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Webdriverio Bootcamp - [Completely Updated In June 2022]
Last updated 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 18.28 GB | Duration: 31h 54m

Automation testing with the WebdriverIO next-generation framework using JavaScript & Node.js



What you'll learn
WebdriverIO in detail using JavaScript and NodeJS
How to create a highly advanced framework using WebdriverIO
The basics all the way to advanced subjects
Advanced reporting and continuous integration using Jenkins
Everything you need to know to write automation tests using WebdriverIO

Requirements
A basic understanding of programming would be useful (but not necessary)
A basic understanding of testing would be useful (but not necessary)

Description
************************************************************ The course has been completely updated in May 2022 ************************************************************OVER 5000 STUDENTS ENROLLED ON THIS COURSE TO DATEWhat is WebdriverIO?WebdriverIO is an open-source testing automation framework written in JavaScript and running on NodeJS. It is particularly useful for testing web applications. It supports both Behavior Driven Development (BDD) and Test Driven Development (TDD), making it a highly preferred choice for automation testers.Why this course?This course is designed to be effective, efficient and easy to follow. I have been teaching for several years on Udemy with over 6 highly successful courses to date. I have refined this course using proven teaching techniques. This course is carefully structured from start to finish and I provide downloadable code examples after each coding lecture. What has been updated?Everything! I have rebuilt this course from scratch using one of the latest versions of WebdriverIO. This means the material covered is relevant, making use of WebdriverIO's latest features. What does this course cover?All major topics are covered in detail using the below structure:IntroductionWebdriverIO setupWDIO TestRunnerSimple real world scenariosSynchronous vs Asynchronous - (Understanding Asynchronous JS)Locating ElementsWaits and TimeoutsAssertionsDebuggingAdvanced Element InteractionsReportingAdvanced Real World ExampleAdvanced ConceptsJenkins CI and More!What to expect by the end of this course?You will be completely confident building automation frameworks using WebdriverIO and a whole host of complementing technologies. This is the only course you need to learn Automation Testing using the WebdriverIO framework.

Overview

Section 1: Introduction

Lecture 1 What is WebdrverIO?

Lecture 2 WebdriverIO API

Lecture 3 WebdriverIO Community

Lecture 4 How Course Attachment Code Examples are Structured

Lecture 5 Other Courses - (Coupon Codes)

Section 2: Setup Development Environment

Lecture 6 Nodejs - Setup

Lecture 7 Visual Studio Code & Extensions - Setup

Lecture 8 Chrome & Firefox - Setup

Lecture 9 Git - Setup

Lecture 10 Project & Package.json - Setup

Lecture 11 WebdriverIO Wdio - Setup

Lecture 12 Keeping WebdriveIO Up to Date

Section 3: Wdio - Testrunner

Lecture 13 Wdio - Testrunner

Section 4: Simple Real World Scenario

Lecture 14 System Under Test

Lecture 15 What is Mocha? & How can we Leverage Mocha?

Lecture 16 Capturing Test Requirements

Lecture 17 API Commands & Auto Completion

Lecture 18 First Test - Creation - Part 1_2

Lecture 19 First Test - Creation - Part 2_2

Lecture 20 The Test Challenge

Lecture 21 The Test Challenge - Solution

Lecture 22 Recap and Improvements

Lecture 23 Wdio Browser Object - Inspection

Section 5: Synchronous vs Asynchronous - (Understanding Asynchronous JS)

Lecture 24 WebdriverIO - Sync vs Async Mode

Lecture 25 Synchronous vs Asynchronous - Overview

Lecture 26 Synchronous - Example

Lecture 27 Asynchronous - Example

Lecture 28 WebdriverIO Sync vs Async - Example

Section 6: Locating Elements

Lecture 29 Locating Elements - Examples

Lecture 30 $ - findElement

Lecture 31 $$ - findElements

Section 7: Waits and Timeouts

Lecture 32 pause

Lecture 33 waitForClickable

Lecture 34 waitForDisplayed

Lecture 35 waitForExist

Lecture 36 waitUntil

Section 8: Assertions

Lecture 37 Introduction

Lecture 38 Expect vs Jest

Section 9: Debugging

Lecture 39 Console.log & Wdio Logging

Lecture 40 Debug

Lecture 41 REPL

Section 10: Advanced Element Interactions

Lecture 42 Inputs

Lecture 43 Drop-down Lists

Lecture 44 State Commands

Lecture 45 Actions

Lecture 46 Handling Windows

Lecture 47 IFrames

Lecture 48 Alerts

Lecture 49 File Upload

Lecture 50 JS Execute

Section 11: Reporting

Lecture 51 Allure Reports

Lecture 52 Attaching Screenshots

Lecture 53 Autogenerate Reports

Lecture 54 Customising Reports

Section 12: Advanced Real World Example

Lecture 55 System Under Test

Lecture 56 Capturing Test Requirements

Lecture 57 Test Creation - Part 1/8

Lecture 58 Test Creation - Part 2/8

Lecture 59 Test Creation - Part 3/8

Lecture 60 Test Creation - Part 4/8

Lecture 61 Test Creation - Part 5/8

Lecture 62 Test Creation - Part 6/8

Lecture 63 Test Creation - Part 7/8

Lecture 64 Test Creation - Part 8/8

Section 13: Advanced Concepts

Lecture 65 Wdio Hooks

Lecture 66 Retry Flaky Tests

Lecture 67 Custom Commands

Lecture 68 Page Object Modelling - Introduction

Lecture 69 POM - Base Page - Setup

Lecture 70 POM - Sub Page - Setup - Part 1_2

Lecture 71 POM - Sub Page - Setup - Part 2_2

Lecture 72 POM - Real World Example - Part 1_4

Lecture 73 POM - Real World Example - Part 2_4

Lecture 74 POM - Real World Example - Part 3_4

Lecture 75 POM - Real World Example - Part 4_4

Lecture 76 POM - Challenge

Lecture 77 POM - Solution

Lecture 78 Generating Random Data

Lecture 79 Custom Scripts & Test Suites

Lecture 80 Parallel Test Execution - selenium-standalone

Lecture 81 Parallel Test Execution - Browser Drivers

Lecture 82 Browser Options

Lecture 83 Managing Different Environments - Part 1/2

Lecture 84 Managing Different Environments - Part 2/2

Section 14: Other Courses -[**Coupon Codes**]

Lecture 85 Other Course -[**Coupon Codes**]

Section 15: Jenkins CI and More!

Lecture 86 Jenkins - Download

Lecture 87 Java JDK - Setup

Lecture 88 Jenkins - Setup

Lecture 89 Configuring Jenkins

Lecture 90 Job - Creation

Lecture 91 Triggering Custom Scripts

Lecture 92 Triggering Individual Tests

Lecture 93 Log Level - Parameters

Lecture 94 Allure Reports

Lecture 95 Improving Test Robustness

Section 16:[Archived] - Introduction

Lecture 96 Introduction

Lecture 97 Example Test Execution using webdriverIO & webdriveruniveristy.com

Lecture 98 Please Watch!! WebdriverIO v4 & V5 - IMPORTANT

Lecture 99 Free 200+ Page E-book Download - To help you revise

Section 17:[Archived] - Setup & Resources

Lecture 100 Gitbash Setup for Windows

Lecture 101 iTerm2 Setup for Mac

Lecture 102 WebdriverIO API

Lecture 103 IMPORTANT: WebdriverIO v4 & NodeJS

Lecture 104 NodeJS npm Package JSON Setup

Lecture 105 IMPORTANT - note about the following two lectures - Please Read

Lecture 106 Handling Dependencies

Lecture 107 Selenium Standalone Setup

Lecture 108 Sublime Text IDE Setup

Section 18:[Archived] - Creating Our First Tests

Lecture 109 Creating Our First Automation Test

Lecture 110 Creating Our Second Automation Test

Section 19:[Archived] - Wdio

Lecture 111 Wdio - Creation & Review

Lecture 112 Wdio - Triggering Tests

Lecture 113 Wdio - Contact Us & Login Portal Test

Lecture 114 Wdio - Executing Our New & Improved Tests

Lecture 115 Wdio - Reviewing the Wdio File

Section 20:[Archived] - Mocha

Lecture 116 Mocha - Introduction

Lecture 117 Mocha - Structuring & Combining Tests Part 1

Lecture 118 Mocha - Structuring & Combining Tests Part 2

Lecture 119 Mocha - Reviewing & Executing our New & Improved Tests

Section 21:[Archived] - Wdio Sync Mode

Lecture 120 Simplifying Tests and Sync Mode

Lecture 121 Configuring Our Tests to Use Sync Mode

Section 22:[Archived] - Selenium Standalone & NPM Scripts

Lecture 122 Selenium Standalone & NPM Scripts

Section 23:[Archived] - Environments & Base URL

Lecture 123 Base URL Setup

Lecture 124 Handling Multiple Environments During Runtime

Section 24:[Archived] - Logging

Lecture 125 Logging During Runtime

Section 25:[Archived] - Node Assertions

Lecture 126 Implementing Node Assertions

Section 26:[Archived] - Chai

Lecture 127 Chai - Advanced Assertions & Code Example - Part 1

Lecture 128 Chai - Advanced Assertions & Code Example - Part 2

Lecture 129 Chai - Adding Assertions to our Tests

Lecture 130 Chai - Centralizing Assertions Using our wdio File

Section 27:[Archived] - Pause, Debug Mode & Selectors

Lecture 131 Pause Command Part 1

Lecture 132 Pause Command Part 2

Lecture 133 Debug Mode

Lecture 134 Creating Selectors using Ranorex

Section 28:[Archived] - Targeting & Skipping Specific Tests

Lecture 135 Targeting Specific Tests

Lecture 136 Skipping Specific Tests

Section 29:[Archived] - CSS Extraction

Lecture 137 getCssProperty Command

Section 30:[Archived] - Mocha Hooks

Lecture 138 Mocha Hooks Part 1

Lecture 139 Mocha Hooks Part 2

Section 31:[Archived] - Handling Browser Window Tabs

Lecture 140 Tabs Part 1

Lecture 141 Tabs Part 2

Section 32:[Archived] - Verify Elements

Lecture 142 isExisting Part 1

Lecture 143 isExisting Part 2

Lecture 144 isVisible

Lecture 145 hasFocus Part 1

Lecture 146 hasFocus Part 2

Lecture 147 isEnabled Part 1

Lecture 148 isEnabled Part 2

Lecture 149 isSelected Part 1

Lecture 150 isSelected Part 2

Lecture 151 isVisibleWithinViewport Part 1

Lecture 152 isVisibleWithinViewport Part 2

Lecture 153 getText, isVisible, isExisting Part 1

Lecture 154 getText, isVisible, isExisting Part 2

Lecture 155 getText, isVisible, isExisting Part 3

Lecture 156 waitForText Part 1

Lecture 157 waitForText Part 2

Lecture 158 waitForExist, waitForVisible Part 1

Lecture 159 waitForExist, waitForVisible Part 2

Lecture 160 waitUntil

Lecture 161 waitForValue

Section 33:[Archived] - Using External Data (Sync Data Mode)

