20-03-2019, 07:11 AM
![[Image: Zpaaz3-NJCl-QYKw-S8-VQU9l7tajrq5rwvq.jpg]](https://i.postimg.cc/8c5FLc26/Zpaaz3-NJCl-QYKw-S8-VQU9l7tajrq5rwvq.jpg)
Concept Art For Games RTS Environment Design
Video: .MP4, 1920x1080 | Audio: AAC, 44.1kHz, 2ch | Duration: 31m 27s
Genre: eLearning | Language: English | Size: 582 MB
This video is all about designing environments for RTS/Moba style games from a top down camera angle. I will go over all of my tricks and advice for making game angle assets look good and read clearly using 3 point perspective, and keeping shape ratios interesting.
Includes:
-30 minute variable speed video with narrated technique explanation, rendering philosophy and detail techniques. I discuss perspective, line art, lighting, design principles and industry tips.
-High Resolution PSD file with progressive layers
-Custom brush pack for Corel Painter 2017 and above
![[Image: X8c4-Zdvdk-OKWy-ZAAGhi3k2cq8-Wxl-Gmn-D.jpg]](https://i.postimg.cc/xYRK6MXd/X8c4-Zdvdk-OKWy-ZAAGhi3k2cq8-Wxl-Gmn-D.jpg)
Code:
http://nitroflare.com/view/AD9A1AFD4C57A29/Concept_Art_For_Games_RTS_Environment_Design.rar
Code:
https://rapidgator.net/file/94ba30b3b3d676cc45749a9cf85873bf/Concept_Art_For_Games_RTS_Environment_Design.rar.html
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