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Master 3D Rendering To Save Time - Beginner To Advanced
Last updated 3/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 13.16 GB | Duration: 15h 58m

Everything you need to know about Arch Viz to save yourself time, create better renders and have a beautiful portfolio.



What you'll learn
Architecture visualization and rendering techniques from beginner to advanced
Rendering with Fstorm Render in 3dsMax (free to practice with, 20 /month license)
Work-flow and 3D modeling
Lighting your 3D Model
Creating realistic textures
Scene composition with online resources
Hitting Render! From camera setup to render settings to post production

Requirements
A knowledge of any 3D modeling software i.e. Rhino, SketchUp, Revit (it doesn't matter which one you use, you will learn how to import it into 3dsMax)

Description
Master 3D Rendering To Save Time was designed specifically to teach architecture students and graduates how to truly understand their rendering software in order to produce realistic renders in less time. The course covers pain points that almost all architecture students share in common; developing a work-flow, creating realistic lighting, creating accurate materials, applying textures and producing photo realistic final renders. Ingosy Inc. has designed and structured the course to be completed in as little as one weekend. That way students can get right back into creating studio projects, designing their portfolio or applying to graduate colleges with their new skill set.The course is taught using 3ds Max and Fstorm Render. We have rendered using all types of programs and rendering engines and decided on this combination for the course because it best suits what students and recent graduates need. 3ds Max is hands down the best modeling software to use for rendering. However, this course doesn't ask anyone to remodel anything. We show you how to import your models from your favourite programs; Rhino, Revit and SketchUp.In college, the program most of us "learn" first is Vray. We think it is time to move on to something better, faster and less expensive. This course is taught using Fstorm Render which produces higher quality renders while remaining in the budget range of all university students at 20. Let's leave the $1,180 Vray for the big agencies and studios.

Overview

Section 1: Introduction

Lecture 1 Introduction: Welcome To The Course

Lecture 2 Missing Links (*refer back as needed)

Section 2: Work-Flow & 3D Modeling

Lecture 3 File Setup & Work-Flow

Lecture 4 Importing Models from Rhino, Revit and SketchUp

Lecture 5 Modeling From Drawings

Lecture 6 Floor Generator Plugin

Section 3: Lighting

Lecture 7 Fstorm Sunlight

Lecture 8 HDRI Lighting

Lecture 9 Fstorm Lights

Lecture 10 IES Lighting

Section 4: Materials

Lecture 11 The Material Editor

Lecture 12 Creating Materials

Lecture 13 Creating Materials - Part 2

Lecture 14 Texture Mapping

Lecture 15 Plants

Lecture 16 Plants - Part 2

Lecture 17 BONUS: Wine Glass

Lecture 18 BONUS: Wine Glass - Part 2

Section 5: Creating A Scene

Lecture 19 Online Resources

Lecture 20 Connector & Copitor Plugins

Lecture 21 Propping A Scene

Lecture 22 Propping A Scene - Part 2

Lecture 23 Adding A Background

Section 6: Rendering

Lecture 24 Camera Setup

Lecture 25 Pixamoon Resizing Plugin

Lecture 26 Render Settings

Lecture 27 Settings To Save Time

Lecture 28 Creating A LUT

Lecture 29 Post Production

Section 7: Conclussion

Lecture 30 Final Words of Wisdom

Architecture Students,Architects,Interior Designers,Visualization Artist


Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/master3drendering/

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Code:
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Code:
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Complete AutoCAD 2D Beginners Course
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 313 lectures (25h 59m) | Size: 12.4 GB

All AutoCAD 2D Tools & commands clearly explained and Practically made for all level students with Beginners Exercise



What you'll learn
To learn all basic and advanced AutoCAD 2D toolbars
To learn advanced Blocks and Dynamic Block
To learn Beginners Basic Drawing Practice Exercise
To learn Title Block Drawing Sheet creation
To learn Page set up and Layout related activity
To learn Print, Publish, Batch Plot ..etc
To learn Sheet set Manager and Xref Features
To learn Annotative Features


Description
AutoCAD one of the most powerful design and drafting software. All the engineering professionals must to learn this software. This course will make you better professional AutoCAD Designer or Engineer. All the Tools and command clearly explained and practically made for all level students.

Architects, Steel Structural Engineers, Mechanical Engineers, Electrical and Electronic Engineers and Civil Engineers this course will helps you to improve your design and drafting knowledge in professional way

Well planned training and clear explanation of AutoCAD tools

This course will teach you all the basic and advanced feature of AutoCAD 2D

This course will teach you to create accurate dimensional objects

This course will teach you layers functions and its management

This course will teach you various status bar actions

This course will teach you Quick tools operations

This course will teach you better understanding of model space and layout space

This course will teach you to create drawing sheets with using attributes and fields

This course will teach you to create blocks and advanced level dynamic blocks

This course will teach you to work with parametric features using Geometric and dimensional constraints

This course will teach you to create sheet set manager and advanced features of view port control

This course will teach you to work with external references

This course will teach you to create Annotative objects and its uses

This course will teach you how to use express tool

Practice drawing at the end of every section

AutoCAD 2D Basic Drawing Practice Exercise specially for AutoCAD 2D Beginners in end of this course

After this course you will get knowledge to handle Any AutoCAD 2D related jobs

Don t wait, Let s Start your good Steps your life

Best of Luck

Who this course is for
AutoCAD beginners
AutoCAD advanced learners
AutoCAD Modeler
AutoCAD Detailer
AutoCAD Designer
AutoCAD Draftsman
Civil Draftsman
Civil Engineers
Mechanical Engineers
Design Engineers
Anyone interested in AutoCAD
Anyone interested in Oil & Gas
Anyone interested in Process plant
Cad Operator
Cad Supervisor
Fabricator
Welder
AutoCAD Supervisor
Worker
Architectural Draftsman
Architectural Designer
Civil Designer
Electrical Designer
Electrical Draftsman
Mechanical Engineer
Electronic Engineer
Mechanical Designer
Mechanical Draftsman
Anyone interested in Engineering
Anyone interested in Cad
Anyone interested in Design


Requirements
Basic Knowledge of Engineering
Laptop / Computer (With AutoCAD Software)


Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/complete-autocad-2d-beginners-course/

[Image: 7.createnewsheetviewssqdsl.jpg]

Code:
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Code:
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Web Design & Development the Easy Way - Beginner to Advanced
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 42 lectures (27h 19m) | Size: 13 GB

WordPress + Elementor Page Builder + WooCommerce + Search Engine Optimization = Complete WordPress Website Design Course



What you'll learn
Build Custom WordPress website with Elementor from the scratch
Learn to Create Corporate Business Websites with WordPress
Learn About WooCommerce for Ecommerce
Learn without the Internet
Search Engine Optimization
Learn to purchase domain and web hosting for business
Learn About WooCommerce for Ecommerce
Website user friendly on desktop, tablet and mobile phone
Design and build a stunning real-world project for your portfolio from scratch


Description
100% PRACTICAL FULL PACKED TRAINING

The world you know is revolutionizing and the future of work is transformed by digital technology. Gaining a digital skill will be of great benefit.

Learn to design and create amazing websites with Elementor Page Builder. This is a web design video course you don t want to miss. Learn to build for yourself and build for others. Save thousands in development costs.

One of the most valuable skills you can teach yourself or others today is how to make a website because if you want to start a business, essentially, all you need is a website and a logo. More so, demand for Website Design skill is really high in the 21st century. In this video training, you ll learn how to build a bare bones website at the comfort of your home. After creating the site, you ll be able to customize and market it yourself.

Whether you know how to click the buttons but need help with the principals of good web design, or you are a newcomer and want to learn how to design amazing website, this is the web design training course you don t want to miss.

What You Will Learn

MODULE 1: XAMPP Web Server Installation & Management

MODULE 2: WordPress Installation & Database on the Local Server

MODULE 3: WordPress Customization

MODULE 4: Uploading and Customizing Themes & Plugins

MODULE 5: Development with Elementor

MODULE 6: WooCommerce Integration for Ecommerce

MODULE 7: Site Migration

MODULE 8: Domain Registration & Hosting

MODULE 9: cPanel Management

MODULE 10: Setting up Contact Form and Live Chat

MODULE 11: Creating Private/Corporate Emails

MODULE 12: SEO (Search Engine Optimization)

MODULE 13: Website creation on Sub Domain

MODULE 14: Site Updating & Backup

MODULE 15: How to Monetize the Skill

Who this course is for
Undergraduates and Graduates
Anyone who wants to start their own Website Design Business
Graphics Designer
Any WordPress user that wants to learn about Elementor Page Builder


Requirements
No previous design experience is required
You don t need to buy any software all the software will be provided
Internet is not required for the design
A Windows Laptop/Computer (7,8,10 or 11) or Mac OS (10.13 or later) with Minimum of 4GB of RAM
A browser: Chrome/Firefox/Safari


Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/web-design-development-the-easy-way-beginner-to-advanced/

[Image: 1.websitemigrations4fcqm.jpg]

Code:
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Code:
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Game Environments Art Masterclass
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 77 lectures (30h 18m) | Size: 28.6 GB

Learn how to plan and execute the Modular Environment



What you'll learn
Learn how to plan and execute the Modular Environment
Planning Environment based on references
Create AAA meshes using kitbash system
Texture high quality props
Lean how kitbashing can save you a lot of time


Requirements
I expect you to have some sort of basic 3d modelling experience.
You should have Unreal Engine, Substance 3D Painter, Substance 3D Designer, Blender, Zbrush, Photoshop, Gimp installed on your computer.


Description
Do you have problems making good-looking environments for your games?

Then I welcome you to Nexttut education's Game Environment Art Master Class.

WHY SHOULD YOU LEARN FROM ME

My name is Arash and I have been a 3D environment artist with a passion for real-time game environments. I have experience in teaching a lot of people, and I feel confident that you are going to learn some new techniques from this course.

By the end of this course,

Learn how to plan and execute the Modular Environment

Be efficient in production by Re-Using from your already-created content

Lean how kitbashing can save you a lot of time

WHAT WILL I LEARN

Planning Environment based on references

How to Block out an environment to make sure that your ideas will work

Create AAA meshes using kitbash system

Texture high quality props

Be faster in production by mixing best powers of different pieces of software together

COURSE PROJECTS

We will start by planning and taking a look at references. Then block out the environment to make sure that the ideas are alright. Then we will tackle the AAA creation and make sure that everything in here is modular so that you can reuse the same pieces over and over again to get a special result every time. We do a lighting pass so that you learn how to push your scenes further by a good lighting and mood.

IS THIS COURSE RIGHT FOR ME

I have designed this course for intermediate 3d modelling/ 3d environment art students, who want to model beautiful looking environments for games, but they struggle to get it because they don't find a tutorial which is a step by step, no fast-forward, no skip and everything has been explained.

The course is also for artists who want to speed up their workflow in Zbrush, Unreal Engine 5, Blender, Substance 3D Designer and Substance 3D Painter.

WHO IS NOT THE IDEAL STUDENT

This course is not designed for absolute 3d modelling beginners.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE

I expect you to have some sort of basic 3d modelling experience.

You should have Unreal Engine 5 and the softwares mentioned installed on your computer.

JOIN ME NOW

So if you want to model production ready female characters, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.

Who this course is for
This course is not designed for absolute 3d modelling beginners.
This course is for intermediate 3d modelling/ 3d environment art students, who want to model beautiful looking environments for games.


Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/game-environments-art-masterclass/

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Code:
https://nitroflare.com/view/519CF200D244503/Game_Environments_Art_Masterclass.part1.rar
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Picture book illustration
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 21h 17m | 24 GB
Genre: eLearning | Language: English

In this course, instructor Larissa Marantz will introduce you to the world of picture books. You will learn how to create stories through drawing and writing. Larissa will walk you through every aspect of picture books, including character development, choosing stories, formatting a book, and finalizing full illustrations. She will also lecture on how to get your book professionally published. After this course, you will gain the skills to bring your imagination to life through picture book making.


Homepage
Code:
http://www.nma.art/courses/picture-book-illustration/

[Image: 02creatingthumbnailsf7pcek.jpg]

Code:
https://nitroflare.com/view/EB1270C741BEE38/Picture_book_illustration.part1.rar
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2D Adventure Game Creation: Art, Music, Programming And More
Last updated 7/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 23.67 GB | Duration: 19h 33m

Learn to create a 2D "point and click" Adventure Game with hand-painted graphics, original music and voice acting!



What you'll learn
Students will be able to identify core skills needed to create adventure games.
Students will be able to create original music and art assets for an adventure game.
Students will be able to create 8 pose walk-cycle animations for a 2-D character.
Students will be able to gather ideas for their game world, and map out a game level and scene.
Students will be able to have a successful voice acting recording session.
Students will know how to edit and separate voice acting takes, and export them for use in their game.
Students will know how to bring their original art assets together to create an adventure game scene using Adventure Creator for Unity Game Engine.
Students will be able to use Adobe Photoshop as a tool for digital painting creation.
Students will feel confident when choosing needed equipment/ tools for adventure game design, such as graphics tablet, midi controller keyboard, and microphone type.