Lecture 162 Using External Data (Sync Data Mode) - Part 1

Lecture 163 Using External Data (Sync Data Mode) - Part 2

Section 34:[Archived] - Custom Commands (addCommand)

Lecture 164 Custom Commands (addCommand) - Part 1

Lecture 165 Custom Commands (addCommand) - Part 2

Section 35:[Archived] - Injecting JavaScript Code (Execute Command)

Lecture 166 Injecting JavaScript Code (Execute Command) - Part 1

Lecture 167 Injecting JavaScript Code (Execute Command) - Part 2

Lecture 168 Injecting JavaScript Code (Execute Command) - Part 3

Section 36:[Archived] - Page Object Model (POM)

Lecture 169 Page Object Model (POM) - Intro

Lecture 170 Page Object Model (POM) - Phase 1 - Part 1

Lecture 171 Page Object Model (POM) - Phase 1 - Part 2

Lecture 172 Page Object Model (POM) - Phase 1 - Part 3

Lecture 173 Page Object Model (POM) - Phase 1 - Part 4

Lecture 174 Page Object Model (POM) - Phase 1 - Part 5

Lecture 175 Page Object Model (POM) - Phase 2 - Part 1

Lecture 176 Page Object Model (POM) - Phase 2 - Part 2

Lecture 177 Page Object Model (POM) - Phase 2 - Part 3

Lecture 178 Page Object Model (POM) - Phase 2 - Part 4

Lecture 179 Page Object Model (POM) - Phase 2 - Part 5

Lecture 180 Page Object Model (POM) - Phase 2 - Part 6

Lecture 181 Page Object Model (POM) - Phase 3 - Part 1

Lecture 182 Page Object Model (POM) - Phase 3 - Part 2

Lecture 183 Page Object Model (POM) - Phase 3 - Part 3

Lecture 184 Page Object Model (POM) - Phase 3 - Part 4

Lecture 185 Page Object Model (POM) - Phase 3 - Part 5

Lecture 186 Page Object Model (POM) - Phase 3 - Part 6

Section 37:[Archived] - Advanced Reporting

Lecture 187 Advanced Reporting - Intro

Lecture 188 Advanced Reporting - Junit Reports

Lecture 189 Advanced Reporting - JSON Reports

Lecture 190 Advanced Reporting - Allure Reports

Lecture 191 Advanced Reporting - Allure Reports - Attaching Images - Part 1

Lecture 192 Advanced Reporting - Allure Reports - Attaching Images - Part 2

Section 38:[Archived] - Free Up Space - Deleting Files and Folders

Lecture 193 Free Up Space - Deleting Files and Folders

Section 39:[Archived] - Continuous Integration

Lecture 194 Jenkins Introduction and Explanation

Lecture 195 Jenkins Installation And Setup

Lecture 196 Jenkins Installing Plugins And Setting Up NodeJS

Lecture 197 Trigger our Tests using Jenkins

Lecture 198 Jenkins Adding Parameters

Lecture 199 Jenkins Adding Additional Logging Information

Lecture 200 Jenkins Execute Our Tests when Ever We Want

Section 40:[Archived] - Generating Allure Reports within Jenkins

Lecture 201 Generating Allure Reports within Jenkins - Part 1

Lecture 202 Generating Allure Reports within Jenkins - Part 2

Lecture 203 Generating Allure Reports within Jenkins - Part 3

Lecture 204 Generating Allure Reports within Jenkins - Part 4

Lecture 205 Generating Allure Reports within Jenkins - Part 5

Section 41:[Archived] - Upgrading Our Existing WebdrverIO v4 Project to WebDriverIO v5

Lecture 206 Webdriver IO v5 - Introduction

Lecture 207 Preparing our Project for Webdriver IO v5

Lecture 208 Webdriver IO v5 - Instructions

Lecture 209 Downloading Webdriver IO v5 Packages

Lecture 210 Installing New WDIO CLI

Lecture 211 Creating New WDIO CLI File

Lecture 212 Configuring New WDIO CLI File

Lecture 213 Updating our Dependencies

Lecture 214 Downloading Additional Dependencies

Lecture 215 Potential Problem with the .Dot Reporter

Lecture 216 Preparing the Foundations of our Framework

Lecture 217 Modifying our Test to use Async Await

Lecture 218 Customising our Page Object Model Commands

Lecture 219 Custom Commands - waitForDisplayed

Lecture 220 Adding Assertions Directly Inside our Tests

Lecture 221 Triggering our New Webdriver IO v5 Tests

Lecture 222 Incorporating Try Catch Blocks to our Assertions

Lecture 223 Final Project Code

Section 42:[Archived] - WebdriverIO V5 from Scratch!

Lecture 224 Intro

Section 43:[Archived] - Visual Studio Code (IDE)

Lecture 225 Installing and setting up Visual Studio Code

Lecture 226 Setting up Code Runner Extension

Lecture 227 Altering Color Themes

Section 44:[Archived] - Setting Up Our WebdriverIO v5 Project

Lecture 228 Installing latest version of NodeJS

Lecture 229 Package.json Setup

Lecture 230 Downloading Latest WebdriverIO v5 Packages

Section 45:[Archived] - Prettier Setup

Lecture 231 Prettier Setup (Enhanced Code Formatter)

Section 46:[Archived] - Configuring New Wdio File

Lecture 232 Wdio File Setup

Section 47:[Archived] - Babel

Lecture 233 Babel Setup

Section 48:[Archived] - Selenium Server

Lecture 234 Selenium Server Overview

Section 49:[Archived] - Creating Our First WebdriverIO v5 Test!

Lecture 235 Creating Our First Test - Part 1/2

Lecture 236 Creating Our First Test - Part 2/2

Section 50:[Archived] - Selenium Server Extended -[Port Number Modification]

Lecture 237 Altering Selenium Server Port Number

Section 51:[Archived] - ChromeDriver

Lecture 238 ChromeDriver Setup

Section 52:[Archived] - Selectors

Lecture 239 Creating Advanced Selectors - Part 1/2

Lecture 240 Creating Advanced Selectors - Part 2/2

Section 53:[Archived] - Handling Browser Tabs

Lecture 241 Switching Browser Tabs

Lecture 242 Closing Browser Tabs

Section 54:[Archived] - Chai -[Assertions]

Lecture 243 Applying Chai Assertions To Our Tests

Section 55:[Archived] - Custom Commands

Lecture 244 Creating Custom Commands Using: addCommand

Section 56:[Archived] - Handling Timeouts

Lecture 245 waitForExist

Lecture 246 waitForDisplayed

Lecture 247 waitForEnabled

Lecture 248 pause

Section 57:[Archived] - Injecting JavaScript Using execute Command

Lecture 249 execute Command

Section 58:[Archived] - Handling Inputs -[addValue, clearValue, setValue]

Lecture 250 Handling Inputs - Part 1/2

Lecture 251 Handling Inputs - Part 2/2

Section 59:[Archived] - State Commands -[isExisting, isSelected, isDisplayed]

Lecture 252 isExisting, isSelected, isDisplayed

Section 60:[Archived] - Handling IFrame's

Lecture 253 Handling IFrame's The Correct Way!

Section 61:[Archived] - Test Creation - Challenge!

Lecture 254 Challenge Overview

Lecture 255 Challenge Solution - Part 1/3

Lecture 256 Challenge Solution - Part 2/3

Lecture 257 Challenge Solution - Part 3/3

Section 62:[Archived] - Config File Creation (Centralising & Managing Variables)

Lecture 258 Config File Creation & Linking To Tests

Lecture 259 Interlinking Config File With Wdio File

Section 63:[Archived] - Custom Commands -[waitAndClick, waitAndSendkeys]

Lecture 260 waitAndClick

Lecture 261 waitAndSendkeys

Lecture 262 Custom Commands & Test Integration

Section 64:[Archived] - Random Data Generators

Lecture 263 Random Email Generator -[Custom Command Creation]

Lecture 264 Random String Generator -[Custom Command Creation]

Section 65:[Archived] - Page Object Pattern

Lecture 265 Base Page Creation

Lecture 266 Sub Page Creation - Part 1/2

Lecture 267 Sub Page Creation - Part 2/2

Lecture 268 Page Object Pattern & Test Connection - Part 1/3

Lecture 269 Page Object Pattern & Test Connection - Part 2/3

Lecture 270 Page Object Pattern & Test Connection - Part 3/3

Section 66:[Archived] - Framework Improvements

Lecture 271 Making Improvements To The Existing Framework - Part 1/2

Lecture 272 Making Improvements To The Existing Framework - Part 2/2

Section 67:[Archived] - Organizing Test Suite's

Lecture 273 Organizing Test Suite's - Part 1/2

Lecture 274 Organizing Test Suite's - Part 2/2

Lecture 275 Retry Flaky Tests

Beginner automation testers,Intermediate automation testers,Expert automation testers,Anyone interested in Automation Testing,Manual testers (QA's) who want to become an Automation Tester (SDET),Those interested in emerging testing technologies that is rapidly growing in popularity,Anyone interested in the WebdriverIO framework

Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/automation-testing-javascript-webdriverio-selenium-more/

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Code:
https://k2s.cc/file/66e83ef8f5f24/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part1.rar
https://k2s.cc/file/7b8a0e6006d87/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part2.rar
https://k2s.cc/file/33f45b6f5a237/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part3.rar
https://k2s.cc/file/550c1326d02b1/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part4.rar

Code:
https://rapidgator.net/file/a886619bc434e6a119e2ac0a1781a8ec/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part1.rar.html
https://rapidgator.net/file/fb13424699cfdab635f5dee2ca459a25/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part2.rar.html
https://rapidgator.net/file/9f18ae1c94171b520c20285d66163838/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part3.rar.html
https://rapidgator.net/file/ba355d196d52376510d6feccbcb4be43/WebdriverIO_Bootcamp_COMPLETELY_UPDATED_IN_JUNE_2022.part4.rar.html
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Learning Python In Unity! Create Awesome Games And Apps!
Last updated 3/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 47.11 GB | Duration: 93h 41m

Create and Develop projects, apps, and games using Python in The Unity Environment!



What you'll learn
Build a Ninja Survival game for mobile in Unity®.
Use Blender and navigate its interface.
Integrate art from Blender into Unity®.
Build video game levels.
UV map and unwrap your models.
Create your own materials.
Learn the basics of animation.
Learn to code for game development in Unity C#
Learn to make game elements behave like real-life beings
Train an artificial brain to make a game work with Python
And More!

Requirements
Install Python (free)
Install Unity 2017.3.0f3 or higher (free)
A beginner's familiarity with C# programming is recommended
Beginner knowledge on how to use a command line tool

Description
We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.In this course, you learn how to build a Ninja game for mobile using Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. ​We teach you the fundamentals of designing, coding, and modeling a mobile game.First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We ​start simple and add more to the game as the course goes on.Why Unity®?Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.Then you create the art for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®. Why Blender?Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. This course was funded by a wildly successful KickstarterMake an AI Christmas game! Our Unity game will have a holiday setting featuring a sled. Presents will fall from the sky. The goal will be to move the sled to catch the falling present. The game will need no human interaction.Enroll now to study with 5/5 star-rated instructor Glauco Pires.To catch a present present in the game, you as a player will not have to do any work! We will teach the computer to recognize the present's location.While making a simple scene, we will learn many settings and adjust programs. The result will be fantastic.Your teacher makes Unity, HTML5, and Unreal games.Glauco Pires has been working with games since 2010. His experience in the area he will share with you in this course. You will learn one step after the other at a comfortable pace.Besides Unity, we will use Python: a popular programming language for the web.Also now Included in these bundles are our Extra Courses, if you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way!We really hope you decide to purchase this course and take your knowledge to the next level!Let's get started!Enroll now to join the Mammoth community!

Overview

Section 1: Intro to Unity

Lecture 1 Introduction

Lecture 2 Unity Editor

Lecture 3 Moving a Cube

Lecture 4 Materials

Lecture 5 Lights

Lecture 6 Particle System

Lecture 7 Applying Physics

Lecture 8 Asset Store

Section 2: Intro to Coding

Lecture 9 Introduction

Lecture 10 Variables

Lecture 11 Methods

Lecture 12 If Blocks

Lecture 13 Loops

Section 3: Intro to Inputs

Lecture 14 Introduction

Lecture 15 Key Presses

Lecture 16 Moving a Player

Lecture 17 Jumping

Lecture 18 Moving Forward

Lecture 19 Cycling Cameras

Section 4: Intro to Prefabs

Lecture 20 Introduction

Lecture 21 Introduction to Prefabs

Lecture 22 Random Angles

Lecture 23 Explosion Effect

Lecture 24 Adding Explosion Effects

Section 5: 2D Mobile Game - Setup

Lecture 25 Ninja Gameplay

Lecture 26 Setting Up Project

Lecture 27 Building a Simple Scene

Lecture 28 Percentage Coordinates

Lecture 29 Clicking Variation

Lecture 30 Player Movement

Lecture 31 Orthographic Camera

Section 6: Jumpers

Lecture 32 Jumping Enemy

Lecture 33 Jumping Enemy Movement

Lecture 34 Killing the Player

Lecture 35 Canvas

Lecture 36 End Game Messages

Section 7: Adding More Functionality

Lecture 37 Reusability

Lecture 38 Dynamically Adding the enemy

Lecture 39 Game Mode Switch

Lecture 40 Setting Up The Rolling Enemy

Lecture 41 Rolling Enemy Movement

Lecture 42 Enemy Positions

Lecture 43 Killing the Player

Lecture 44 Depth Range

Lecture 45 Horizontal Range

Section 8: Enemy Logic

Lecture 46 Creating The boucing Enemy

Lecture 47 Moving the Bouncing Enemy

Lecture 48 Diagonal Movement

Lecture 49 Movement Flip

Lecture 50 Initial Angle

Lecture 51 Enemy x Enemy Collision

Lecture 52 Multiple Bouncer

Lecture 53 Depth Walls

Section 9: Designing the Game

Lecture 54 Designing the Crawlers

Lecture 55 Crawling Enemy Movement

Lecture 56 Player's Rotation

Lecture 57 Jumping Force

Lecture 58 Finishing the Jumping Logic

Lecture 59 Spawning Crawler

Section 10: Turrets

Lecture 60 Designing The Turret

Lecture 61 Turret States

Lecture 62 Turret Movement

Lecture 63 Smooth Aiming

Lecture 64 Aiming

Section 11: Game Logic

Lecture 65 Preparing The Game Logic

Lecture 66 Raycasts

Lecture 67 Shooting Weapons

Lecture 68 Aiming Improvements

Lecture 69 Targets

Lecture 70 Shooting Player

Lecture 71 Destroying the Targets

Section 12: Configuring the Player

Lecture 72 Configuring The Player

Lecture 73 Moving Up

Lecture 74 Jetpack Thrusters

Lecture 75 Designing the Enemy

Lecture 76 Wave Pattern

Lecture 77 Spawning Enemies

Section 13: Endless Mode

Lecture 78 Setting up Endless Mode

Lecture 79 Highschores

Lecture 80 Refactoring The Spawn Logic

Lecture 81 Increasing Difficulty

Lecture 82 Bouncer Difficulty

Lecture 83 Crawler Difficulty

Lecture 84 Turrets Difficulty

Lecture 85 Targets Difficulty

Lecture 86 JetPack Difficulty

Section 14: Menu and Level Design

Lecture 87 Building the Menu Scene

Lecture 88 Level Selection

Lecture 89 Level Picker

Lecture 90 Losing the Game

Lecture 91 Level Parameters

Lecture 92 Setting Difficulties

Lecture 93 Setting Endless Mode

Section 15: Blender Basics

Lecture 94 Intro to Blender

Lecture 95 Blender 2.8 Nav Controls

Lecture 96 Blender 2.8 Object edit Modes

Lecture 97 Blender 2.8 Quality of Life Changes

Lecture 98 X-ray

Lecture 99 Basic Tools

Lecture 100 Mirroring

Lecture 101 Mesh Options

Lecture 102 Snap Mode

Lecture 103 Object Explorer

Lecture 104 Materials

Lecture 105 Combine and Separate

Lecture 106 Object Merge

Lecture 107 UV Editing Basics

Lecture 108 UV Texturing

Section 16: Background Art

Lecture 109 Floors

Lecture 110 Walls

Section 17: Game Assets

Lecture 111 Bouncing Enemy

Lecture 112 Rolling Enemy

Lecture 113 Double Rolling Enemies

Lecture 114 Crawler Enemy

Lecture 115 Turret Enemy 1

Lecture 116 Turret Enemy 2

Lecture 117 Player Ninja Char

Lecture 118 Enemy Ninja Character

Lecture 119 Ninja Stars

Lecture 120 Flight Enemy

Lecture 121 Jet Pack

Section 18: Finalizing the Art

Lecture 122 Assets Toon Shading

Lecture 123 Background

Section 19: Integrating the Art

Lecture 124 Playing from the Game Scene

Lecture 125 Integrating Jumper Art

Lecture 126 Integrating the Roller Art

Lecture 127 Integrating Roller Art (Con't)

Lecture 128 Integrating the Crawler

Lecture 129 Integrating The Turret Model

Lecture 130 Aiming the New Turret

Lecture 131 Integrating the Target Enemies

Lecture 132 Integrating The Flying Enemy Art

Lecture 133 New Player Art

Lecture 134 Integrating the Dojo

Section 20: 2D Mobile Game - Finale

Lecture 135 Adjusting the Interface

Lecture 136 Challenge Time!