Requirements
You should be able to navigate on a computer at a beginning or intermediate level.
You should have a desire to learn skills in at least one of the 5 main areas... Music, Digital Painting, 2D Animation, Voice Acting, Game Programming.
Software must-haves to complete the course: Unity Game Engine (personal edition is free), Adventure Creator Game toolkit for Unity.
Recommended Software to complete the course (you could use your preferred comparable applications as well): Adobe Photoshop, MoHo Studio (or Earlier Version of Anime Studio Pro), Logic Pro X
Recommended Hardware to complete the course: MIDI controller Keyboard, Artists Graphics Tablet or Pen Monitor, Microphone, Studio Monitors or headphones

Description
In this course we will go through the process of creating your own 2-D storybook-style "Point and Click" Adventure Game, including story, game world and character design, creating your own art assets in manipulable layers, animating your character, bone-rigging your 2D character in multiple angles for quick animating of an 8-pose walk-cycle. We will also cover practices for creating original music for your game, voice acting and recording dialogue for your characters, and finally bringing all of your original assets together and programming them into a functional scene for an adventure game (in an artist-friendly programming environment).You can follow along using the same software titles in the course, or apply the concepts learned to your own music and art creation software choices.The software used in the course will be...Adobe Photoshop: for background art and character creation.Moho Studio Pro: for character animation.Logic Pro X: for music and voice recording/ editing.Adventure Creator Game Toolkit for the Unity Game Engine for bringing all of the game assets together and programming your game! (Don't worry, you can program your entire game without needed to type out a single line of code, it is very artist friendly).Additional Topics Covered:Light music and art theoryBrief history of instrument samplingDiscussing effective hardware and software tools

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Story Development

Lecture 2 Story Development

Section 3: Course Resources: Music, Voice and Art Assets used during course demos

Lecture 3 Course Resources March 2018

Section 4: Character Design 01: Sketch, Color and Refine

Lecture 4 Character Design Graphics Application

Lecture 5 Photoshop Intro for Character Design

Lecture 6 Before you begin...

Lecture 7 Front View Rough Sketch of Character Body

Lecture 8 Front View Face Sketch

Lecture 9 Front View Details and Clean Up

Lecture 10 Side View Sketch

Lecture 11 Down Left View Sketch

Lecture 12 Back View and 3/4 Back View Sketch

Lecture 13 Color 01 Front View

Lecture 14 Character Color 02

Lecture 15 Character Clean Up 01

Lecture 16 Character Clean Up 02

Section 5: Character Design 02: Separating into "pieces" prepping for 2D animation

Lecture 17 Separating Into Pieces

Lecture 18 Character Pieces 01 Front View

Lecture 19 Character Pieces 02 Down Left View

Lecture 20 Character Pieces 03 Side View

Lecture 21 Character Pieces 04 Back View

Lecture 22 Character Pieces 05 3/4 Back View

Section 6: Character Animation 01: Bone Rigging and Animation Prep

Lecture 23 2D Bone-Rigging Animation Intro

Lecture 24 Bone-Rigging 01 Side View

Lecture 25 Bone-Rigging 02 3/4 Back View

Lecture 26 Bone-Rigging 03 Front View

Lecture 27 Bone-Rigging 04 Back View

Lecture 28 Bone Rigging 05 Down Left View

Lecture 29 Character Animation Prep

Section 7: Character Animation 02: Idle and Talk Animations

Lecture 30 Brief Transition - Talking Mouth positions - Idle Views

Lecture 31 Idle Animations

Lecture 32 Character Talking Poses 01

Lecture 33 Character Talking Poses 02 plus Idle Redo

Section 8: Character Animation 03: 8-Pose Walk Cycle

Lecture 34 Character Walk Cycle 01 Side View

Lecture 35 Character Walk Cycle 02 Down Left View

Lecture 36 Character Walk Cycle 03 Front View

Lecture 37 Character Walk Cycle 04 3/4 Back View

Lecture 38 Character Walk Cycle 05 Back View

Lecture 39 Exporting Animations to PNGs

Lecture 40 Transition Video...

Section 9: Game World and Level Design

Lecture 41 Game World and Level Design 01

Lecture 42 Game World and Level Design 02 Planning Backgrounds

Section 10: Intro to Graphics Tablets and Digital Painting

Lecture 43 Intro to Graphics Tablets/ Pen Monitors...

Lecture 44 Elements of Art: A brief overview

Lecture 45 Color Theory: A brief introduction

Lecture 46 Photoshop for Artists

Section 11: Background Art and Design

Lecture 47 Background Painting 01: The Rough Sketch

Lecture 48 Background Painting 02: The Refined Sketch

Lecture 49 Background Painting 03: The Value Study: Intro to painting with light

Lecture 50 Background Painting 04: Color 01

Lecture 51 Background Painting 05: Color 02: Scatter Brushes!

Lecture 52 Custom Photo Texture Resources

Lecture 53 Background Painting 06: Custom Textures and Finishing Touches!

Lecture 54 Prepping Layers for Game Engine

Section 12: Segue to Adventure Creator

Lecture 55 Segue to Adventure Creator

Section 13: Working with Adventure Creator in Unity (code-free programming for Artists)

Lecture 56 Adventure Creator 01: Intro, Install, Starting a New Scene

Lecture 57 Adventure Creator 01: Background Set Up and Character Creation

Lecture 58 Adventure Creator 02: Making your character prefab

Lecture 59 Adventure Creator 03: Hotspots, Markers and Navigating Between Scenes

Lecture 60 Adventure Creator 04: Where to find help!

Lecture 61 Adventure Creator 05: Animating Backgrounds

Lecture 62 Adventure Creator 06: Extra Features Intro

Lecture 63 Adventure Creator 07: Inventory 01

Lecture 64 Adventure Creator 08: Inventory 02

Lecture 65 Adventure Creator 09: Action Lists

Lecture 66 Adventure Creator 10: Custom Menus

Lecture 67 Adventure Creator 11: Custom Cursors

Lecture 68 Adventure Creator 12: Global and Local Variables

Lecture 69 Adventure Creator 13: Conversations

Section 14: Music

Lecture 70 Music Theory and Composition, A Brief Intro

Lecture 71 Digital Music Sampling, A Brief History and Overview

Lecture 72 MIDI Keyboards

Lecture 73 Sound Output: Speakers, Studio Monitors and Headphones

Lecture 74 DAW (Digital Audio Workstation) and Logic Pro x Intro

Lecture 75 Music Composing 01

Lecture 76 Music Composing 02: Emotion of your scene

Lecture 77 Music Composing 03: Octaves

Lecture 78 Music Composing 04: New Project

Lecture 79 Music Composing 05: Tempo and Key Signature

Lecture 80 Music Composing 06: Assigning Instruments

Lecture 81 Music Composing 07: Ostinato

Lecture 82 Music Composing 08: Working with Chords

Lecture 83 Music Composing 09: Melody Line

Lecture 84 Music Composing 10: Enhancing Mood

Lecture 85 Music Composing 11: Preparing to Loop

Lecture 86 Music Composition 12: Mixing and Mastering (brief version)

Lecture 87 Music Composing 13: Bouncing (exporting) a track!

Lecture 88 Music Composing 14: Bringing Music Into Unity

Lecture 89 Music Composing 15: Conclusion

Section 15: Voice Acting

Lecture 90 Microphones: Dynamic vs Condenser

Lecture 91 Recording Studio Space

Lecture 92 Voice Acting 01: Intro!

Lecture 93 Voice Acting 02: Creating a short cutscene with dialogue

Lecture 94 Voice Acting 03: Conversations and Dialogue

Lecture 95 Voice Acting (4) Prep: Gather Text and Script Sheet

Lecture 96 Voice Acting 05: Recording Prep

Lecture 97 Voice Acting 06: Recording Session!

Lecture 98 Voice Acting 07: Post Production

Lecture 99 Voice Acting 08: Audio Editing 01: Fixing Errors in Game Text

Lecture 100 Voice Acting 09: Audio Editing Session

Lecture 101 Voice Acting 10: Importing Audio Into Unity and Audio Testing

Section 16: Finishing Up

Lecture 102 Finishing Up: Build and Test Game

Lecture 103 THE END

Section 17: Supplemental Videos: Questions Answered Here!

Lecture 104 Adventure Creator Help: Walk to Markers at Scene Start!

Lecture 105 Adventure Creator Help: Troubleshooting Checklist 01

Lecture 106 Adventure Creator Help: Troubleshooting Checklist 02

Anyone interested in the process of making a high-res 2D "point and click" adventure game!,Anyone interested in 2D bone-rigging animation!,Anyone interested in using Photoshop as a drawing/ painting tool!,Anyone interested in improving the quality of their digital art making!,Anyone interested in Digital Music Recording and Composition!,Anyone interested in voice acting for video games!,Anyone interested in programming an adventure game without having to learn to code (artist-friendly programming)!


Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/2dadventuregame/

[Image: 42gameworldandlevelde9aehs.jpg]

Code:
https://nitroflare.com/view/0083391750D3D7D/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part1.rar
https://nitroflare.com/view/8DE12C4EE29104C/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part2.rar
https://nitroflare.com/view/5ED454B424CB1AD/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part3.rar
https://nitroflare.com/view/1F9B059135A7738/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part4.rar
https://nitroflare.com/view/C43A81AC7C0EB02/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part5.rar
Code:
https://rapidgator.net/file/4f10cbc313b521ad415d7b5f11ee0a4b/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part1.rar.html
https://rapidgator.net/file/141aca83fe4331c9f6c23bd4a23e57ac/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part2.rar.html
https://rapidgator.net/file/5029e8c399c9f55cf6b7341328263750/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part3.rar.html
https://rapidgator.net/file/9b0e80c10415fd720bf395509834a59d/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part4.rar.html
https://rapidgator.net/file/9c2d13713a93a791d420b2439217b514/2D_Adventure_Game_Creation_Art_Music_Programming_and_More.part5.rar.html
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[Image: ddznvrzbinpjmscem8ccejkd54.jpg]

The 12 Principles of Animation
MP4 | Video: h264, yuv420p, 3840x2160 | Audio: aac, 48000 Hz | Duration: 18h 56m | 58.6 GB
Genre: eLearning | Language: English

In this course, professional animators Michael Cedeno, Kathleen Quaife-Hodge, and Marshall Lee Toomey will introduce you to the 12 principles of animation. You will explore timing, slo-in slo-out, squash and stretch, arc, anticipation, pose to pose, straight ahead, and many more. Kathleen will show you how to set up a downshooter to transfer your pencil sketches to an actual film.

Michael will demonstrate how to employ the principles in animated scenes to achieve good flow and continuity. You will practice developing appealing characters and exaggerating your design to evoke emotions. Lastly, Marshall will walk you through a quick overview of clean-up animation. After this course, you will become familiar with the 12 principles of animation; from there, begin to utilize them in your creation.


Homepage
Code:
http://www.nma.art/courses/the-12-principles-of-animation/

[Image: 03leadingedge.mp4jzen7.jpg]

Code:
https://nitroflare.com/view/2C62E1E9CE7EBCC/12_Principles_of_animation.part01.rar
https://nitroflare.com/view/C63EA6CB8933CBB/12_Principles_of_animation.part02.rar
https://nitroflare.com/view/DBE3433A6B195B9/12_Principles_of_animation.part03.rar
https://nitroflare.com/view/7D8150BF1B8A20D/12_Principles_of_animation.part04.rar
https://nitroflare.com/view/C139BE71FCD764B/12_Principles_of_animation.part05.rar
https://nitroflare.com/view/FF623A6CF39BBE1/12_Principles_of_animation.part06.rar
https://nitroflare.com/view/BBF24FBA1BC9398/12_Principles_of_animation.part07.rar
https://nitroflare.com/view/3A0DBEFBAECF8E6/12_Principles_of_animation.part08.rar
https://nitroflare.com/view/977EB065814114C/12_Principles_of_animation.part09.rar
https://nitroflare.com/view/90C8C3740316388/12_Principles_of_animation.part10.rar
https://nitroflare.com/view/57F5C2E98C332CC/12_Principles_of_animation.part11.rar
https://nitroflare.com/view/6E549B1C2ABF465/12_Principles_of_animation.part12.rar
Code:
https://rapidgator.net/file/324ed8082cff564b1383af9f586f3caa/12_Principles_of_animation.part01.rar.html
https://rapidgator.net/file/e22dd5a6ba362ad692850d6831ae4519/12_Principles_of_animation.part02.rar.html
https://rapidgator.net/file/d73f43f358553bc1cf18c060774cead5/12_Principles_of_animation.part03.rar.html
https://rapidgator.net/file/3261d105b96c893580c9563323a3d85a/12_Principles_of_animation.part04.rar.html
https://rapidgator.net/file/132946c3345f34c2162ee01d03f23b62/12_Principles_of_animation.part05.rar.html
https://rapidgator.net/file/e30e11df1723d9f39789e086387e085a/12_Principles_of_animation.part06.rar.html
https://rapidgator.net/file/31fcb8c9c98b63b1861eabef10b411d3/12_Principles_of_animation.part07.rar.html
https://rapidgator.net/file/cbe6f74a1eed0349d18970ec9d4ef34c/12_Principles_of_animation.part08.rar.html
https://rapidgator.net/file/bb04afbe0b3aef8ccbf38d584d8a18c2/12_Principles_of_animation.part09.rar.html
https://rapidgator.net/file/8b91920eadfbb883d9196d4d576480a1/12_Principles_of_animation.part10.rar.html
https://rapidgator.net/file/2eae32cfed22d17ed7479cf39f85ced8/12_Principles_of_animation.part11.rar.html
https://rapidgator.net/file/908f43352b4ddbd9c842cf2bc84f0ea2/12_Principles_of_animation.part12.rar.html
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[Image: muwn4cjitjrxu3xxpt4llvedso.jpg]

Elephant Anatomy Vol. 2: Prehistoric Studies & Imaginary Concepts
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | 9h 08m | 13.2 GB
Genre: eLearning | Language: English

This comprehensive workshop series by industry veteran Terryl Whitlatch focuses on the anatomy and paleontology of real elephants and their prehistoric relatives. Terryl s in-depth teachings provide the firm foundation necessary for designing elephant-inspired imaginary creatures with ease, authority, and believability. Professional concept artists and students of creature design will gain the essential and practical knowledge necessary to depict animals with a high degree of plausibility and versatility and to apply these principles to create designs suitable for the Entertainment Industry and Scientific Community.

Skeletal, musculature, and shorthand versions of complex anatomy are demonstrated, and Terryl narrates with an in-depth discussion of the natural history and evolutionary processes that have shaped the various species of the elephant family. Her authentic knowledge reveals how the history and evolution of real-world animals have helped influence the design of similar creatures in the realm of Fantasy and Science-Fiction. Terryl covers both realistic and stylistically exaggerated approaches as they apply to animation, games, and film.

Volume 2 focuses on Prehistoric species of elephants, including the Mammoth and Mastodon. The second portion of Volume 2 dives into the design of imaginary, elephant-inspired species. Terryl s designs include the Oliphant, Behemoth, Exaggerated and Stylized designs, and a final bonus chapter looks at the skeleton and musculature of a Manatee.

Upon completion of this two-volume workshop series, students will gain a solid understanding of the skeletal and muscular anatomies of elephants and their relatives; knowledge of the elephant family and its place in the world across time; and from this foundation, will be able to design creatures inspired by elephants for a wide variety of entertainment-oriented projects regardless of style or aesthetic.

Volume 1 focuses on the Asian and African elephants and their prehistoric relatives.


Homepage
Code:
http://www.thegnomonworkshop.com/tutorials/elephant-anatomy-vol-2-prehistoric-studies-imaginary-concepts

[Image: elephantanatomyvol.2puldmp.jpg]

Code:
https://rapidgator.net/file/5d4c698217571bd8817779d0225d071f/Elephant_Anatomy_Vol._2_-_Prehistoric_Studies_Imaginary_Concepts.part1.rar
https://rapidgator.net/file/8606304e7b3b4328fe364b969df79f05/Elephant_Anatomy_Vol._2_-_Prehistoric_Studies_Imaginary_Concepts.part2.rar
https://rapidgator.net/file/f5621e316f71679e862e9a307876011e/Elephant_Anatomy_Vol._2_-_Prehistoric_Studies_Imaginary_Concepts.part3.rar

Code:
https://nitroflare.com/view/730FE19A2B47429/Elephant_Anatomy_Vol._2_-_Prehistoric_Studies_Imaginary_Concepts.part1.rar
https://nitroflare.com/view/AF8BD6FB498780E/Elephant_Anatomy_Vol._2_-_Prehistoric_Studies_Imaginary_Concepts.part2.rar
https://nitroflare.com/view/2B52A23244FA00E/Elephant_Anatomy_Vol._2_-_Prehistoric_Studies_Imaginary_Concepts.part3.rar
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[Image: llp3wdw8gdoynp6cluchqi8di4.jpg]

Blender Environments Megacourse: Create 3D Environments
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 26.17 GB | Duration: 29h 3m

Learn how to design in Blender and create amazing 3D environments and worlds with this project-based course!



What you'll learn
The principles of environment art
How to plan and prepare your pre-production stages
How to use Blender and its elements
The interface and different tools of Blender
The principles of mesh modelling and scene blockout
Advanced modeling, texturing and rendering techniques
How to create game assets
How to put these skills together to create your own 3D world
Make a 3D art ready portfolio

Requirements
No previous Blender and environments design knowledge required
A desire to learn!
A positive attitude!

Description
Learn 3D Environments creation in Blender!Design like a pro!We've all gotten lost in worlds of fantasy, whether it be in novels, films, or video games. But have you ever wished you could build a world of your own? For some, this is not only a passion, but a career. With the explosion of the at-home entertainment industry, digital artists are more in demand than ever, especially environment artists needed to build out rich and inviting spaces for stories to unfold in and characters to inhabit. Whether you re new to working with Blender, or just want to know more about creating 3D environments, this course has something for you.Environment art is one of the most challenging and intricate aspects of development, but this course will teach you what you need to know in order to get started building these spaces. Here we will teach you everything you need to know in order to make a complete 3D environment in Blender from start to finish. We will begin with selecting a concept and planning our scene, bringing those initial plans into 3D, how to model and texture various different types of assets, and finally how to bring it all together in those final shots ready for a portfolio.Our instructors have years of experience not only in working with Blender and environment art, but also in teaching, and the expertly-crafted syllabus is designed to help you learn all the theory and practical aspects. We ve even included plenty of examples designed on-screen for you to study, as well as projects for you to complete. By the end of the course you will have your own 3D environment created. That s why this is the only Blender course you ll ever need to create environments like a pro!Start your design journey today!After taking this course, you will be able to:Work professionally with BlenderUse advanced modeling, sculpting, texturing and rendering techniquesCreate your own textures and materialsDesign your own 3D worlds in Blender

Overview

Section 1: Introduction

Lecture 1 Welcome to the Course

Lecture 2 Environment Art 101

Section 2: Planning and Pre-production

Lecture 3 Planning a Scene

Lecture 4 Reference Gathering Pt. 1

Lecture 5 Reference Gathering Pt. 2

Section 3: Blender Basics

Lecture 6 Downloading & Installing Blender

Lecture 7 Blender Interface & Overview

Lecture 8 Transform Tools

Lecture 9 Adding and Removing Detail

Lecture 10 Pivot Points and Selection Order

Lecture 11 Mesh Modeling Operations Pt. 1

Lecture 12 Mesh Modeling Operations Pt. 2

Lecture 13 Modifiers

Section 4: Scene Blockout

Lecture 14 Grids and Snapping

Lecture 15 Scene Blockout: Mausoleum

Lecture 16 Scene Blockout: Fence

Lecture 17 Scene Blockout: Landscape

Lecture 18 Scene Blockout: Tombstones

Lecture 19 Scene Blockout: Trees

Lecture 20 Scene Blockout: 2nd Pass Pt. 1

Lecture 21 Scene Blockout: 2nd Pass Pt. 2

Lecture 22 Scene Blockout: 2nd Pass Pt. 3

Lecture 23 Scene Blockout: Story Props Pt. 1

Lecture 24 Scene Blockout: Story Props Pt. 2

Section 5: Object Modeling

Lecture 25 Asset Browser Setup

Lecture 26 Modeling: Mausoleum Pt. 1

Lecture 27 Modeling: Mausoleum Pt. 2

Lecture 28 Modeling: Mausoleum Pt. 3

Lecture 29 Modeling: Mausoleum Pt. 4

Lecture 30 Modeling: Mausoleum Pt. 5

Lecture 31 Modeling: Mausoleum Pt. 6

Lecture 32 Modeling: Mausoleum Pt. 7

Lecture 33 Modeling: Mausoleum Pt. 8

Lecture 34 Modeling: Fence Pt. 1

Lecture 35 Modeling: Fence Pt. 2

Lecture 36 Modeling: Trees Pt. 1

Lecture 37 Modeling: Trees Pt. 2

Lecture 38 Modeling: Trees Pt. 3

Lecture 39 Modeling: Headstones Pt. 1

Lecture 40 Modeling: Headstones Pt. 2

Lecture 41 Modeling: Headstones Pt. 3

Lecture 42 Modeling: Headstones Pt. 4

Lecture 43 Modeling: Small Props Pt. 1

Lecture 44 Modeling: Small Props Pt. 2

Lecture 45 Modeling: Small Props Pt. 3

Lecture 46 Modeling: Small Props Pt. 4

Lecture 47 Modeling: Small Props Pt. 5

Lecture 48 Modeling: Small Props Pt. 6

Lecture 49 Modeling: Low-Poly and Optimization

Section 6: UV Unwrapping

Lecture 50 UV Unwrapping Pt. 1

Lecture 51 UV Unwrapping Pt. 2

Lecture 52 UV Unwrapping: Bricks

Lecture 53 UV Unwrapping: Mausoleum Pt. 1

Lecture 54 UV Unwrapping: Mausoleum Pt. 2

Lecture 55 Texel Density

Lecture 56 UV Unwrapping: Headstones Pt. 1

Lecture 57 UV Unwrapping: Headstones Pt. 2

Lecture 58 UV Unwrapping: Fence

Lecture 59 UV Unwrapping: Small Props

Section 7: Texxtures

Lecture 60 Normal Maps: Tree

Lecture 61 Normal Maps: Bricks

Lecture 62 Normals Maps: Headstones

Lecture 63 Normal Maps: Mausoleum Pt. 1

Lecture 64 Normal Maps: Mausoleum Pt. 2

Lecture 65 Normals Maps: Small Props

Lecture 66 Ambient Occlusion: Tree

Lecture 67 Ambient Occlusion: Headstones

Lecture 68 Ambient Occlusion: Mausoleum

Lecture 69 Tiling Texture: Roof

Lecture 70 Texture Painting: Intro

Lecture 71 Texture Painting: Bricks Pt. 1

Lecture 72 Texture Painting: Bricks Pt. 2

Lecture 73 Texture Painting: Bricks Pt. 3

Lecture 74 Texture Painting: Tree Pt. 1

Lecture 75 Texture Painting: Tree Pt. 2

Lecture 76 Texture Painting: Tree Pt. 3

Lecture 77 Texture Painting: Tree Pt. 4

Lecture 78 Texture Painting: Tree Pt. 5

Lecture 79 Texture Painting: Fence

Lecture 80 Glass and Other Shaders

Lecture 81 Layering Materials

Lecture 82 Handpainting Tiling Textures

Lecture 83 Tiling Normal Maps

Lecture 84 Blockmesh Replace

Section 8: Foliage & Finishing Touches

Lecture 85 Foliage: Grass

Lecture 86 Foliage: Particle System Grass

Lecture 87 Foliage: Geometry Nodes Grass

Lecture 88 Vertex Painting

Lecture 89 Material Tweaks

Lecture 90 Simple Fog

Lecture 91 Hanging Moss

Lecture 92 Lighting

Lecture 93 Directional Lights

Lecture 94 Sky Light

Lecture 95 Rendering Still Images

Lecture 96 Rendering Video

Lecture 97 Course Conclusion

Lecture 98 Last Words

Anyone who wants to learn computer graphics and 3D artwork - no experience needed!,Artists and game developers who want to learn Blender,Anyone who has started working with Blender, but want to advance their 3D environments modelling skills

Code:
https://anonymz.com/?https://www.udemy.com/course/blender-environments-megacourse-create-3d-environments/

[Image: blenderenvironmentsmeclicu.jpg]

Code:
https://rapidgator.net/file/74ddce9e806b971e6233ab475491c3be/Blender_Environments_Megacourse_Create_3D_Environments.part1.rar
https://rapidgator.net/file/b64b50575954ad2739d6565d100fe9e3/Blender_Environments_Megacourse_Create_3D_Environments.part2.rar
https://rapidgator.net/file/7ff65775c14ea2e9be4c4f684a84caf2/Blender_Environments_Megacourse_Create_3D_Environments.part3.rar
https://rapidgator.net/file/69fa60d42388f6824bbe91b7375bffb3/Blender_Environments_Megacourse_Create_3D_Environments.part4.rar
https://rapidgator.net/file/de7e6175151da149a821bd527f6e79ff/Blender_Environments_Megacourse_Create_3D_Environments.part5.rar
https://rapidgator.net/file/32ceb98733fe1286f82f14e026c27a07/Blender_Environments_Megacourse_Create_3D_Environments.part6.rar

Code:
https://nitroflare.com/view/69F0915AAF57FB1/Blender_Environments_Megacourse_Create_3D_Environments.part1.rar
https://nitroflare.com/view/D8DC6E5516CDB85/Blender_Environments_Megacourse_Create_3D_Environments.part2.rar
https://nitroflare.com/view/45E14BBCA89657E/Blender_Environments_Megacourse_Create_3D_Environments.part3.rar
https://nitroflare.com/view/3CF5CB0D6DAC623/Blender_Environments_Megacourse_Create_3D_Environments.part4.rar
https://nitroflare.com/view/CDE26F03B1BB414/Blender_Environments_Megacourse_Create_3D_Environments.part5.rar
https://nitroflare.com/view/BC2C8C6F5EA7910/Blender_Environments_Megacourse_Create_3D_Environments.part6.rar
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[Image: c04g0mbwd630fq0cr0vtd0cifd.jpg]

Complete Guide To 3D Coat
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 19.40 GB | Duration: 25h 37m

Sculpting and Painting in 3D Coat for absolute beginners.