Section 21: Source Files - 2D Mobile Game

Lecture 137 Ninja Game Source Code - Mammoth Interactive

Lecture 138 Ninja Art Unity Export - Mammoth Interactive

Section 22: Unity Machine Learning with Python

Lecture 139 Gameplay

Lecture 140 Introduction

Lecture 141 Environment Setup

Lecture 142 Generating a Build for Learning

Lecture 143 Training Process

Lecture 144 Running the Trained Model

Lecture 145 Creating an Academy

Lecture 146 Making a playable scene

Lecture 147 Setting the reward logic

Lecture 148 Training the catcher academy

Lecture 149 External Assets

Lecture 150 Challenge

Lecture 151 Source Code and Art Assets - Mammoth Interactive

Section 23: Sketch

Lecture 152 Course Intro and Sketch Tools

Lecture 153 Sketch Files - Sketch Tools

Lecture 154 Sketch Basics and Online Resources

Lecture 155 Plug-ins and Designing your First Mobile app

Lecture 156 Your First Mobile App Continued

Lecture 157 Sketch Files - Your First Mobile App

Lecture 158 Shortcuts and Extra tips

Lecture 159 Sketch Files - Shortcuts by Mammoth Interactive

Section 24: Learn to Code in HTML

Lecture 160 Intro to HTML

Lecture 161 Writing our first HTML

Lecture 162 Intro to Lists and Comments

Lecture 163 Nested Lists

Lecture 164 Loading Images

Lecture 165 Loading Images in Lists

Lecture 166 Links

Lecture 167 Images as Link

Lecture 168 Mailto Link

Lecture 169 Div Element

Section 25: Learn to Code in CSS

Lecture 170 Introduction

Lecture 171 Introducing the Box Model

Lecture 172 Writing our First CSS

Lecture 173 More CSS Examples

Lecture 174 Inheritance

Lecture 175 More on Type Selectors

Lecture 176 Getting Direct Descendents

Lecture 177 Class Intro

Lecture 178 Multiple Classes

Lecture 179 id Intro

Lecture 180 CSS Specificity

Lecture 181 Selecting Multiple Pseudo Classes and Sibling Matching

Lecture 182 Styling Recipe Page

Lecture 183 Loading External Stylesheet

Section 26: D3.js

Lecture 184 Introduction to Course and D3

Lecture 185 Source Code

Lecture 186 Handling Data and Your First Project

Lecture 187 Source code

Lecture 188 Continuing your First Project

Lecture 189 Understanding Scale

Lecture 190 Source Code

Lecture 191 Complex charts, Animations and Interactivity

Lecture 192 Source Code

Section 27: Introduction to PyCharm

Lecture 193 Downloading and Installing Pycharm and Python

Lecture 194 Support for Python Problems or Questions

Lecture 195 Exploring Pycharm

Lecture 196 Learning Python with Mammoth Interactive

Section 28: Python Language Basics

Lecture 197 Intro to Variables

Lecture 198 Variables Operations and Conversions

Lecture 199 Collection Types

Lecture 200 Collections Operations

Lecture 201 Control Flow If Statements

Lecture 202 While and For Loops

Lecture 203 Functions

Lecture 204 Classes and Objects

Section 29: Flask

Lecture 205 Setting Up and Basic Flask

Lecture 206 Setting up Terminals on Windows 7 and Mac

Lecture 207 Terminal basic commands and symbols

Lecture 208 Source Code - Setting up Flask

Lecture 209 Source Code - Basic Flask HTML & CSS

Lecture 210 Basic Flask Database

Lecture 211 Source Code - Basic Flask Database

Lecture 212 Flask Session and Resources

Lecture 213 Source Code - Flask Session

Lecture 214 Flask Digital Ocean

Lecture 215 Flask Digital Ocean Continued

Section 30: Xcode Fundamentals

Lecture 216 Intro and Demo

Lecture 217 General Interface

Lecture 218 Files System

Lecture 219 ViewController

Lecture 220 Storyboard File

Lecture 221 Connecting Outlets and Actions

Lecture 222 Running an Application

Lecture 223 Debugging an Application

Lecture 224 Source Code and Art Assets

Section 31: Swift 4 Language Basics

Lecture 225 Language Basics Topics List

Section 32: Variable and Constants

Lecture 226 Learning Goals

Lecture 227 Intro to Variables and Constants

Lecture 228 Primitive types

Lecture 229 Strings

Lecture 230 Nil Values

Lecture 231 Tuples

Lecture 232 Type Conversions

Lecture 233 Assignment Operators

Lecture 234 Conditional Operators

Lecture 235 Variables and Constants Text.playground

Section 33: Collection Types

Lecture 236 Topics List and Learning Objectives

Lecture 237 Intro to Collection Types

Lecture 238 Creating Arrays

Lecture 239 Common Array Operations

Lecture 240 Multidimensional Arrays

Lecture 241 Ranges

Lecture 242 Collection Types Text.playground

Section 34: Control flow

Lecture 243 Topics List and Learning Objectives

Lecture 244 Intro to If and Else Statements

Lecture 245 Else If Statements

Lecture 246 Multiple Simultaneous Tests

Lecture 247 Intro To Switch Statements

Lecture 248 Advanced Switch Statement Techniques

Lecture 249 Testing for Nil Values

Lecture 250 Intro to While Loops

Lecture 251 Intro to for...in Loops

Lecture 252 Intro to For...In Loops (Cont'd)

Lecture 253 Complex Loops and Loop Control statements

Lecture 254 Control Flow Text.playground

Section 35: Functions

Lecture 255 Intro to Functions

Lecture 256 Function Parameters

Lecture 257 Return Statements

Lecture 258 Parameter Variations - Argument Labels

Lecture 259 Parameter Variations - Default Values

Lecture 260 Parameters Variations - InOut Parameters

Lecture 261 Parameter Variations - Variadic Parameters

Lecture 262 Returning Multiple Values Simultaneously

Lecture 263 Functions Text.playground

Section 36: Classes, Struct and Enums

Lecture 264 Topics List and Learning Objectives

Lecture 265 Intro to Classes

Lecture 266 Properties as fields - Add to Class Implementation

Lecture 267 Custom Getters and Setters

Lecture 268 Calculated Properties

Lecture 269 Variable Scope and Self

Lecture 270 Lazy and Static Variables

Lecture 271 Behaviour as Instance Methods and Class type Methods

Lecture 272 Behaviour and Instance Methods

Lecture 273 Class Type Methods

Lecture 274 Class Instances as Field Variables

Lecture 275 Inheritance, Subclassing and SuperClassing

Lecture 276 Overriding Initializers

Lecture 277 Overriding Properties

Lecture 278 Overriding Methods

Lecture 279 Structs Overview

Lecture 280 Enumerations

Lecture 281 Comparisons between Classes, Structs and Enums

Lecture 282 Classes, Structs, Enums Text.playground

Section 37: Practical MacOS BootCamps

Lecture 283 Introduction and UI Elements

Lecture 284 Calculator Setup and Tax Calculator

Lecture 285 Calculate Tax And Tip - Mammoth Interactive Source Code

Lecture 286 Tip Calculator and View Controller

Lecture 287 View Controller - Mammoth Interactive Source Code

Lecture 288 Constraints

Lecture 289 Constraints - Mammoth Interactive Source Code

Lecture 290 Constraints Code

Lecture 291 Refactor

Lecture 292 Refactor - Mammoth Interactive Source Code

Lecture 293 MacOsElements - Mammoth Interactive Source Code

Section 38: Data Mining With Python

Lecture 294 Data Wrangling and Section 1

Lecture 295 Project Files - Data Mining with Mammoth Interactive

Lecture 296 Project Files - Data Wrangling with Mammoth Interactive

Lecture 297 Data Mining Fundamentals

Lecture 298 Project Files - Data Mining fundamentals with Mammoth Interactive

Lecture 299 Framework Explained, Taming Big Bank with Data

Lecture 300 Project Files - Frameworks with Mammoth Interactive

Lecture 301 Mining and Storing Data

Lecture 302 Project Files - Mining and Storing with Mammoth Interactive

Lecture 303 NLP (Natural Language Processing)

Lecture 304 Project Files - NLP with Mammoth Interactive

Lecture 305 Summary Challenge

Lecture 306 Conclusion Files - Mammoth Interactive

Section 39: Introduction to Video Editing

Lecture 307 Introduction to the Course

Lecture 308 Installing Camtasia

Lecture 309 Exploring the Interface

Lecture 310 Camtasia Project Files

Section 40: Setting Up a Screen Recording

Lecture 311 Introduction and Tips for Recording

Lecture 312 Creating a Recording Account

Lecture 313 Full Screen vs Window Mode

Lecture 314 Setting the Recording Resolution

Lecture 315 Different Resolutions and their Uses

Lecture 316 Tips to Improve Recording Quality and Summary

Section 41: Camtasia Recording

Lecture 317 Introduction and Workflow

Lecture 318 Tools Options Menu

Lecture 319 Your First Recording

Lecture 320 Viewing your Test

Lecture 321 Challenge - VIDEO GAME NARRATION

Lecture 322 Mic Etiqutte

Lecture 323 Project - Recording Exercise

Lecture 324 Webcam, Telprompter, and Summary

Section 42: Camtasia Screen Layout

Lecture 325 Introduction and Tools Panel

Lecture 326 Canvas

Lecture 327 Zoom N Pan

Lecture 328 Annotations

Lecture 329 Yellow Snap Lines

Lecture 330 TimeLine Basics, Summary and Challenge

Section 43: Camtasia Editing

Lecture 331 Introduction and Importing Media

Lecture 332 Markers

Lecture 333 Split

Lecture 334 Working with Audio

Lecture 335 Clip Speed

Lecture 336 Locking and Disabling tracks

Lecture 337 Transitions

Lecture 338 Working with Images

Lecture 339 Voice Narration

Lecture 340 Noise Removal

Lecture 341 Smart Focus

Lecture 342 Summary and Challenge

Section 44: Advance Editing Introduction

Lecture 343 Advance Editing Introduction

Lecture 344 Zooming Multiple Tracks

Lecture 345 Easing

Lecture 346 Animations

Lecture 347 Behaviors

Lecture 348 Color Adjustment

Lecture 349 Clip Speed

Lecture 350 Remove a Color

Lecture 351 Device Frame

Lecture 352 Theme Manager

Lecture 353 Libraries

Lecture 354 Media and Summary

Section 45: Camtasia Resources and Tips

Lecture 355 Resources and Tips Introduction

Lecture 356 Masking

Lecture 357 Extending Frames

Lecture 358 Working with Video

Section 46: Exporting a Project for Youtube

Lecture 359 Exporting a Project for Youtube

Section 47: Code with C#

Lecture 360 Introduction to Course and Types

Lecture 361 Operator, Classes , and Additional Types

Lecture 362 Statements & Loops

Lecture 363 Arrays, Lists, and Strings

Lecture 364 Files, Directories, and Debugs

Lecture 365 Source code

Section 48: Learn to Code with R

Lecture 366 Intro to R

Lecture 367 Control Flow and Core Concepts

Lecture 368 Matrices, Dataframes, Lists and Data Manipulation

Lecture 369 GGplot and Intro to Machine learning

Lecture 370 Conclusion

Lecture 371 Source Code

Section 49: Advanced R

Lecture 372 Course Overview and Data Setup

Lecture 373 Source Code - Setting Up Data - Mammoth Interactive

Lecture 374 Functions in R

Lecture 375 Source Code - Functions - Mammoth Interactive

Lecture 376 Regression Model

Lecture 377 Source Code - Regression Models - Mammoth Interactive

Lecture 378 Regression Models Continued and Classification Models

Lecture 379 Source Code - Classification Models - Mammoth Interactive

Lecture 380 Classification Models Continued, RMark Down and Excel

Lecture 381 Source Code - RMarkDown And Excel - Mammoth Interactive

Lecture 382 Datasets - Mammoth Interactive

Section 50: Learn to Code with Java

Lecture 383 Introduction and setting up Android Studio

Lecture 384 Introduction - Encryption Source Code

Lecture 385 Setting up Continued

Lecture 386 Java Programming Fundamentals

Lecture 387 Source Code - Java Programming Fundamentals

Lecture 388 Additional Java fundamentals

Lecture 389 Source Code - Additional fundamentals

Lecture 390 Classes

Lecture 391 Source Code - Classes

Lecture 392 Please rate this course

Lecture 393 Bonus Lecture - Mammoth Interactive Deals

Take this course if you want to be a game developer with unique skills,Take this course if you want to make games with smart automated features,Anyone who wants to learn Unity® or Blender.,Anyone who wants to learn game development.,This course assumes you know a little about Unity® and Blender.