What you'll learn
How 3D Coat Works
Sculpting in Voxel Mode
Sculpting in Surface Mode
Retopology
UV Mapping
Texture Painting
Rendering

Requirements
You should have 3D Coat 2022 installed on your computer.
I expect you to have some sort of basic 3D experience.

Description
Do you want to know how to make any 3D model using 3D Coat?Then I welcome you to the Nexttut Education s Complete Guide to 3D Coat courseINSTRUCTOR:My name is Hamidreza Afshari and with years of experience in game and VFX, I'll be your instructor through this course.By the end of this course,you'll be able to sculpt in bouth Voxel and Surface mode inside 3D Coat.You will be able to make a model with a Nice topology.You learn how to Unwrap your models, make beautiful textures, and render.WHAT YOU WILL LEARN:How 3D Coat works.Sculpting in Voxel ModeSculpting in Surface ModeRetopologyUV MappingTexture PaintingRenderingCOURSE PROJECTS:We will start Getting to know the 3D Coat and its environment. then we learn how to set up our project. after that, we will learn how to sculpt in both Voxel and Surface modes. after finishing sculpting, we learn how to make a nice retopology with different tools. after retopology, we will make UV based on our new clean mesh. In the end, we learn how to make a texture using this powerful software. Finally, we will learn how to make a beauty render using 3D-Coat render engine.IS THIS COURSE RIGHT FOR YOU:This course is aimed at beginner-level students who want to learn how to use 3D Coat.This is a starter course for beginners and it is designed to teach you whatever you need to start using 3D Coat in your projects.WHO IS NOT THE IDEAL STUDENT:This course is designed for absolute 3D Coat beginners.WHAT SHOULD YOU KNOW OR HAVE FOR THE COURSE:I expect you to have some sort of basic 3D experience.You should have 3D Coat 2022 installed on your computer.JOIN ME NOW:Join me and learn how to make beautiful models using 3D Coat.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Download Project Files

Lecture 3 Interface Overview

Lecture 4 What is 3D Coat

Section 2: Chapter 02 - Voxel Sculpting

Lecture 5 Sculpting the Head

Lecture 6 Continue Sculpting the Head

Lecture 7 Finishing the Head Sculpt

Lecture 8 Sculpting the Body

Lecture 9 Sculpting the Leg

Lecture 10 Making a Simple Spear

Lecture 11 Hand Base Mesh

Lecture 12 Refining the Hand

Lecture 13 Finishing the Hand

Lecture 14 Making a Copy of Hand and Leg

Lecture 15 Making a Helmet

Lecture 16 Working on the Tail

Lecture 17 Adding Spikes to the Tail

Lecture 18 Making the Armor

Lecture 19 Making the Chain Scarf

Lecture 20 Making the Lower Collar

Lecture 21 Making the Upper Collar

Lecture 22 Making the Pteruges

Lecture 23 Making the Belts

Lecture 24 Continue Making the Belts

Lecture 25 Refining the Belts

Lecture 26 Making the Dagger

Lecture 27 Continue Making the Dagger

Lecture 28 Refining the Dagger

Lecture 29 Making the Sword

Lecture 30 Making the Necklace

Lecture 31 Making the First Medallion

Lecture 32 Making the Second medallion

Lecture 33 Adjusting the Armor

Lecture 34 Continue Adjusting the Model

Lecture 35 Adjusting the Hands

Lecture 36 Rearranging Decorations

Section 3: Chapter 03 - Surface Sculpting

Lecture 37 Surface Sculpting

Lecture 38 Adding Details Dagger and Sword

Lecture 39 Adding Detail to the Belts

Lecture 40 Adding More Detail to the Belts

Lecture 41 Belt Metallic Parts

Lecture 42 Adding Detail to the Pteruges

Lecture 43 Armor Detail - Right Wrist

Lecture 44 Armor Detail - R Shoulder and Body

Lecture 45 Armor Detail - Left Wrist and Shoulder

Lecture 46 Adding Detail - Right Leg

Lecture 47 Using Stencils as Texture

Lecture 48 Finishing the Right Leg

Lecture 49 Adding Detail to the Right Hand

Lecture 50 Copying the Left Leg

Lecture 51 Adding Detail to the Left Hand

Lecture 52 Adjusting the Tail

Lecture 53 Adding Detail to the Tail

Lecture 54 Finishing the Tail

Lecture 55 Adjusting the Head

Lecture 56 Adding Teeth

Lecture 57 Adjusting the Teeth

Lecture 58 Adding Detail to the Face

Lecture 59 Finishing the Face

Lecture 60 Adding Detail to the Spear

Lecture 61 Finishing the Spear

Lecture 62 Mesh Cleanup

Section 4: Chapter 04 - Retopology

Lecture 63 Add Split Tool

Lecture 64 Strokes Tool

Lecture 65 Smart Retopo Tool

Lecture 66 Quads Tool

Lecture 67 Instant Mesh Tool

Lecture 68 Auto Retopo Tool

Lecture 69 Retopo the Body Parts

Lecture 70 Retopo Armor Parts

Lecture 71 Retopo Dress Parts

Lecture 72 Weapon and Jewellery Parts

Section 5: Chapter 05 - UV Mapping and Texturing

Lecture 73 UV Room

Lecture 74 Automap Tool

Lecture 75 Baking Normal Map

Lecture 76 Paint Room

Lecture 77 Paint Tools

Lecture 78 Smart Materials

Lecture 79 Making Custom Smart Materials

Lecture 80 Continue Making Materials

Lecture 81 Adding More Materials

Lecture 82 Adding Skin Material

Lecture 83 Finish Texturing and Render

Section 6: Chapter 06 - Conclusion

Lecture 84 Thank you

This course is designed for absolute 3D Coat beginners who wants to sculpt and paint inside 3d coat.

Code:
https://anonymz.com/?https://www.udemy.com/course/complete-guide-to-3d-coat/

[Image: completeguideto3dcoatgoiof.jpg]

Code:
https://rapidgator.net/file/f06f5b5bea360ed2ade926eda6b1716e/Complete_Guide_to_3D_Coat.part1.rar
https://rapidgator.net/file/cb973a3a8462b2d1f4bd7439158954a3/Complete_Guide_to_3D_Coat.part2.rar
https://rapidgator.net/file/18b76acadb398415e96c1e02e6383746/Complete_Guide_to_3D_Coat.part3.rar
https://rapidgator.net/file/bcd57479b5d69abc2596e63045a7ce5b/Complete_Guide_to_3D_Coat.part4.rar

Code:
https://nitroflare.com/view/0067049B1E915C3/Complete_Guide_to_3D_Coat.part1.rar
https://nitroflare.com/view/026DD4AFEAE16A3/Complete_Guide_to_3D_Coat.part2.rar
https://nitroflare.com/view/A8162D867A57C43/Complete_Guide_to_3D_Coat.part3.rar
https://nitroflare.com/view/4CD41E2A6689A60/Complete_Guide_to_3D_Coat.part4.rar
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[Image: ct17coql2wncdsbexnoujq4dgu.jpg]

Full CGI Urban Environment - Ordinary Night
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 33h 16m | 13.97 GB
Genre: eLearning | Language: English

Ever wanted to build an impressive full-CGI urban environment shot from scratch, all by yourself?

In this course, you will learn all the necessary steps to successfully execute this kind of task and on top of that some cool tips and tricks to speed up your workflow and bring life to your shot using industry-standard software and ACES colorspace!


Homepage
Code:
http://www.wingfox.com/c/8437

[Image: 9jaxlyt6vbifa5lwzw8vx9dow.jpeg]

Code:
https://rapidgator.net/file/cb0419796c90085dde18d624a255696c/Full_CGI_Urban_Environment.part1.rar
https://rapidgator.net/file/4e73d50d7651d3f51cf4358136d0d2da/Full_CGI_Urban_Environment.part2.rar
https://rapidgator.net/file/b96341bd3e701bf578163ee731ecb2cb/Full_CGI_Urban_Environment.part3.rar

Code:
https://nitroflare.com/view/0353B3B35193117/Full_CGI_Urban_Environment.part1.rar
https://nitroflare.com/view/86215964C6B980F/Full_CGI_Urban_Environment.part2.rar
https://nitroflare.com/view/EA98BAFB5BC1901/Full_CGI_Urban_Environment.part3.rar
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Houdini for Absolute Beginners
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 77 lectures (15h 54m) | Size: 10.2 GB


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Learn Houdini and its awesome dynamic visual effects for film.

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What you'll learn
Create smoke and pyro simulations.
Create procedural geometry in houdini.
Create particle simulations
Create soft body simulations
Making fire effects

Requirements
I expect you to have some sort of basic 3D knowledge.
You should have Houdini 19.5 installed on your computer.

Description
Are you a beginner and want to learn all the Houdini effects?

Then I welcome you to Houdini for Absolute Beginners course.

WHY SHOULD YOU LEARN FROM ME

Hello, my name is Shahzad Ahmad. I am a Houdini FX Artist. I am passionate about creating Visual Effects (explosions, smokes, fire, clouds, dust, particles, magic, etc.), as well as all kinds of destruction and fluids. I am a self-taught Artist. And I love watching science documentaries and Sci-Fi movies!

By the end of this course

You will be able to work in Houdini with confidence.

You will be able to create procedural geometry in houdini.

You will be able to create smoke and pyro simulations.

You will be able to create particle simulations.

You will be able to create soft body simulations.

WHAT WILL I LEARN

Houdini procedural workflow

Geometry Attributes

Geometry Grouping

Scattering multiple objects

Working with VOPs

Writing VEX Code

Geometry data types

Houdini volumes

Building smoke simulation network

Building pyro simulation network

Working with ACES color space

Create particles FX

Working with grains

Create rigid body simulations

Geometry fracturing techniques

Working with RBD Constraints

Working with vellum solver

Create vellum soft bodies

Vellum constraints

Creating flip fluids

Rendering flip fluids

Rendering with Karma XPU

COURSE PROJECTS

We will start with the basic houdini navigation and get familiar with the user interface. And then we will talk about geometry grouping and geometry attributes and create two procedural projects. First we will create a procedural spiral staircase and then procedural nuclear reactor cooling tower. After that we will learn about VEX and VOPs working with VOPs and writing VEX code and we will create projection deformers both in VEX and VOPs. After we have good understanding with houdini SOPs then we will dive into houdini DOP land and create dynamics simulations we will learn about volumes and voxels and build a smoke simulation network. After that we will learn about pyro solvers and create fire simulations to generate sparks for fire and then we learn about explosions and create an explosion project. After that we learn about particles, setting up particle simulation networks to work with particle forces and we will create our own custom forces to drive particle simulation. And then we will learn about grains, how to activate grains and create sand simulation. After that we will learn about rigid body simulations and setup RBD simulation networks and we will learn different geometry fracturing techniques and we learn about constraints, how to create constraints and different constraints types. And after that we will learn about vellum to create soft bodies simulation and learn about different vellum constraints and how to dynamically adjust constraints while simulating. And we will finish this course out with flip fluids and we learn how to set up a flip simulation network. We will learn about flip viscosity to create viscous fluids. And we will render all our projects in Karma renderer. We will learn how to import geometry in Solaris for rendering and we will learn about Karma XPU for rendering.

IS THIS COURSE RIGHT FOR ME

I have designed this course for beginners who want to learn Houdini.

WHO IS NOT THE IDEAL STUDENT

This course is designed for absolute 3D beginners.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE

I expect you to have some sort of basic 3D knowledge.

You should have Houdini 19.5 installed on your computer.

JOIN ME NOW

So if you want to learn Houdini and want to create procedural geometry and FX, then join me now. Hope to see you in the course.

Who this course is for
I have designed this course for beginners who want to learn Houdini Effects.

Code:
https://anonymz.com/?https://www.udemy.com/course/houdini-for-absolute-beginners/

[Image: houdiniforabsolutebegw7cnl.jpg]

Code:
https://rapidgator.net/file/7596570693a4f7afa64d189927694739/Houdini_for_Absolute_Beginners.part1.rar
https://rapidgator.net/file/d0c8bd81f8ea0548f195342ef00646eb/Houdini_for_Absolute_Beginners.part2.rar

Code:
https://nitroflare.com/view/82BE17678D775B4/Houdini_for_Absolute_Beginners.part1.rar
https://nitroflare.com/view/B602513D2E27A7F/Houdini_for_Absolute_Beginners.part2.rar
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The Ultimate Blender 3D Nodes Course
Last updated 3/2023
Created by Alex Cordebard
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 193 Lectures ( 44h 37m ) | Size: 29.8 GB


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Master Procedural Materials & Compositing In Blender!