Homepage
Code:
https://anonymz.com/?https://www.udemy.com/course/learning-python-in-unity-create-awesome-games-and-apps/

[Image: 54designingthecrawlerxjico.jpg]

Code:
https://k2s.cc/file/de6a347cf442a/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part01.rar
https://k2s.cc/file/e493be463b01c/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part02.rar
https://k2s.cc/file/8aa04d1b8fbe4/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part03.rar
https://k2s.cc/file/d79d0b15bff13/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part04.rar
https://k2s.cc/file/5f20c02692c97/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part05.rar
https://k2s.cc/file/61f5a189fd824/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part06.rar
https://k2s.cc/file/bb7753ac08705/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part07.rar
https://k2s.cc/file/6326e3e3e459c/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part08.rar
https://k2s.cc/file/22c6647f06810/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part09.rar
https://k2s.cc/file/f7b49e3bff5c8/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part10.rar

Code:
https://rapidgator.net/file/447843348c19f03b570f95f16e68783e/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part01.rar.html
https://rapidgator.net/file/6266a3e7cde1280e01ea9d3b04baf133/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part02.rar.html
https://rapidgator.net/file/fa0fa19b79a9b5deab70e08c58195cbb/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part03.rar.html
https://rapidgator.net/file/9a4e4ea29a4babe82a71dc1b420effa9/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part04.rar.html
https://rapidgator.net/file/76e5f29114a9cf723f1098355573f322/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part05.rar.html
https://rapidgator.net/file/abafc8021b6bc5df0d3d6769b88b7712/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part07.rar.html
https://rapidgator.net/file/e50033ac8a3f73f4ec89baee11a02f38/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part08.rar.html
https://rapidgator.net/file/999134cdfb5eb4b6e0facc86438972a0/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part09.rar.html
https://rapidgator.net/file/b4d77ac1225e22408a0edff726799215/Learning_Python_in_Unity_Create_Awesome_Games_and_Apps.part10.rar.html
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Business English Complete: English For Professionals
Published 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.57 GB | Duration: 13h 9m

Boost your Business English fluency and develop effective English communication skills for all professional environments


What you'll learn
Learn everyday, essential Business English language, vocabulary and expressions
Develop your confidence to speak to work colleagues and communicate clearly
Improve English communication in a range of business settings and environments
Understand strategies and English skills to ACE your next English job interview
Learn natural, native expressions for a range of Business English situations
Boost listening skills with recorded dialogues in Business English conversations

Requirements
A hardworking attitude and enthusiasm to improve your Business English skills
A notepad or similar is highly recommended

Description
English is the global language of business and commerce.Over 1.5 billion people use English around the world, many of them in a business environment.As our workplaces become more globally connected, Business English becomes an essential skill for all employees. In fact, many companies will only hire staff with a strong level of Business English communication in a professional environment.This really results in one outcome.The higher your level of Business English fluency, the better your employment opportunities and career prospects.But where can I study in one place to improve my English fluency and Business English skills?And where can I learn from trusted, native speaking instructors with real business experience?If you are looking for one COMPLETE Business English course for all professional communication skills.This is the course for you.Business English Complete gives you a full curriculum covering all the Business English skills you need to supercharge your professional communication.Stop feeling embarrassed about speaking to work colleagues. Build your confidence and communicate with clear ideas and native vocabulary. Build fluency to engage with business meetings and presentations.Throughout Business English Complete, you'll learn a range of business language and vocabulary - all the way from beginner to advanced levels of English speaking.You'll be studying with two UK certified and qualified teachers - David and Andrew.Both instructors have years of experience in a range of businesses, both in the UK and internationally. They've also worked in a range of management and leadership positions, too.With Business English Complete, you can.- Master essential skills for everyday Business English fluency.- Develop English speaking skills to improve communication with the people you work with.- Build your English confidence in all professional communication settings.- Understand strategies to ace your English job interview and impress employers.- Know a range of natural language for clear telephone, email and letter communication.- Learn REAL native expressions and vocabulary for business and professional environments.- Improve listening with business dialogues and modelled conversation recordings.But we offer more than just a COMPLETE curriculum.Get access to Q+A instructor feedback with any questions you have during your studies.We can't wait to help you improve your Business English skills.Sign up now and let's supercharge your Business English fluency.
Overview
Section 1: Introduction
Lecture 1 Welcome
Lecture 2 How to use this course
Section 2: Business English Essentials
Lecture 3 Professional introductions + formal business English
Lecture 4 Talking about your work or job
Lecture 5 Business departments and job roles
Lecture 6 Types of employment
Lecture 7 Phrases and strategies for thinking time
Lecture 8 Key phrases for customer service
Lecture 9 Making polite requests
Lecture 10 Disagreeing with ideas
Lecture 11 Agreeing with ideas
Lecture 12 Key verbs for Business English
Section 3: Business English for telephone conversations
Lecture 13 Answering and making calls
Lecture 14 Taking and leaving messages
Lecture 15 Asking for clarification
Lecture 16 Using the phonetic alphabet
Lecture 17 Language for requesting time
Lecture 18 Dealing with difficulties or complaints
Lecture 19 How to end a business call
Lecture 20 Business English Dialogues: Telephone 1
Lecture 21 Telephone dialogue: Script 1
Lecture 22 Business English Dialogues: Telephone 2
Lecture 23 Telephone dialogue: Script 2
Section 4: Meetings and presentations
Lecture 24 Introduction to business presentations and meetings
Lecture 25 Introducing a presentation
Lecture 26 Agendas and goals
Lecture 27 Describing statistics and trends
Lecture 28 Presentation techniques
Lecture 29 Managing group conversations and disagreements
Lecture 30 Advanced presentation language and phrases
Lecture 31 Summarizing and ending meetings
Lecture 32 Business English Dialogues: General Meeting
Lecture 33 Business meeting script
Lecture 34 Business English Dialogues: Sales Presentation
Lecture 35 Sales meeting script
Section 5: Business emails and letters
Lecture 36 Email structure
Lecture 37 How to start an email
Lecture 38 Useful email phrases
Lecture 39 How to end an email
Lecture 40 Email acronyms
Lecture 41 Introducing yourself by email
Lecture 42 Email etiquette and tips
Lecture 43 Business letter structure
Lecture 44 Language for business English letters
Section 6: Job interviews
Lecture 45 5 essentials for amazing job interviews
Lecture 46 Your business English CV + Resume
Lecture 47 Self-introductions and greetings - Job interview
Lecture 48 Talking about your professional skills
Lecture 49 Questions to ask at the interview
Lecture 50 Difficult interview questions and model answers
Lecture 51 Job interview vocabulary + phrasal verbs
Lecture 52 Business English Dialogues: Job Interview 1
Lecture 53 Job interview script 1
Lecture 54 Business English Dialogues: Job Interview 2
Lecture 55 Job interview script 2
Section 7: Core Business English skills
Lecture 56 Office talk and language
Lecture 57 How to sound more polite
Lecture 58 Politely interrupting someone
Lecture 59 Using comparatives and superlatives
Lecture 60 Using 'If' in Business English
Lecture 61 Persuading someone to do something
Lecture 62 Arranging meetings
Lecture 63 Language for online meetings
Lecture 64 How to negotiate effectively
Section 8: Business English vocabulary, phrasal verbs and idioms
Lecture 65 Business English vocabulary 1
Lecture 66 Business English vocabulary 2
Lecture 67 Business English vocabulary 3
Lecture 68 Business English vocabulary 4
Lecture 69 Business English vocabulary 5
Lecture 70 Business English vocabulary 6
Lecture 71 Business English vocabulary PDF
Lecture 72 Business English phrasal verbs 1
Lecture 73 Business English phrasal verbs 2
Lecture 74 Business English phrasal verbs 3
Lecture 75 Business English phrasal verbs 4
Lecture 76 Business English phrasal verbs 5
Lecture 77 Business English phrasal verbs 6
Lecture 78 Phrasal verbs PDF
Lecture 79 Business English Idioms 1
Lecture 80 Business English Idioms 2
Lecture 81 Business English Idioms 3
Lecture 82 Business English Idioms 4
All professionals wishing to improve their Business English fluency

Code:
https://anonymz.com/?https://www.udemy.com/course/business-english-complete/

[Image: businessenglishcomple5zd2t.jpg]

Download from RapidGator
Code:
https://rapidgator.net/file/6474bedea8b62f2438d44dfef2bab7e7/Business_English_Complete_English_for_Professionals.part1.rar
https://rapidgator.net/file/ae542e58f1c1bc2f09f8c4df6cfe0078/Business_English_Complete_English_for_Professionals.part2.rar
https://rapidgator.net/file/79a4b025ab166d3ef0c32472d10c72bf/Business_English_Complete_English_for_Professionals.part3.rar
https://rapidgator.net/file/9702973d702db746f88d56a112cd0408/Business_English_Complete_English_for_Professionals.part4.rar