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What you'll learn
By the end of this course you will have learned ALL of the SHADER nodes, all their options and HOW to practically use them
By the end of this course you will have learned ALL the COMPOSITING nodes, all their options and HOW to practically use them
By the end of this course you will have created MANY procedural materials from metal, glass, snow, fire, wood, cloth, plastic, grass and MANY, MANY more
By the end of this course you will have composted several different renders and learned HOW to composite renders using ANY compositing node

Requirements
All you need to do is download Blender which is free and then grab your mouse and keyboard and join me on this adventure!

Description
Learn ALL Shader Nodes & ALL Compositing Nodes In Blender!

Have you ever wanted to be able to make your own materials from scratch or composite your renders so they stand out but were always overwhelmed by nodes? Well no problem! In this course we will learn every single node and ALL of their options. Not only will we learn what each node does but how to use it practically for materials or compositing.

What is covered in this course

In this course we will cover ALL shader nodes and ALL compositing nodes. If you are not familiar with nodes at all, no worries as we will cover everything from the beginning! This course is best done in order as each video builds on the last but if you want to learn a particular node for a project you are working on you can just search for a node as we go over one node per video and each node can be learned independently from other videos!

With every node that we learn, we will use it in a practical way to create a material or composition. So not only will you learn what the nodes do and their options, but HOW to use them.

All Shader Nodes

Once you know these, you will be able to create any procedural material that you want like metal, snow, lava, cloth, plastic, grass, dirt and MUCH MUCH more and be able to confidently use shader nodes. With every shader node we learn here, we will use it in a practical way to create an object with a material for our scene!

ALL Input Nodes: Ambient Occlusion Node - Attribute Node - Bevel Node - Camera Data Node - Fresnel Node - Geometry Node - Curves Info Node - Layer Weight Node - Light Path Node - Object Info Node - Particle Info Node - Point Info Node - RGB Node - Tangent Node - Texture Coordinate Node - UV Map Node - Value Node - Color Attribute Node - Volume Info Node - Wireframe Node

ALL Output Nodes: AOV Output Node - Material Output Node

ALL Shader Nodes: Add Shader Node - Anisotropic BSDF Node - Diffuse BSDF Node - Emission Node - Glass BSDF Node - Glossy BSDF Node - Hair BSDF Node - Holdout Node - Mix Shader Node - Principled BSDF Node - Principled Hair BSDF Node - Principled Volume Node - Refraction BSDF Node - Specular BSDF Node - Subsurface Scattering Node - Toon BSDF Node - Translucent BSDF Node - Transparent BSDF Node - Velvet BSDF Node - Volume Absorption BSDF Node - Volume Scatter Node

ALL Texture Nodes: Brick Texture Node - Checker Texture Node - Gradient Texture Node - IES Texture Node - Image Texture Node - Magic Texture Node - Musgrave Texture Node - Noise Texture Node - Point Density Node - Voronoi Texture Node - Wave Texture Node - White Nose Texture Node

ALL Color Nodes: Bright/Contrast Node - Gamma Node - Hue Saturation Value Node - Invert Node - Light Falloff Node - Mix Node - RGB Curves Node

ALL Vector Nodes: Bump Node - Displacement Node - Mapping Node - Normal Node - Normal Map Node - Vector Curves Node - Vector Displacement Node - Vector Rotate Node - Vector Transform Node

ALL Converter Nodes: Blackbody Node - Clamp Node - Color Ramp Node - Combine Color Node - Combine XYZ Node - Float Curve Node - Map Range Node - Math Node - RGB to BW Node - Separate Color Node - Separate XYZ Node - Shader to RGB Node - Vector Math Node - Wavelength Node

ALL Group Nodes: Make Group - Ungroup - Group Input Node - Group Output Node

ALL Compositing Nodes

Once you've learned compositing nodes, you will be able to composite your renders and make them stand out! From things such as adding glare, color correction, green screening to masking and much more, we will learn it ALL!

ALL Input Nodes: Bokeh Image Node - Image Node - Mask Node - Movie Clip Node - Render Layers Node - RGB Node - Scene Time Node - Texture Node - Time Curve Node - Track Position Node - Value Node

ALL Out Nodes: Composite Node - File Output Node - Levels Node - Split Viewer Node - Viewer Node

ALL Color Nodes: Alpha Over Node - Brightness/Contrast Node - Color Balance Node - Color Correction Node - Exposure Node - Gamma Node - Hue Correct Node - Hue Saturation Value Node - Invert Node - Mix Node - Posterize Node - RGB Curves Node - Tone Map Node - Z Combine Node

ALL Converter Nodes: Alpha Convert Node - Color Space Node - Color Ramp Node - Combine Color Node - Combine XYZ Node - ID Mask Node - Math Node - RGB to BW Node - Separate Color Node - Separate XYZ Node - Set Alpha Node - Switch View Node

ALL Filter Nodes: Anti-Aliasing Node - Bilateral Blur Node - Blur Node - Bokeh Blur Node - Defocus Node - Denoise Node - Despeckle Node - Dilate/Erode Node - Directional Blur Node - Filter Node - Glare Node - Inpaint Node - Pixelate Node - Sun Beams Node - Vector Blur Node

ALL Vector Nodes: Map Range Node - Map Value Node - Normal Node - Normalize Node - Vector Curves Node

ALL Matte Nodes: Box Mask Node - Channel Key Node - Chroma Key Node - Color Key Node - Color Spill Node - Cryptomatte Node - Difference Key Node - Distance Key Node - Double Dge Mask Node - Ellipse Mask Node - Keying Node - Keying Screen Node - Luminance Key Node

ALL Distort Nodes: Corner Pin Node - Crop Node - Displace Node - Flip Node - Lens Distortion Node - Map UV Node - Movie Distortion Node - Plane Track Deform Node - Rotate Node - Scale Node - Stabilize Node - Transform Node - Translate Node

ALL Group & Layout Nodes & Options

This course contains close to 40 hours of content!

Over 170 video lectures!

And one awesome teacher!

-Use the skills you learn to create your own procedural materials, textures and compositing

-Learn and follow along while we create many different awesome materials

-Finish the course with having created many materials and compositions and the skills to create your own!

-Lifetime access!

By the end of this course, you will emerge equipped with everything you need to know for shader nodes and compositing nodes!

Who this course is for
This course is for anyone who wants to learn the shading and compositing nodes in Blender and HOW to practically use them
This course is not for someone who already knows ALL the shader nodes and ALL the compositing nodes

Code:
http://anonymz.com/?https://www.udemy.com/course/blender-3d-nodes-course/

[Image: uoqvtragra8ycfinhv6qktvcwc.jpg]

Code:
https://rapidgator.net/file/66b5b88a7a516d3d51716f02f58fbc25/The_Ultimate_Blender_3D_Nodes_Course.part1.rar
https://rapidgator.net/file/22bdb419e9641f0b77712c0ef57fd86b/The_Ultimate_Blender_3D_Nodes_Course.part2.rar
https://rapidgator.net/file/e55c07e12eeb4ff3acaeab4eaebcc618/The_Ultimate_Blender_3D_Nodes_Course.part3.rar
https://rapidgator.net/file/6fb0fc8ef5d11042467211f73161c7ec/The_Ultimate_Blender_3D_Nodes_Course.part4.rar
https://rapidgator.net/file/b81dfe5ff4e483d0c5145f664f85bfaa/The_Ultimate_Blender_3D_Nodes_Course.part5.rar
https://rapidgator.net/file/841049b12a687e7e469fe6f8469a5bc6/The_Ultimate_Blender_3D_Nodes_Course.part6.rar

Code:
https://nitroflare.com/view/A3F7B60B32F583B/The_Ultimate_Blender_3D_Nodes_Course.part1.rar
https://nitroflare.com/view/A47910BE4B47BD8/The_Ultimate_Blender_3D_Nodes_Course.part2.rar
https://nitroflare.com/view/3FF806FEE4E390D/The_Ultimate_Blender_3D_Nodes_Course.part3.rar
https://nitroflare.com/view/21FEC68D4A1E5E6/The_Ultimate_Blender_3D_Nodes_Course.part4.rar
https://nitroflare.com/view/6D28531E46CDDA4/The_Ultimate_Blender_3D_Nodes_Course.part5.rar
https://nitroflare.com/view/56806D422CE1B1F/The_Ultimate_Blender_3D_Nodes_Course.part6.rar
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Gemba Academy Complete Productivity Training
MP4 | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz | Duration: 35h 25m | 12.8 GB
Genre: eLearning | Language: English

The Complete Lean Package currently consists of the following:

252 video modules
89 quizzes
159 downloads, lean templates, and calculators

New online content is added monthly and is available at no extra cost to online subscribers creating an extremely dynamic Lean Enterprise learning experience!

Lean Starter Package
8 Video Modules
Introduce lean to your organization with our popular Introduction to Lean and Ten Commandments of Continuous Improvement modules, as well as the overview modules to the Kaizen Way, 5S, Quick Changeover, Seven Wastes, Transforming Your Value Streams, and The Seven Quality Control Tools courses. Sign up for a free account to try Gemba Academy! More information

The Hoshin Planning Course
11 Video Modules
Hoshin Planning, often referred to as Hoshin Kanri or Policy Deployment, helps lean thinking organization s ensure ob jectives are synchronized from top to the bottom while also creating a strong sense of buy in regarding what the objective is as well as how it will be achieved. More information

The Kaizen Leadership Course
6 Video Modules
In this series of videos the original Lean Guru, Mr. Masaaki Imai, discusses the topic of Kaizen Leadership. More information

5S Workplace Productivity Course
9 Video Modules
They say, If you can t do 5S, you can forget the rest. Learn why 5S is far more than a housekeeping initiative as we teach you step by step how to implement and sustain 5S. More information

Dealing with the 7 Deadly Wastes Course
9 Video Modules
You may already know what the 7 deadly wastes are but do you know how to defeat them? We ll show you how as we take our cameras inside Ram Technologies, a custom foam fabricator located in Mukilteo, Washington. More information

The Kaizen Way Course
13 Video Modules
Translated the word kaizen means to change for the better. In this course you ll learn exactly what kaizen is and how it s helping organizations in industries such as manufacturing, office environments, and healthcare reduce costs and increase profits without resorting to massive layoffs. More information

Practical Problem Solving Course
20 Video Modules
The Practical Problem Solving course explains the exact 8 step problem solving process used by lean exemplars around the world. No matter if you work in a factory making widgets or in a transactional or service related environment, the concepts taught in this course will forever change the way you attack problems. More information

Standard Work Course
19 Video Modules
In this course we cover the 4 types of Standard Work that apply to any type of work or industry. Standard Work applies to any type of activity no matter if you produce widgets in a factory or do so-called creative work in an office environment. More information

Leader Standard Work Course
7 Video Modules
The concept of Leader Standard Work is not new yet many organizations struggle with it. During this live training seminar Mike Wroblewski explains what Leader Standard Work is, how to successfully implement it, and most importantly how to maintain it. More information

Transforming Your Value Streams Course
16 Video Modules
Learn how to transform your value streams using lean tools and principles such as value stream mapping, takt time, kanban, error proofing, and heijunka/production leveling. More information

The Seven Quality Control Tools Course
27 Video Modules
Learn about the seven quality control tools and how to apply them to both manufacturing and transactional environments. More information

Quick Changeover: The SMED System Course
12 Video Modules
Learn how to radically reduce machine changeovers using the SMED (Single Minute Exchange of Dies) system while watching Ram Technologies work through an actual SMED kaizen event that results in a 66% reduction in changeover time! More information

Total Productive Maintenance
7 Video Modules
Learn what TPM is, and isn t, while also covering important topics such as the 6 Big Losses and how to measure them using the extremely powerful Overall Equipment Effectiveness (OEE) metric. More information

Just in Time
12 Video Modules
Gemba Academy is proud to present this Just in Time video series which was originally produced by our consulting partners at the Kaizen Institute.

3P Production Preparation Process
11 Video Modules
In this course, which was filmed in front of a live audience, Mike Wroblewski discusses 3P (Production Preparation Process) as it relates to the design of a new healthcare facility such as a hospital.

Built in Quality
12 Video Modules
In this course focused on Built in Quality (BIQ) Chris Schrandt a senior consultant for the Kaizen Institute and former Quality Engineering Manager at the Toyota Georgetown, KY plant delivers a live workshop to a room full of lean thinkers at the Peterbilt Manufacturing Facility.

Kanban
7 Video Modules
In this course focused on introducing the powerful topic of kanban, Ron Pereira explains what kanban are and how to implement some of the most popular kanban systems into a production environment.

Lean Lingo Explained Course
12 Video Modules
Brad Schmidt, Managing Partner of Gemba Japan, explains the roots of several of the most popular lean terms. As you ll soon realize, Brad loves to talk, smile, and have fun. More information

Lean Leader Interviews
4 Video Modules
Watch lean leaders/managers tell their stories of how they successfully introduced lean to their organization. More information

Lean Thinker Interviews
6 Video Modules
Watch experts explain their lean experiences working at lean exemplars such as the Toyota Motor Corporation. More information

Interview with Masaaki Imai
5 Video Modules
In this series of videos, Ron Pereira sits down for more than 40 minutes and talks with Mr. Masaaki Imai who is known the world over as the original Lean Guru and the father of Continuous Improvement. More information

Webinars
Gemba Academy sponsors webinars with experts on a wide range of lean enterprise topics. These webinars are recorded and made available to Gemba Academy subscribers. More information

NOTES FROM THE ORGANIZER
(1) Open index.html and use the cool blue button to navigate to the course. You can view the index of the course there.
(2) Find the corresponding folder for all the files for that course.
(3) All files with the Video, PDF, Excel icon can be downloaded. Those that only have a Q (quiz) in the icon could NOT be downloaded.


Homepage
Code:
https://www.gembaacademy.com/

[Image: completeproductivitytz1co3.jpg]

Code:
https://rapidgator.net/file/5dd673c4f419b21b2e97c989352b32d0/Complete_Productivity_Training.part1.rar
https://rapidgator.net/file/b9c0424e10a3bacf2d045e68702046d1/Complete_Productivity_Training.part2.rar
https://rapidgator.net/file/367aadfa0c5f804e275e4b4542b06a92/Complete_Productivity_Training.part3.rar

Code:
https://nitroflare.com/view/CB6D64B2D4F0B99/Complete_Productivity_Training.part1.rar
https://nitroflare.com/view/0FADF7CC767E94F/Complete_Productivity_Training.part2.rar
https://nitroflare.com/view/0C896D3E237BED6/Complete_Productivity_Training.part3.rar
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Female Anatomy Sculpting in Blender Course
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 65 lectures (21h 33m) | Size: 15.8 GB


[center]
Sculpt character anatomy in Blender like the way you do in Zbrush

[/center]


What you'll learn
Sculpting the female head
Sculpting the torso
Sculpting the arms and hands
Sculpting legs and feet
Creating Skin Shader
Taking great renders for presentation

Requirements
I expect you to have some sort of basic blender experience.
You should have blender 3.2 installed on your computer.

Description
Do you have problems modelling female anatomy, face and body?

Then I welcome you to Nexttut education's female anatomy making in blender course.

About Me

My name is Daniel da Costa and I have been a 3D character artist for about 10 years now. I have worked for tv commercials, movie agencies and 3D animation studios, currently I m working as a freelance character artist and 3D tutor.

By the End Of This Course, You Will Be Able To

You'll be able to sculpt realistic anatomy using Blender and you ll get a great sense of the human body construction from start to finish.

You will be able to sculpt anatomy with better accuracy than before.

What You Will Learn

Sculpting the female head

Sculpting the torso

Sculpting the arms and hands

Sculpting legs and feet

Creating Skin Shader

Taking great renders for presentation

Course Project Overview

We will start with a cube using our sculpt system to create the general blocking of the body. I will explain what you should watch for in an initial sculpting. Then we will make the torso and legs, starting the body from the bottom to the top. Then we will make the feet, arms and hands. After that we will work on the overall sculpt and head, so we are gonna finish the body details and volumes as well set up the scene to create a render presentation.

Who is This Course For?

I have designed this course for intermediate 3d modelling students, who want to model beautiful looking production ready female anatomy characters but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.

The course is also for artists who want to speed up their workflow in Blender and improve their skill in making female anatomy.

Who is Not The Ideal Student For This Course?

This course is not designed for absolute Blender beginners.

What Are The Requirements Or Prerequisites For Taking This Course?

I expect you to have some sort of basic blender experience.

You should have blender 3.2 installed on your computer.

Join Me Now

So if you want to model realistic anatomy in blender, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.

Who this course is for
This course is not designed for absolute Blender beginners.

Code:
https://anonymz.com/?https://www.udemy.com/course/female-anatomy-sculpting-in-blender-course/

[Image: femaleanatomysculptinu0f90.jpg]

Code:
https://rapidgator.net/file/34528e16a2c405433ce16d506bdd5419/Female_Anatomy_Sculpting_in_Blender_Course.part1.rar
https://rapidgator.net/file/63c21f146e309446ffefb8b957b72a92/Female_Anatomy_Sculpting_in_Blender_Course.part2.rar
https://rapidgator.net/file/a309d73c28b403143b4d74851c1012b4/Female_Anatomy_Sculpting_in_Blender_Course.part3.rar
https://rapidgator.net/file/065018b9749d70dbf86fc190e7902641/Female_Anatomy_Sculpting_in_Blender_Course.part4.rar

Code:
https://nitroflare.com/view/60A59616A310770/Female_Anatomy_Sculpting_in_Blender_Course.part1.rar
https://nitroflare.com/view/0E332E68B4A7A80/Female_Anatomy_Sculpting_in_Blender_Course.part2.rar
https://nitroflare.com/view/1A38FCA874BEACB/Female_Anatomy_Sculpting_in_Blender_Course.part3.rar
https://nitroflare.com/view/D0657F29D90F513/Female_Anatomy_Sculpting_in_Blender_Course.part4.rar
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[Image: gttfv8zojp5olchlq1b75tkdj4.jpg]

Photorealism with Corona Renderer
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 6h 24m | 13 GB
Genre: eLearning | Language: English

The creation of 3D photorealistic images is nowadays a frequent request from Clients. By combining SOA experience, gained in over 10 years of production, and the use of Corona Renderer, we developed a course that will let you achieve incredible results quickly and easily. Please check the Calendar page to see next dates for the live webinars. All webinars last 3 days and take place in the afternoon (approx 2 hours each). Italian timezone.


Homepage
Code:
https://www.stateofartacademy.com/courses/photorealism-with-corona-renderer-online/

[Image: photorealismwithcoronype70.jpg]

Code:
https://nitroflare.com/view/197FF2BBA327C83/Photorealism_with_Corona_Renderer.part1.rar
https://nitroflare.com/view/BCE1A2F1FA45772/Photorealism_with_Corona_Renderer.part2.rar
https://nitroflare.com/view/8D1296849FADF32/Photorealism_with_Corona_Renderer.part3.rar

Code:
https://rapidgator.net/file/af4e3cb4d2766f542e3ac1adc887647b/Photorealism_with_Corona_Renderer.part1.rar.html
https://rapidgator.net/file/f900ceeb45a642bae872f77953b3d24d/Photorealism_with_Corona_Renderer.part2.rar.html
https://rapidgator.net/file/30c2ded6146d87256dd173e5a32968d6/Photorealism_with_Corona_Renderer.part3.rar.html
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[Image: 49693024fd1k6cjv.jpg]

Blender to Unreal Engine 3D Plants and Vegetation
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 83 lectures (15h 34m) | Size: 14.7 GB


[center]
Complete Guide To Learning How To Create Foliage & Plants in Blender and Then Export to Unreal Engine 5

[/center]


What you'll learn
Enjoying the foliage modelling to game environment transition from Blender to Unreal Engine 5 - the only one out there like it
Creating 12 different foliage types with over 30 variations, including plants, grass, water lilies, and reeds to create environments unique to every student
Using Blender 3 and understanding its new interface and shortcuts
Maximising the potential of your references to develop strong game asset concepts using Pureref
Importing and setting up custom alpha brushes for texture painting
Creating vegetation from a simple plane and turning it into 3D foliage (i.e., modeling from a 3D plane)
Making use of Blender s particle system to model foliage including flowers
Using weight painting techniques to get better control over foliage position
Learning how to create clusters of foliage to get the best results in an environment
Learning how to use HDRIs as 3D model backgrounds for your portfolio
Utilising rendering to improve the quality of presentation for your 3D environment by rendering out in Blender s rendering engine Cycles
Choosing to continue your 3D modelling to game engine journey by completing the second (independent) part of the course in Unreal Engine 5
Optimising 3D foliage ready to export them into Unreal Engine 5
Preparing foliage asset collections for UE5 integration and setting up material instances for them
Exploring different transparency materials that will help you set up cut-out decals, partially transparent decals with PBR values and two side-faced textures
Creating materials for the foliage using UE5 texture customisation and the wind system
Learning how to paint water foliage into a scene and how to get more depth out of its volume, painting plants on top of the water, inside the water, and under
Setting up a foliage asset pack that can be easily imported onto any Unreal Engine 5 project
Presenting your foliage pack in an Unreal Engine 5 prepared environment (provided in the course resources)
Complete the course which is going to be the first stepping stone to creating different 3D worlds

Requirements
To own a computer (Microsoft, Linux or Mac)
To have downloaded Blender and Unreal Engine 5 (available for free)
A thirst to learn and excitement about 3D modelling, animation, and game engine integration
To download all course resources including 6 custom brushes (alpha textures and other Blender preset formats), 9 image references and a Pureref reference file, and an environment example (.blend file and .fbx file inclusive of 15 textures).

Description
Have you ever wanted to breathe life into your game world through foliage like plants, grass, water lilies and reeds?

'Blender to Unreal Engine 3D Plants and Vegetation' is very different to any other 3D modeling course out there! Our focus is to create an entire foliage pack completely made in Blender - one of the top open-source and free 3D modeling software out there.

We will not be using any other software to create all that you see in the thumbnail, except Blender. You will also learn about plant and grass animation, and as an added plus, you will learn about how to integrate foliage into a game engine - Unreal Engine 5.

This is great because it means you will get to see how we make foliage from scratch and import it into video games. I am sure 'Blender to Unreal Engine 3D Plants and Vegetation' will be the one course that you will want to keep handy anytime you need to create variations of foliage.

Our 'Blender to Unreal Engine 3D Plants and Vegetation' top 6

1. Creating vegetation from a simple plane and turning it into a 3D foliage (i.e., modeling from 3D plane)

2. Making use of Blender s particle system to model foliage including flowers

3. Learning about optimisation and the importance of low poly modeling to get a best performace out of a dense foliage setup within any scene at the same time as maintaining the stylized visuals of custom painted foliage

4. Using weight painting techniques to get better control over foliage position

5. Creating materials for the foliage using UE5 texture customisation and the wind system

6. Learning how to paint water foliage into a scene and how to get more depth out of its volume, painting plants on top of water, inside the water, and underwater

Now, there are courses out there that can show you how to create grass that reacts to wind, but there is nothing that covers the entire process from flowers and plants to grass, and even water lilies and reeds. 'Blender to Unreal Engine 3D Plants and Vegetation' is intended to be the complete guide to creating foliage in Blender.

Blender: 3D Modeling

'Blender to Unreal Engine 3D Plants and Vegetation will see you creating 12 different types of foliage with over 30 variations. We start our journey from a simple cube and we through all the techniques you will need to create flowers and stems. This will include low poly modelling techniques as well as more advanced Blender functions using the Bezier curve functions.

As we progress through 'Blender to Unreal Engine 3D Plants and Vegetation', we will be increasing the difficulty of the foliage we are creating. You will also be learning about the most fundamental 3D modelling skills, including how to properly UV plants ready for adding materials to them.

You will be learning about Blender's powerful texture painting workflow. I will be supplying some of my very own custom alpha brushes which you can use in your 3D models and scenes. The texture painting part of 'Blender to Unreal Engine 3D Plants and Vegetation' is huge and has a lot of depth to cover, showing you everything available in Blender. This includes custom brushes, cavity masking, and different map types.

'Blender to Unreal Engine 3D Plants and Vegetation will introduce you to particle system setups. This will show you how to populate an area with plants and grass in a natural way, with complete control over placement and smaller variations.

Blender: Animation

Finally, creating your foliage pack which will include grass, flowers and stems, reeds, and water plants, you will be animating all parts using Blender.

We will be going through the entire process of bringing the foliage to life by creating realistic movement. This will consist of adding wind and turbulence to our blender scene.

This will add a massive amount of realism to any Blender renders you might create using the foliage you created in 'Blender to Unreal Engine 3D Plants and Vegetation'.

Best of all, we will also be covering how to light your scene using real-world lighting techniques. To finish off the Blender section, I will be showing you the correct way of exporting foliage to game engines like Unreal Engine 5.

Unreal Engine 5: Game Engine Integration

This section of 'Blender to Unreal Engine 3D Plants and Vegetation' has as much depth as the Blender part. We will cover everything from importing foliage to setting up vertex painting and creating materials. Finally, we will be looking into the foliage tools available in Unreal Engine 5 (UE5), including setting up realistic wind animations.

You will become a master of using the foliage tool in Unreal Engine 5 (UE5). With it, you will be able to set up foliage with all of its settings. You will find out how to change and randomise scale, how to change allignment, and how to make adjust foliage density to achieve nice variation over an entire foliage painting process.

Finally, the Unreal Engine 5 (UE5) part includes a full environment scene composition guide for to enhance your environment without cluttering up the terrain.

Since 'Blender to Unreal Engine 3D Plants and Vegetation' has two parts based on Blender and Unreal Engine 5 (UE5) respectively, your UE5 milestone project will be to present your foliage set in Unreal Engine 5 using a prepared environment included in the course resources and render out a scene.

'Blender to Unreal Engine 3D Plants and Vegetation' is unique because all the foliage is made entirely in Blender. That means it can all be created entirely for free once you realize the true power of this amazing software.

So, come join me on this amazing course and you will never be stuck again when it comes to bringing your scene to life!

Your project will be to model, texture, animate, and optimise 12 different types of foliage with over 30 variations. Of course, you could set yourself a challenge and diversify aspects or details of foliage like plants, grass, water lilies and reeds. You could change the textures, and add different variations or more types of plants, such as different wall-climbing plants, bushes, and shrubbery, to make your environments more alive.