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Code:
https://ddownload.com/36gc3trasw8z/Business_English_Complete_English_for_Professionals.part1.rar
https://ddownload.com/kjmcghdxjqm0/Business_English_Complete_English_for_Professionals.part2.rar
https://ddownload.com/8rhy3fdlv20w/Business_English_Complete_English_for_Professionals.part3.rar
https://ddownload.com/qj36f9h90pb0/Business_English_Complete_English_for_Professionals.part4.rar
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Figma: Systematic Designs with an Amazon UX Designer
Published 08/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 54 lectures (9h 8m) | Size: 7 GB


[center]
Learn technical aspects of Figma, such as the basic & advanced skills of creating wireframes and prototyping

[/center]


What you'll learn
How to begin working as a UX Designer using Figma.
How to use Figma for Essential UX Design & UI Design
Able to use Figma for all sorts of Design Work & Projects
Show how to hand off, collaborate and work with other designers, engineers and partners on your Figma Files
How to create simple wireframes
Requirements
You'll need a copy of Figma.
No previous UX Design/UI Design experience is needed
No previous Figma skills are needed
No previous design skills or experience required
Description
Instructor Credentials
My name is Leon, and I'll be your instructor for the Figma course. I've worked in the industry for almost 5 years now, and I'm currently working as a product design lead at Godaddy.
My first role in the design industry was at an agency located in China where I worked on projects for big tech clients such as Amazon, Mercedes Benz, and BMW. Having accessed all sorts of design tools such as photoshop and illustrator for more than 10 years, I was able to create unique projects and designs which in turn helped me gain an admission to University of Washington's competitive design program. Since then, I've continued my design career as a UX designer at Amazon, Expedia, VR startups, and most recently as a product design lead at Godaddy. One of my favorite works I've done so far using Figma is my project at Expedia. For this project, I took full ownership of the entire design process, from design research, design sketching, user flows, happy path flows, lo-fi, wireframes, high-fi, prototypes for usability studies and to so much more. While taking this course, I'll share with you all the tips and techniques I've gained throughout my entire work experience, and meaningful insights that might help you complete actual designs at your workplace in the future.
As a UX designer, I've had the chance to work on projects for many big companies such as NIO, Google, Amazon, and Expedia. Other than that, I'm also very familiar with designing in the tech start-up space such as an indie VR studio called Iskeai entertainment, where I worked as a lead designer for over 3 years.
Teaching Experience
As a founder member of the organization UXGO, I've never stopped writing articles about design on medium, making presentations, being a guest lecturer at different design colleges, and coaching aspiring future designers. Just last year alone, as one of the lead coaches on UXGO, I helped over 30 students from all sorts of backgrounds ranging from stay-at-home moms, and Bootcamp grads, to top design college students and master candidates secure their first job offers at many different FAANG companies.
Aside from guest lecturing and hosting workshops at design colleges such as Emily Carr, SCAD, SVA, UW, and RISD to name a few, I've had a few years of in-depth customized 1:1 coaching experience and successfully helped some students get jobs in big companies.
So I encourage you to take this Figma course and connect with me. I want this course to be the solid first step for you to gain valuable UX/UI industry knowledge and experience. I'll make sure to help you improve your UX/UI design skills and better understand how experienced designers use Figma on their day-to-day tasks and projects.
Course Description
<Figma: The Collaborative UX/UI Tool> is for anyone interested in becoming a UX/UI designer, including complete beginners and students who are interested in learning more of the industry-driven skills of Figma. What I'm going to cover in this course will not only be limited to the technical aspects of Figma, such as the basic & advanced skills of creating wireframes, prototyping, and making use of collaborative tools. Rather, I would like to go beyond that stage and make you feel inspired, and help you discover your further career path in UX/UI. Finding success in your design career especially when you are at the starting stage is extremely difficult. However, it's now my job to make you feel proud of your design, be bold about trying some new things, embrace your uniqueness, and make you work hard to get every opportunity that you might face in your future.
To Students
Once you finish this course, you will be able to use Figma for all sorts of design work, projects, and any internship or design role that requires technical Figma knowledge. Since figma at its core is a collaboration-driven tool, I will especially show you how to hand off, collaborate, and work with other designers, engineers, and partners on your Figma files- which will greatly affect the overall quality of your design work. We will also talk about how you can leverage what we learned in these respective disciplines, but the main focus of this course will always be on helping you become a UX/UI or product designer in tech. This course is structured and designed to accommodate and help individuals with no experience, and allow those individuals to excel and flourish. All I require from you is commitment and passion, those two go a long way in learning.
Who this course is for
Anyone who wants to start using Figma in their career & get paid for their user experience design skills
This course is for beginners, newbies & amateurs in the field of UX design
For anyone that needs to add 'UX Design' to their portfolio
Anyone who wants to learn the essentials of UI & UX Design

Code:
https://anonymz.com/?https://www.udemy.com/course/figma-beginner-dive/

[Image: figmasystematicdesignotdgs.jpg]

Download from RapidGator
Code:
https://rapidgator.net/file/f95aba937f8799d6c22cec0c50f6475d/Figma_Systematic_Designs_with_an_Amazon_UX_Designer.part1.rar
https://rapidgator.net/file/2d1db060600dea427c380fc5b1439459/Figma_Systematic_Designs_with_an_Amazon_UX_Designer.part2.rar
https://rapidgator.net/file/18a44a8b594c037c6af61f02975bd624/Figma_Systematic_Designs_with_an_Amazon_UX_Designer.part3.rar
https://rapidgator.net/file/cb17b2aa7b980a72777bfb102b95e22b/Figma_Systematic_Designs_with_an_Amazon_UX_Designer.part4.rar

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Code:
https://ddownload.com/kcixfzycgs4i/Figma_Systematic_Designs_with_an_Amazon_UX_Designer.part1.rar
https://ddownload.com/sz8sehdamrgu/Figma_Systematic_Designs_with_an_Amazon_UX_Designer.part2.rar
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How To Draw With Photorealism - Basics & Practice
Last updated 11/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.39 GB | Duration: 5h 42m

Easy Drawing & Shading Techniques for the Beginning Artist


What you'll learn
Easy drawing and shading techniques
How to make the drawings look like photographs
To create lifelike textures
To draw from complete scratch

Requirements
High quality paper
Graphite Pencils
Blending stump, Q-tips
A divider tool (optional)
Patience and perseverance

Description
In this course, you will learn to draw realistic cherries, a cat's eye marble, water droplets, a rose, a coconut, and a cat from complete scratch. I will walk you through the process that I use to draw lifelike drawings with graphite pencils. I will show you my drawing and shading techniques, and share a lot of tips and tricks with you. You will learn how to sketch, how to shade, how to blend pencils and how to create photorealistic textures.By following my instructions, you will be able to practice and to learn how to draw objects and more. You can also download printable pencil sketches (same that I use in these videos), so you can draw on. This way, you will be able to compare your results to mine. I have also attached some coloring pages that I've created and the Graphite Tone Value Viewer that you can use when drawing from reference photos.I am convinced that everyone is able to draw. Only patience, right guidance, and inspiration are needed.So, join me, get inspired, and start learning!Jasmina
Overview
Section 1: Shading Techniques - Basics
Lecture 1 Introduction and Tools
Lecture 2 What is a Smooth Gradient?
Lecture 3 Creating the Gradient Transition - the First Method (Cylinder)
Lecture 4 Creating the Gradient Transition - the Second Method (Flower)
Lecture 5 Creating the Gradient Transition - the Third Method (Sphere)
Lecture 6 The Circulism Method
Section 2: Practice - Drawing Tutorials
Lecture 7 Tools
Lecture 8 How to Draw Coconut
Lecture 9 How to Draw a Rose - Part 1
Lecture 10 How to Draw a Rose - Part 2
Lecture 11 How to Draw Water Droplets on a Leaf
Lecture 12 How to Draw a Cat's Eye Marble
Lecture 13 How to Draw Realistic Cherries
Lecture 14 How to Draw a Cat
This course is suitable for anyone who wants to learn to draw

Code:
https://anonymz.com/?https://www.udemy.com/course/how-to-draw-with-photorealism/

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Fundamentals of Life Coaching
Published 08/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 49 lectures (4h 56m) | Size: 6.45 GB


[center]
Learn powerful life coaching and communication skills to empower others to improve their lives and achieve their vision

[/center]