I imagine you using flowers, plants, water lilies and reeds in the fields surrounding the farm in 3D Tudor s Blender 3 The Ultimate Medieval Scene Course !

To get you pumped, imagine how well this 3D foliage set fits in with your other 3D Tudor projects.

Be creative! Feature your foliage set around a medieval castle keep with Creating a Modular Kitbash in Blender . Also, think about using them in other medieval environments such as

- Around a gipsy carriage in Substance Painter to Unreal Engine 5 Masterclass ;

- All around the Unreal Engine 5 Beginners Guide to Building an Environment Course course scene to transform its landscape;

- Next to a river running by a medieval wind and water mill hybrid with Blender to Unreal Engine 5 Ultimate Course , or;

- To populate and make Blender 3D Modelling & Animating A Stylized Oriental Scene even more beautiful.

This course will give you access to just over 15 hours of 3D art in around 82 comprehensive lessons.

Course Resources & Freebies

The 'Blender to Unreal Engine 3D Plants and Vegetation resource pack includes 6 custom brushes (alpha textures and other Blender preset formats), 9 image references and a Pureref reference file, and an environment example (.blend file and .fbx file inclusive of 15 textures).

Join this course and come be part of a game design journey of over 15 hours of learning that will see you creating all the foliage you might want in just 82 lessons.

I am excited for you to share your renders and turntables of how you used your foliage in different environments for your portfolios with me. Go beyond the taught material and make new foliage types to represent the flora of different continents.

Check out the free introduction and I am sure you won t be able to put this course down!

Until next time, happy modelling everyone!

Neil 3D Tudor

Who this course is for
Beginner 3D modellers eager to learn how to build 3D foliage such as plants, lily pads, underwater plants, reeds, shrubs, grass, and much more
Enthusiasts of Blender who want to fast-track their understanding of its new and exciting changes
Mid-Level 3D modellers who want to take their modelling to a new level and improve their workflow with tips and tricks
Fantasy and open-world game environment fans who want to walk through and experience a realistic environment
Game designers who would like to design a set of over 12 different types of foliage and 30 variations for a myriad of game environments for games in Unreal Engine 5

Code:
https://anonymz.com/?https://www.udemy.com/course/blender-to-unreal-engine-3d-plants-and-vegetation/

[Image: blendertounrealengineatchm.jpg]

Code:
https://rapidgator.net/file/1a751aa9af7b8451700ec69153462c38/Blender_to_Unreal_Engine_3D_Plants_and_Vegetation.part1.rar
https://rapidgator.net/file/5b09b4c0583f7f840ef8caf5cea45153/Blender_to_Unreal_Engine_3D_Plants_and_Vegetation.part2.rar
https://rapidgator.net/file/8a52ef3903d9b7eb5d15dfde0ce8b9ec/Blender_to_Unreal_Engine_3D_Plants_and_Vegetation.part3.rar

Code:
https://nitroflare.com/view/76DB0DA41CDF1B4/Blender_to_Unreal_Engine_3D_Plants_and_Vegetation.part1.rar
https://nitroflare.com/view/45192EA97B89C8D/Blender_to_Unreal_Engine_3D_Plants_and_Vegetation.part2.rar
https://nitroflare.com/view/35324D1B7F92795/Blender_to_Unreal_Engine_3D_Plants_and_Vegetation.part3.rar
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The Complete Data Visualization Toolkit Bundle
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 185 lectures (29h 37m) | Size: 12.3 GB


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Get started with Tableau Desktop, Alteryx, Qlik Sense, and Python Pandas in this ultimate six-course bundle!

[/center]


What you'll learn
The Tableau interface and its major functions
Which data structures are suitable for Tableau
Connect and manage data sources in Tableau
Create a dashboard in Tableau and animate your visualizations
Use calculated fields and spatial functions in Tableau
Level of Detail (LOD) expressions
Advanced filters and table calculations in Tableau
Advanced Tableau charts circular, sunburst, bump, funnel, candlestick, and Sankey charts
Using Alteryx workflows to cut out repetitive tasks
Creating reports in Alteryx that run on demand
Building visual workflows in Alteryx
Building a k-centroid clustering model using Alteryx
Using multiple files and Calgary in Alteryx
All about Machine Learning and the Alteryx Intelligence Suite
Take your apps and macros to the next level in Alteryx
Data cleansing, manipulation, binning, and grouping in Alteryx
How to become a Qlik Sense designer
All about the different charts and graphs available in Qlik Sense
How to create your analysis in the Story Telling tab
How to use the Qlik Sense Geo Analytics tools (maps)
An overview of Pandas and installing Pandas on your computer
Using the two primary Pandas data structures, Series and DataFrame
Viewing data imported from an external source and using Pandas for data preprocessing
Organizing input data using indexing and filtering and formatting your data most efficiently
Processing different data types and data manipulation using string functions

Requirements
Access to the relevant software/application is beneficial (Tableau Desktop, Alteryx, Qlik Sense, Python and Pandas)
An understanding of data analytics is helpful
A fundamental understanding of basic Python syntax to take the Pandas course is needed

Description
** This course bundle includes practice exercises and downloadable data files to work and follow along with, plus LIFETIME access!

In this incredible-value, six-course bundle, learn and master the essential tools that can help turn your large complex data into meaningful visualizations that are easier to understand.

If you want to get started with data analytics and visualization software, then this Data Visualization Toolkit is a good place to begin. This bundle includes six full beginner and advanced courses in Tableau Desktop, Alteryx, Qlik Sense, and Python Pandas.

What's included?

Tableau for Beginners

What Tableau is and the product suite

What business intelligence is

The Tableau interface and its major functions

Which data structures are suitable for Tableau

How Tableau reads and categorizes data

Different data concepts and theory

How to connect and manage data sources in Tableau

How to navigate the Tableau workspace

How to build a view and different chart types in Tableau

How to create a dashboard in Tableau

How to publish and share a workbook

How to use calculated fields in Tableau

How to use numeric, string, conditional, and analytical expressions/functions in Tableau

Introduction to Alteryx

Using Alteryx workflows to cut out repetitive tasks

Building visual workflows in Alteryx

How to make the most of 'Favorite Tools' as core Alteryx building blocks

Filtering data in Alteryx

Using the basic functions in Alteryx to match data

How to dynamically rename datasets

How to parse data in Alteryx

Creating reports in Alteryx that run on demand

Using the predictive tools in Alteryx to perform data analysis

Building a k-centroid clustering model using Alteryx

Creating a logistic regression in Alteryx

Making a decision tree-based regression in Alteryx

Constructing a random forest-based model

Getting Started in Qlik Sense

The difference between Qlik Sense and Qlik View

How to load data in Qlik Sense

How to create and upload apps in Qlik Sense

All about the different charts and graphs available in Qlik Sense

All about Tables and Pivot Tables in Qlik Sense

How to create your analysis in the Story Telling tab

About numeric and string functions in Qlik Sense

How to use the date and time formatting functions

How to use Conditional Functions

How to combine tables using JOIN, KEEP and CONCATENATE

How to use different charts and tables

How to use the Qlik Sense Geo Analytics tools (maps)

Tableau Advanced

Parameters and sample use cases

Level of Detail (LOD) expressions

Working with groups and sets

Use of spatial functions

Advanced filters

Table calculations

How to add interactivity using actions

Animating your visualizations

Advanced Tableau charts circular, sunburst, bump, funnel, candlestick, and Sankey charts

Building geospatial dashboards and sales dashboards

Creating dashboards that utilize radial charts

Alteryx Advanced

Using multiple files and Calgary

Sampling data and using wild matches

Data cleansing, manipulation, binning, and grouping

Using RegEx (regular expressions) and parsing XML

Working with In-Database

Blending, selecting, and summarizing data

Take your apps and macros to the next level

Using iterative and batch macros

Understanding app errors and conditions

Customizing apps and macros

All about Machine Learning and the Alteryx Intelligence Suite

Pandas for Beginners

An overview of Pandas

Installing Pandas on your computer

Using the two primary Pandas data structures, Series and DataFrame

Viewing data imported from an external source

Organizing input data using indexing and filtering

Using Pandas for data preprocessing

Addressing missing values and duplicate rows

Formatting your data most efficiently

Processing different data types

Data manipulation using string functions

Date and time formatting

This course includes

29+ hours of video tutorials

170+ individual video lectures

Certificate of completion

Course and Exercise files to help you follow along

Did you know?

Simon Sez IT teaches all sorts of software, including

Microsoft Excel

Microsoft PowerPoint

Microsoft Word

Microsoft Project

Microsoft Outlook

QuickBooks

Photoshop Elements

Web Development Languages

And so much more!

Who this course is for
Data Analysts and Data Scientists
Anyone looking to turn raw data into meaningful business visualizations
Anyone interested in data visualization
People who are brand-new to Tableau, Alteryx, Qlik Sense, and/or Pandas
Users who have a foundation in Tableau, Alteryx, or Qlik Sense and are seeking to advance their skills
Beginner Python developers and those who want to learn and use Pandas library

Code:
https://anonymz.com/?https://www.udemy.com/course/the-complete-data-visualization-toolkit-bundle/

[Image: thecompletedatavisualw5im1.jpg]

Code:
https://rapidgator.net/file/94c444a89c12ff6ea17fc44ff74544eb/The_Complete_Data_Visualization_Toolkit_Bundle.part1.rar
https://rapidgator.net/file/8e367331a9476ff4b22368d67e57c3e0/The_Complete_Data_Visualization_Toolkit_Bundle.part2.rar
https://rapidgator.net/file/19e7584304a27750697a0958b2d0f96e/The_Complete_Data_Visualization_Toolkit_Bundle.part3.rar

Code:
https://nitroflare.com/view/08536876D3AB168/The_Complete_Data_Visualization_Toolkit_Bundle.part1.rar
https://nitroflare.com/view/317B8B06AABCEC2/The_Complete_Data_Visualization_Toolkit_Bundle.part2.rar
https://nitroflare.com/view/398ABC73F9C7968/The_Complete_Data_Visualization_Toolkit_Bundle.part3.rar
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Performance Testing Using Loadrunner 12.50
Last updated 9/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 17.75 GB | Duration: 37h 0m

(30 Day Money Back Guarantee) - Extensive, Hands-on Training with Real Time Project, Material and Query Support.



What you'll learn
Students reported that they were able to troubleshoot the issues faced in the real projects after taking this class
Even if you are using any other performance testing tool, this course will provide you core guidelines for utilizing it for maximum benefits in less time.
By end of the course you will learn to develop a workable strategy for load testing of an enterprise system and be ready to handle any performance testing project using LoadRunner tool

Requirements
Basic Computer knowledge
Any Basic scripting language knowledge

Description
Welcome to "Isha Training Solutions"**************UPDATED THE COURSE ON 2nd Sept 2018**************Modified the installation files <Both 12.53 and 12.50> and provided more clarity on the mode of installation*******************************************************************************UPDATED THE COURSE ON 26 JULY 2018****************ADDED FOLLOWINGQuiz for each sectionAdded a new section called "Miscellaneous section" and added a video demonstrating a script to "Merge 2 arrays" *****************************************************************I am able to Record, Replay back, Add transactions & Add Check Points, then why should I take this course?This course is much deeper than just record and playback. Students reported that they were able to troubleshoot the issues by themselves after attending the course. Also, reported that the course helped them to break the interviews confidently. Lots of C functions, LR functions, conversions etc...will be discussed. If you are lead, you will understand which NFR's to collect from client and exact process to follow during project implementation. (PTLC).*****************************************************************Here is our all new and improved Performance testing with LoadRunner training course of 33+ hours conducted by the LoadRunner expert having 14+
years of practical industry experience!Learn all the basic and advanced performance testing concepts with hands-on practical examples. The course syllabus is designed by considering the current job market trends and industry requirements.Performance Tester is in high Demand!!!! At the end of the course be ready to handle any performance testing project using LoadRunner tool. Even if you are using any other performance testing tool, this course will provide you core guidelines for utilizing it for maximum benefits in less time.****************************************************************************************My other courses on UdemyApache Jmeter - Basics to Intermediate levelAdvance LoadRunner Scripting for HTTP/HTML ProtocolWebServices Performance Testing Using Loadrunner(SOAP &REST)Loadrunner 12.50 SAPGUI Protocol scripting****************************************************************************************Pls email me on kgupta.tesmailto:tingtraining;]tingtraining;[/url] for any questions / concerns. For immediate response, pls Whatsapp me on +91-8019952427.A real time project is also added to this course. Once, you have completed the course, you can check your knowledge on the LoadRunner tool by completing this project

Overview

Section 1: Introduction to Performance Testing

Lecture 1 Hand out / Course Material for the Course

Lecture 2 Access to Instructor - Kumar Gupta

Lecture 3 Software Testing

Lecture 4 Why Performance Testing

Lecture 5 Why Applications Become Slow

Lecture 6 What is Perfomance Testing

Lecture 7 VUsers

Section 2: Software Architecture

Lecture 8 Running Notes for this course created by the Students

Lecture 9 What is Architecture?

Lecture 10 The Importance of Architecture for Performance Testing

Lecture 11 What is A Server

Lecture 12 Understanding Servers

Lecture 13 Application Layers

Lecture 14 Two Tier Architecture

Lecture 15 Three Tier Architecture

Lecture 16 N Tier Architecture

Lecture 17 Know your Servers and Host Machines

Lecture 18 Protocol

Section 3: Installation of LR (LoadRunner)

Lecture 19 Installation of LoadRunner

Section 4: Performance Testing

Lecture 20 What is Performance Testing

Lecture 21 What is Performance Testing Part-2

Lecture 22 Terminology of PT

Lecture 23 Performance Testing Vs Performance Engineering

Lecture 24 Performance Testing Life Cycle (PTLC)

Section 5: NFR Gathering

Lecture 25 NFR Gathering

Lecture 26 NFR Gathering Part-2

Section 6: Work Load Modelling

Lecture 27 Work Load Modelling

Lecture 28 Work Load Modelling Part-2

Lecture 29 Work Load Modelling Part-3

Lecture 30 Little's Law

Lecture 31 Little's Law Part-2

Section 7: Introduction to LoadRunner

Lecture 32 Components of Loadrunner

Lecture 33 VUGen

Lecture 34 Controller

Lecture 35 Analyzer

Lecture 36 LR Architecture

Lecture 37 Where are LR Components Installed?

Lecture 38 Calculation of LG's

Lecture 39 LR Basic Flow

Section 8: VUGen

Lecture 40 VUGen Panes and Layouts

Lecture 41 Steps to Create a Script

Lecture 42 Protocol Advisor

Lecture 43 VUGen Recording Events Part1

Lecture 44 VUGen Recording Events Part2

Lecture 45 VUGen_Recording Events_Part3

Lecture 46 Why Protocol Needs to be set in VUGen?

Lecture 47 Protocol advisor

Lecture 48 VUGen LR Functions_Cache and cookies

Lecture 49 VUGen: Understanding Piece of code

Lecture 50 VuGen: Run-Time Settings (RTS)

Lecture 51 Recording Script Using VUGen

Lecture 52 HTTP Methods

Lecture 53 VuGen: Playback

Lecture 54 VUGen: Playback with Comments

Lecture 55 VuGen: Playback with Transactions

Lecture 56 Call Actions

Lecture 57 HTML Based Script And URL Based Script Part 1

Lecture 58 HTML Based Script And URL Based Script Part2

Lecture 59 HTML Based Script And URL Based Script Part3

Lecture 60 Check Points

Lecture 61 Text Check Points Part 1

Lecture 62 Text Check Points Part2

Lecture 63 Image Check Points

Lecture 64 Rendezvous Point

Section 9: C Functions

Lecture 65 C Functions

Lecture 66 C Functions: Datatypes

Lecture 67 C Functions: Declaration of Variables

Lecture 68 C Functions: Programming

Lecture 69 C Functions: Script Storage

Lecture 70 C Functions: Declaration of Strings

Lecture 71 C Functions: Comparison of Two Strings

Lecture 72 C Functions: Strcmp Function

Lecture 73 C Functions: Conversions - Part1

Lecture 74 C Functions: Conversions - Part2

Lecture 75 C Functions: Conversions Part3

Lecture 76 C Functions: Conversions Part4

Lecture 77 Where do we use conversions - Part 1

Lecture 78 Where do we use conversions - Part2

Lecture 79 Where do we use conversions - Part3

Section 10: Parameterization

Lecture 80 Purpose of Parameterization

Lecture 81 How to do Parameterization - Part1

Lecture 82 How to do Parameterization - Part2

Lecture 83 How to do Parameterization - Part3

Lecture 84 Parameterization - Part1

Lecture 85 Parameterization - Part2

Lecture 86 Parameterization - Part3

Lecture 87 Parameterization - Part4

Section 11: Correlation

Lecture 88 Correlation

Lecture 89 Why Correlation?

Lecture 90 How to do correlation? Part 1

Lecture 91 How to do correlation? Part 2

Lecture 92 How to do correlation? Part 3

Lecture 93 How to do correlation? Part 4

Lecture 94 How to do correlation? Part 5

Lecture 95 Correlation_ORD=ALL - Part1

Lecture 96 Correlation_ORD=ALL - Part2

Lecture 97 What if LB and RB spread across multiple lines?

Lecture 98 Defining Rules for Correlation

Lecture 99 Web_reg_save_Param() Function

Lecture 100 Regular Expressions - Part1

Lecture 101 Regular Expressions - Part2

Lecture 102 Web_reg_save_param() with regular expression - Part 1

Lecture 103 Web_reg_save_param() with regular expression - Part2

Lecture 104 Web_reg_save_param() with regular expression - Part3

Section 12: Types of Performance Testing

Lecture 105 Types of Performance Testing

Lecture 106 Load Test

Lecture 107 Why Load Test?

Lecture 108 Stress Test

Lecture 109 Endurance Test

Lecture 110 Scalability Test

Lecture 111 Volume Test

Section 13: Controller

Lecture 112 Controller

Lecture 113 Load Test Scenario

Lecture 114 Adding Load Generators

Lecture 115 Scenarios Creation

Lecture 116 Different Types of Scenarios (Basic Schedule and By Scenario)

Lecture 117 Different Types of Scenarios (Real World Schedule and Group)

Lecture 118 Service Level Agreements

Lecture 119 Scenario Run Time Settings - Part 1

Lecture 120 Scenario Run Time Settings - Part2

Lecture 121 Scenario Run Time Settings - Part3

Lecture 122 Controller_Rendezvous Point

Lecture 123 Monitoring servers through controller

Lecture 124 Windows resources

Lecture 125 Controller_Graphs

Lecture 126 Different File Extensions

Lecture 127 IP Spoofing

Lecture 128 Post execution Activity: VUser log

Section 14: Analyzer

Lecture 129 Analysis Summary

Lecture 130 Analysis: Transaction Summary Report

Lecture 131 Analyzer: Graphs

Lecture 132 Analyzer: Merging Graphs

Lecture 133 Analyzer: Session Explorer - Part1

Lecture 134 Analyzer: Session Explorer - Part2

Lecture 135 Thread Vs Process

Lecture 136 Benchmark Results Vs Baseline Results

Lecture 137 Need For Profiling Tools

Lecture 138 Analyzer Reports

Section 15: Bonus Section- Miscellaneous Topics

Lecture 139 Merging 2 Arrays - VuGen

Lecture 140 How to convert test scenario from percentage mode to Vuser mode

Lecture 141 Calling Functions from VuGen Script

Lecture 142 Generate Random Strong in LoadRunner

Lecture 143 Difference between Web submit form VS web submit data

Lecture 144 Parameterization Difference between each occurrence and each iteration

Lecture 145 Difference between Lr exit and Lr abort LR EXIT VS LR ABORT

Lecture 146 How to execute different same scripts in different browsers in Loadrunner

Lecture 147 Creating Functions in VuGen

Lecture 148 Create LoadRunner script from HAR file of Developer tools or Http Watch or fiddl

Lecture 149 what is your approach if the controller got crashed before collating the results

Lecture 150 Why Response times captured in dynatrace and loadrunner are different Same tes

Lecture 151 Does Transaction response times include failed transactions

Lecture 152 How to modify a request in Fiddler

Section 16: Real Time Project

Lecture 153 Real Time Project

Perfect for beginners to experienced level professionals who want to make career in performance testing,Performance Testers, Software Testers, QAs, Developers, BAs, Leads, and Managers,Entry level candidates who wants to learn Performance testing using LoadRunner,You can start this course with basic Manual Testing skills,Best QA testing career option for those who want to be in automation testing with basic programming skills

Code:
https://anonymz.com/?https://www.udemy.com/course/performance-testing-using-microfocus-loadrunner-basics-advanced/

[Image: performancetestingusisidxm.jpg]

Code:
https://rapidgator.net/file/c07a2b413573d20b0e04ef07ffeabab8/Performance_Testing_using_LoadRunner_1250.part1.rar
https://rapidgator.net/file/d6f6aa8f1a9f59c3bf2dcc71e1e6556f/Performance_Testing_using_LoadRunner_1250.part2.rar
https://rapidgator.net/file/9c6e7c17446fa78fe4b416b0557879e3/Performance_Testing_using_LoadRunner_1250.part3.rar
https://rapidgator.net/file/6d2c37013d70bca8049031a8aeb9f4e8/Performance_Testing_using_LoadRunner_1250.part4.rar

Code:
https://nitroflare.com/view/880131ABF7DE1FC/Performance_Testing_using_LoadRunner_1250.part1.rar
https://nitroflare.com/view/BB1CFA031DE7464/Performance_Testing_using_LoadRunner_1250.part2.rar
https://nitroflare.com/view/2526067567267DC/Performance_Testing_using_LoadRunner_1250.part3.rar
https://nitroflare.com/view/BE485C8DB0024A9/Performance_Testing_using_LoadRunner_1250.part4.rar
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[Image: 4871936f7a929mf49.jpg]

Next JS & Typescript Full Stack Blog App
Last updated 6/2023
Created by Niraj Dhungana
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 286 Lectures ( 32h 23m ) | Size: 25.5 GB


[center]
Learn Next JS from scratch with Typescript and Tailwind CSS by building a real world fullstack blog application.

[/center]


What you'll learn
Learn basic of Next JS
Build a Next JS foundation with simple project
Build advance real world fullstack blog app
Learn to manage database, api and cloud using Next JS
Learn to build real word project using React Typescript Tailwind CSS and Next JS

Requirements
Must be familler with the concept of React
Participatence must know the basic Api building using express js
Do not need to be advance developer

Description
There's no better way to learn programming than by making real world projects.This is the lesson I learned as a self taught programmer. There is no doubt that learning to code is hard, but only if you don't know how and from whom to learn.Hi my name is Niraj I teach beginners how to code. And I made this course to teach Next JS for all levels of programmers. In this course we will learn to-build an advance blog app to understand the concept of Next JSbuild Authentication and Middlewaresadd user intraction like comments, likesbuild an admin panelbuild custom rich text editor build real world advance UI using Tailwind CSSuse real world database like MongoDBuse cloud storage called cloudinaryInside this course we have everything for you to understand fullstack development using Next JS and Typescript. Like I mentioned above here you will learn to build advance UI using React JS and a populer CSS framework Tailwind CSS.Introduction to TypescriptAt first we will understand what is Typescript, how to write Typescript and how to use it with React JS. Because Next JSis just an advance of React JS.Small Project for FundamentalThen we will directly jump to learn about Next js fundamentals by building a small blog application. Where you will learn to fetch and render data from local file system and also we will cover topics like server side rendering, github and publishing a Next js app.The Blog AppOnce we understand the fundamental of Next js. We will gradually jump to the advance topics. Where you will learn to build your own custom and advance UI using Tailwind CSS, you will learn to use your own database called MongoDB, you will learn to build your own admin panel, you will learn to upload image from next js to your cloud storage.There are so many things available inside this course which I can't include everything here even if I want to. But you will find out that on your own once you enroll. And don't worry if you don't like what I am teaching which I think will not happen but if it happens you can always make full refund.

Who this course is for
Who want to learn Next JS and Typescript by doing or creating a real world project like the fullstack blog application.

Code:
http://anonymz.com/?https://www.udemy.com/course/full-stack-development-with-next-js-typescript/

[Image: nextjstypescriptfullse5fcm.jpg]

Code:
https://rapidgator.net/file/cc01d1d802d3f2a6fd17a8dd4b09e643/Next_JS__Typescript_Full_Stack_Blog_App.part1.rar
https://rapidgator.net/file/83cdd8aa9595415a90f74e881411f799/Next_JS__Typescript_Full_Stack_Blog_App.part2.rar
https://rapidgator.net/file/0ac6d737910b0da9128dfa011518e201/Next_JS__Typescript_Full_Stack_Blog_App.part3.rar
https://rapidgator.net/file/e0322027c9eef501c7649c7fb85268d2/Next_JS__Typescript_Full_Stack_Blog_App.part4.rar
https://rapidgator.net/file/66915c8f99eaa29453151f2fe7c0b4e4/Next_JS__Typescript_Full_Stack_Blog_App.part5.rar
https://rapidgator.net/file/960f4f2b4f76507590bf09aeab23b5eb/Next_JS__Typescript_Full_Stack_Blog_App.part6.rar

Code:
https://nitroflare.com/view/AFB735DA4753FF0/Next_JS__Typescript_Full_Stack_Blog_App.part1.rar
https://nitroflare.com/view/70FB8B97415B35B/Next_JS__Typescript_Full_Stack_Blog_App.part2.rar
https://nitroflare.com/view/81B952DA1E294CF/Next_JS__Typescript_Full_Stack_Blog_App.part3.rar
https://nitroflare.com/view/6B22B1C34B2654B/Next_JS__Typescript_Full_Stack_Blog_App.part4.rar
https://nitroflare.com/view/10881B074B5F8DD/Next_JS__Typescript_Full_Stack_Blog_App.part5.rar
https://nitroflare.com/view/2270627BEBC0282/Next_JS__Typescript_Full_Stack_Blog_App.part6.rar
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