What you'll learn
Learn skills to strengthen others and help them clarify and accomplish their life's vision
Empower people to overcome negative thoughts that keep them stuck and unfulfilled
Use a roadmap for guiding a coaching conversation to a successful conclusion
Learn how to market and grow your business.
Gain a level of proficiency in using the coaching conversation and skills though practice exercises
Learn and practice a set of advanced relationship skills
Know how to design a powerful coaching relationship
Requirements
A desire to learn coaching and/or interpersonal influencing skills
Description
Hi and welcome!
I often hear people say that want to make a meaningful contribution. They want to make a difference to others. And that is what draws them to the field of life coaching and why life coaching is so exciting.
The purpose of this course is to teach you the fundamentals of life coaching so you can empower others to improve their lives and achieve a higher vision as well as live a more balanced and fulfilling life.
The course is for those of you on the journey to become a coach and/or expand your coaching skills. But it is also for anyone in a role to influence the development of others whether it be a leader/manager, teacher, parent, priest/pastor and so on.
Practical, Powerful Tools
As a psychologist and coach with years of professional experience, I provide you with powerful tools to help people improve, even transform their lives. Here are a few of the tools you'll learn in the course
1. The coaching conversation. The conversation consists of six steps which provide you an overall structure and process to guide the coaching process. The steps help you know exactly where you are in your coaching conversations and what you need to say next to help your client go from where they are today to where they want to be.
2. The coaching model. This is a set of advanced competencies that bring more depth and richness to the conversation. It consists of a number of communication skills, organized around three primary themes, to deepen the process and take your conversations to a new level.
3. The empowerment model. The model presents a cause-effect relationship between a circumstance and your thoughts, feelings, behavior and results. A circumstance is a given. But how you think about the circumstance will either empower or disempower you. You'll use this model to help your clients challenge and change their limiting and self-defeating beliefs; to help them create a mindset that will transform the way they live.
Beyond Theory
This program is not theoretical. In fact, I walk you through a number of case studies of actual coaching sessions. You'll see how to use the coaching conversation, coaching model, and empowerment model to transform lives and help your clients (students, employees, children) achieve their aspirations and live from their best selves.
In addition, I give you lots of resources in the form of handouts and application exercises so you can study the concepts and improve your skills.
Take-Aways from the Program
Acquire skills to help people clarify their goals and accomplish their life's vision.
Empower people to overcome negative thoughts and habits that keep them stuck and unfulfilled.
Learn a road-map for moving your clients from where they are to where they want to be.
Gain proficiency in using a set of advanced competencies to bring more depth and richness to your conversations.
Know how to listen, ask powerful questions and elicit action.
Commit to develop the characteristics of "masterful coaches."
Know how to conduct an initial interview to design a powerful coaching relationship.
Learn the three distinct tasks of marketing and how to get clients and grow your business.
Understand the basics of setting up a business and coaching practice.
Why am I Qualified?
I have a Ph.D. in psychology (University of Minnesota) and have practiced as a licensed psychologist and coach as well as teacher for decades, helping thousands of people improve their lives. I've also certified (in live workshops) around 1200 consultants and coaches from around the world to use programs I've created.
I view my growth as a professional as a life-long journey. I'm always taking opportunities to learn, by books, online programs and live workshops. So much of what I know I learned after I got my professional degree and license, from more training in the practice of psychology, human development, and the field of coaching.
And that is how I think about you. I am giving you some powerful models and skills to help you in your journey of becoming a coach or improving your coaching or influencing skills. You'll incorporate what you learn into your skill set, and keep on learning.
Coaching Makes a Difference
Lots of research shows that coaching makes a difference. A study by the International Coaching Federation in 2019, found that 99% of interviewees who worked with a coach found it rewarding and 96% said they would do it again. Furthermore, you don't have to be a certified coach to make a difference. By going through this course, you're learning skills in adult development, communication, and leadership that will expand your ability to influence people for good, no matter what your role.
Certification
Beyond the Udemy certificate of completion, I'm offering you a certification at the end of this course. This, like other courses in life coaching is not professional credentialing but rather evidence that you have completed this training in life coaching. You'll receive a certificate from The Human Development Institute (a company I co-founded along with my father years ago).
And I do have a few expectations for you to receive your certificate. You must complete the entire course. You must show me that you have completed all of the exercises of the course by sending them to me by email. And you must submit a short essay explaining how you have or are using what you have learned in your coaching or life.
So thanks for taking time to read my landing page. It would be a real honor for me to accompany you in your journey of growth.
Who this course is for
Anyone who wants to be a coach or learn the skills of coaching
Advanced coaches who want to expand their skills
Anyone in an influencing role
Leaders, managers, and supervisors
Teachers
Ecclesiastical leaders-Priests, pastors, etc.
Parents
People who want to improve their ability to build powerful relationships

Code:
https://anonymz.com/?https://www.udemy.com/course/fundamentals-of-life-coaching/

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Modeling A Sci Fi Dreadnought Character With 3Ds Max
Last updated 2/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.46 GB | Duration: 7h 1m

Learn to Model a weaponized Dreadnought Mech for Games or Animation


What you'll learn
Students will learn to create and understand custom shortcuts and the advantages to utilizing them
Students will learn to explore a variety of techniques to create a moderately polygon-heavy mesh
Students will be able to use shortcuts to make a more efficient workflow.

Requirements
Students need to be familiar with 3ds Max so that they can understand the parameters of custom shortcuts and modeling

Description
Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn't spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you'll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding methodologies helps you to understand when best to use shortcuts and how to use them efficiently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and this course is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edge loops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh.More about the Instructor:Having 25 years of experience in the video game development/entertainment arenas, Stephen G. Wells is well versed in a variety of programs and production pipelines and strives to work as cleanly and efficiently as possible. Having done pretty much everything, he enjoys getting to share his knowledge and experience in the hopes that he can help students gain a better understanding and appreciation of what 3D computer art (in all its varying forms) has to offer.
Overview
Section 1: Interface and 3ds Max Basics
Lecture 1 Download Source files here!
Lecture 2 Introduction
Lecture 3 Interface and Custom UI
Lecture 4 Shortcuts and Begin Modeling
Lecture 5 Creating the Grill
Lecture 6 Booleans and Neck Work
Lecture 7 Creating the Skull
Section 2: Booleans, Splines, Shells, and Details
Lecture 8 Introduction
Lecture 9 The Upper Body and Arm Socket
Lecture 10 Instancing the Upper Arm
Lecture 11 Boolean the Forward Exhaust Ports
Lecture 12 Using Splines to Create the Shoulders
Lecture 13 Shelling and Adding Screws and Spikes
Section 3: Expanding on the Modeled Details
Lecture 14 Introduction
Lecture 15 Creating the Hip Joint
Lecture 16 Creating Legs Bones and Booleans
Lecture 17 Fixing the Upper Leg
Lecture 18 Finishing the Shin
Lecture 19 Toes with Splines
Lecture 20 Finishing Toes and the Foot
Section 4: Refining the Legs, Arms, Back, and Shoulders
Lecture 21 Introduction
Lecture 22 Doubling the Leg to be the Arm
Lecture 23 Building the Inner Supports
Lecture 24 Finishing the Supports for the Spine
Lecture 25 Creating the Backpack and Ammo Drum
Lecture 26 Adjusting the Shoulders to Hinge the Backpack
Section 5: Refining the Weapons and Setting Asset Normals
Lecture 27 Introduction
Lecture 28 Creating the Exhausts with Insetting
Lecture 29 Starting the Gun with Edge Extrusion
Lecture 30 Finishing the Gun and Scaling the Bullet
Lecture 31 Creating the Ammo Band and Refining Elements
Lecture 32 Bullets Following a Path and Spline Hoses
Lecture 33 Face Weighted Normals
Lecture 34 Bonus Lecture: Further Learning with 3dmotive
Intermediate students who want to use a variety of methodologies to create a mechanical monstrosity

Code:
https://anonymz.com/?https://www.udemy.com/course/3dmotive-modeling-a-sci-fi-dreadnought-character-with-3ds-max/

[Image: modelingascifidreadnopeiw1.jpg]

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Shading And Drawing Techniques
Last updated 4/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 14.11 GB | Duration: 10h 54m

Easy Drawing Tutorials


What you'll learn
How to shade with realism
How to draw everyday objects
How to blend pencils for professional results
How to draw from scratch

Requirements
Graphite pencils
High-quality paper
Tools for blending (blending stumps, Q-tips, tissues)
Graphite powder
Erasers (a plactic one, a kneaded one, an electric (battery-operated) one)

Description
Dear Student!In this class, you will learn to draw and shade everyday objects from scratch. I will guide you from sketching to finishing touches in these highly detailed, step-by-step, narrated tutorials. I will share a lot of tips and tricks with you that will become part of your drawing practice so that you can apply them to your future drawings. You will learn how to sketch, how to shade, how to blend pencils, and how to create photorealistic textures.You will learn the basics of drawing the eyes ideal proportions without using a model or reference photos. You will learn to draw a landscape, still life objects, and many more. Using the techniques and exercises from this course, you'll be able to give your drawings a very realistic appearance, to see your subjects as basic shapes, how to place your subject on your paper with simple angles, and how to shade to make your drawing look less flat. I'll share measuring tricks that will help you draw accurately and I'll demonstrate my unique approach to applying the techniques in each example.Enroll in the class and let's draw!Can't wait to see what you'll create by following tutorials in this course!Jasmina
Overview
Section 1: Drawing Tutorials
Lecture 1 Art Materials
Lecture 2 How to Draw Black Hair
Lecture 3 How to Draw Brown Hair
Lecture 4 A Butterfly - Part 1
Lecture 5 A Butterfly - Part 2
Lecture 6 Droplets - Part 1
Lecture 7 Droplets - Part 2
Lecture 8 A Glass Cup
Lecture 9 A Football Ball
Lecture 10 A Rubik's Cube - Part 1
Lecture 11 A Rubik's Cube - Part 2
Lecture 12 Knitted Fabric Texture
Lecture 13 An Umbrella
Lecture 14 A Teaspoon
Lecture 15 An Apple - Part 1
Lecture 16 An Apple - Part 2
Lecture 17 How to Draw Landscape: A Palm Tree on the Beach - Part 1
Lecture 18 How to Draw Landscape: A Palm Tree on the Beach - Part 2
Lecture 19 How to Draw a Human Ear
Section 2: How to Draw Realistic Eyes
Lecture 20 Sketching
Lecture 21 Drawing the Pupil and the Iris
Lecture 22 Shading the Whites of the Eyes
Lecture 23 Outlining the Upper Eyelid
Lecture 24 Shading the Skin Above the Eyes - Part 1
Lecture 25 Shading the Skin Above the Eyes - Part 2
Lecture 26 Drawing the Eyelashes
Lecture 27 Shading the Skin Under the Eyes - Part 1
Lecture 28 Shading the Skin Under the Eyes - Part 2
Lecture 29 Drawing the Lower Eyelashes
Lecture 30 Drawing the Eyebrows
Lecture 31 Finishing Touches
These tutorials are suitable for anyone - beginners to advanced

Code:
https://anonymz.com/?https://www.udemy.com/course/drawing-techniques/

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Sculpting Stilized Characters For Videogames | Zbrush 2020
Last updated 11/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.03 GB | Duration: 7h 40m

Learn Character Sculpting and Creation for Games


What you'll learn
Character Art
Character Sculpting
Zbrush Sculpting
Sculpting & Zbrush Fundamentals

Requirements
Mac or PC capable of running any version of Zbrush
Willigness to work hard and study the concept seen in class

Description
Learning Zbrush and Character Sculpting can be very time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.In this course, we will create a character suited for mobile and desktop games from scratch. We will start from scratch, with a sphere and a blank canvas. I will cover all the basics to help you grow as a 3D Character Artist.You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D Sculpting in Zbrush 2020.I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.Please, take this course now.
Overview
Section 1: Introducción
Lecture 1 Course Landing Video
Lecture 2 Welcome to the course!
Lecture 3 Brief Overview Of The Class
Lecture 4 Custom Interface Shortcuts & Basic Tools
Lecture 5 Blocking The Head
Lecture 6 Blocking Props & Body
Lecture 7 Blocking Polish
Lecture 8 Blocking Hands & Pose
Lecture 9 Finishing The Blocking
Section 2: 2
Lecture 10 Sculpting The Face
Lecture 11 Sculpting The Hands
Lecture 12 Face Polish & Fingernails
Lecture 13 Fingernails Polish
Section 3: 3
Lecture 14 Robes, Scarf & Folds
Lecture 15 Robes Polish
Lecture 16 Scarf & Robes Polish
Lecture 17 Head Bandana
Section 4: 4
Lecture 18 Staff
Lecture 19 Necklace And Horns
Lecture 20 Horn & Feathers
Lecture 21 Feathers & Leaves
Lecture 22 Feathers
Lecture 23 Feathers & Patterns
Lecture 24 Patterns Finish
Section 5: 5
Lecture 25 Decimation & Export
Lecture 26 Congratulations!
Students that have already some 3D knowledge and want to become a Character Artist,Intermediate Artists that want to keep honing their skills,Aspiring artists that are looking for that next step in their learning

Code:
https://anonymz.com/?https://www.udemy.com/course/sculpting-stilized-characters-for-videogames-using-zbrush/

[Image: sculptingstilizedcharixeyv.jpg]

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Sculpt 3D Printable Rogues With Zbrush And Autodesk Maya
Last updated 6/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 14.54 GB | Duration: 18h 33m

Create a Whole Thieves Guild of Unique Rogue Models


What you'll learn
Learn how to digitally sculpt in the industry leading software: zbrush
Learn how to navigate zbrush
Learn to use many brushes: what each does and when to use them
Learn how to create many various weapons and armors
Learn how to pose your characters
Learn how to optimize your characters for 3d printing
Learn beginning skills of hard surface modeling in the industry leading software: Autodesk Maya
Learn to navigate Autodesk Maya
Learn how to export beautiful renders of your models

Requirements
Must be able to speak the English Language
Must have a computer with internet access
You will need access to Zbrush - free 30 day trial is available for first time users
You will need access to Autodesk Maya - free 30 day trial is available for first time users
A drawing tablet is highly recommended

Description
Created with the absolute first timer in mind, this course will teach you to become proficient in many of Autodesk Maya and Zbrush's more complex features - some of which are unknown to more advanced users. By the end of this course, you will have the knowledge and skills to create professional-quality 3D models fit for 3D printing and sales. This course builds on our previous course: "Sculpting Male Characters in Zbrush", but it is not necessary to have taken that class before this one. This course is completely approachable to a first time beginner using Zbrush and Autodesk Maya. Join our lead 3D Modeler Josh O'hala as he recreates the exact same Rogue models that we sell to customers as well as unique models created just for this course. You will be guided through our professional production pipeline:You will learn how to become comfortable navigating Zbrush.You will learn how to add simple geometry to your project which will be used later. Learn to create many weapons and Armors Learn to create various accessories to bring your Rogues to lifeYou will learn how to use many commonly used brushes as well as specialized brushes to create beautiful and accurate sculpts. The lessons learned will be reinforced as Josh guides you through creating many Rogue models. You will learn how to pose your Rogues to create many variations of models. You will learn how to optimize your models for 3D printing.You will learn the process of making your model 3D printable.and much more! visit us on youtube (runeforge studios) for examples of our models and tutorials.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 What you'll need
Lecture 3 What you'll need - Part 2
Lecture 4 Before We Get Started
Section 2: Creating Sword and Dagger base mesh with Autodesk Maya
Lecture 5 Opening Maya
Lecture 6 Modeling Keybinds
Lecture 7 Importing Reference Images
Lecture 8 Shaping the Sword Blade
Lecture 9 Creating the Sharp Edge
Lecture 10 Smoothing and Sharpening Edges
Lecture 11 Creating Sword Handle
Lecture 12 Turning Sword into Dagger
Section 3: Creating Throwing knife Base Mesh in Maya
Lecture 13 Throwing Knife
Section 4: Creating Large Crossbow Base Mesh in Maya
Lecture 14 Large Crossbow - Part 1
Lecture 15 Large Crossbow - Part 2
Section 5: Creating Hand Crossbow Base Mesh in Maya
Lecture 16 Hand Crossbow - Part 1
Lecture 17 Hand Crossbow - Part 2
Section 6: Getting Started in Zbrush
Lecture 18 Opening Zbrush
Lecture 19 General Navigation
Lecture 20 Dynamesh and Zremesher
Lecture 21 General Use Brushes
Section 7: Enhancing Sword in Zbrush
Lecture 22 Sword - Part 1
Lecture 23 Sword - Part 2
Section 8: Enhancing the Dagger in Zbrush
Lecture 24 Dagger
Section 9: Enhancing the Throwing Knife in Zbrush
Lecture 25 Throwing Knife
Section 10: Enhancing Heavy Crossbow in Zbrush
Lecture 26 Heavy Crossbow - Part 1
Lecture 27 Heavy Crossbow - Part 2
Lecture 28 Heavy Crossbow - Part 3
Lecture 29 Heavy Crossbow - Part 4
Lecture 30 Crossbow Bolt - Part 1
Lecture 31 Crossbow Bolt - Part 2
Section 11: Enhancing Hand Crossbow in Zbrush
Lecture 32 Hand Crossbow - Part 1
Lecture 33 Hand Crossbow - Part 2
Lecture 34 Hand Crossbow - Part 3
Section 12: Sculpting a Bow in Zbrush
Lecture 35 Bow - Part 1
Lecture 36 Bow - Part 2
Lecture 37 Bow - Part 3
Section 13: Creating a Base Mesh Tool
Lecture 38 Bringing in Human Base Mesh
Section 14: Sculpting the Hood
Lecture 39 Hood - Part 1
Lecture 40 Hood - Part 2
Lecture 41 Hood - Part 3
Section 15: Sculpting the Chest Armor
Lecture 42 Chest Armor - Part 1
Lecture 43 Chest Armor - Part 2
Lecture 44 Chest Armor - Part 3
Lecture 45 Chest Armor - Part 4
Section 16: Sculpting Pouch and Coin Purse
Lecture 46 Sculpting the Side Pouch
Lecture 47 Sculpting the Coin Purse
Section 17: Sculpting Shoulderpads
Lecture 48 Shoulderpads
Section 18: Sculpting the Handguards
Lecture 49 Handguards - Part 1
Lecture 50 Handguards - Part 2
Section 19: Sculpting Boots
Lecture 51 Boots - Part 1
Lecture 52 Boots - Part 2
Section 20: Sculpting the Belt
Lecture 53 Belt
Section 21: Sculpting the Leg Guards
Lecture 54 Leg Guards - Part 1
Lecture 55 Leg Guards - Part 2
Section 22: Sculpting the Crotch Flap
Lecture 56 Crotch Flap
Section 23: Prepping Your Assets
Lecture 57 Importing the Weapons
Lecture 58 Combining the Props
Lecture 59 Lowering Poly Count
Section 24: Sculpting Quivers
Lecture 60 Sculpting Arrow Quiver
Lecture 61 Sculpting Bolt Quiver
Section 25: Posing Legs for First Position
Lecture 62 Posing the Legs - Part 1
Lecture 63 Posing the Legs - Part 2
Lecture 64 Touch ups
Section 26: Sculpting the Cloak
Lecture 65 Cloak - Part 1
Lecture 66 Cloak - Part 2
Lecture 67 Cloak - Part 3
Lecture 68 Cloak - Part 4
Section 27: Dagger and Sword Pose
Lecture 69 Dagger and Sword Pose - Part 1
Lecture 70 Dagger and Sword Pose - Part 2
Section 28: Dagger and Hand Crossbow Pose
Lecture 71 Dagger and Hand Crossbow Pose - Part 1
Lecture 72 Dagger and Hand Crossbow Pose - Part 2
Lecture 73 Dagger and Hand Crossbow Pose - Part 3
Section 29: Fat Rogue
Lecture 74 Prepping Fat Rogue - Part 1
Lecture 75 Prepping Fat Rogue - Part 2
Lecture 76 Prepping Fat Rogue - Part 3
Lecture 77 Prepping Fat Rogue - Part 4
Lecture 78 Prepping Fat Rogue - Part 5
Lecture 79 Posing Fat Rogue - Part 1
Lecture 80 Posing Fat Rogue - Part 2
Lecture 81 Posing Fat Rogue - Part 3
Lecture 82 Posing Fat Rogue - Part 4
Section 30: Muscular Rogue
Lecture 83 Prepping Muscular Rogue - Part 1
Lecture 84 Prepping Muscular Rogue - Part 2
Lecture 85 Posing Muscular Rogue - Part 1
Lecture 86 Muscular Pose - Part 2
Lecture 87 Muscular Pose - Part 3
Lecture 88 Muscular Pose - Part 4
Section 31: Dadbod Rogue
Lecture 89 Prepping the Dadbod Rogue
Lecture 90 Prepping the Dadbod Rogue - Part 2
Lecture 91 Posing the Dadbod Rogue - Part 1
Lecture 92 Posing the Dadbod Rogue - Part 2
Section 32: Strongman Rogue
Lecture 93 Prepping the Strongman Rogue
Lecture 94 Posing the Strongman Rogue - Part 1
Lecture 95 Posing the Strongman Rogue - Part 2
Lecture 96 Posing the Strongman Rogue - Part 3
Section 33: Finishing Touches
Lecture 97 Dynameshing and Decimating
Lecture 98 Sizing and Placing on Bases
Section 34: Rendering
Lecture 99 Render Settings
Lecture 100 Rendering a Turntable
Section 35: Preparing for 3D Printing
Lecture 101 Making Ready for 3D Print
Lecture 102 Sizing, Repairing, and Printing
This course is intended for anyone who wants to learn how to create professional quality digital sculptures.,This course is intended for anyone who wants to learn how to create their own models for 3D printing.,This course is intended for anyone who wants to learn how to create their own miniatures for tabletop games.

Code:
https://anonymz.com/?https://www.udemy.com/course/sculpt-3d-printable-rogues-with-zbrush-and-autodesk-maya/

[Image: sculpt3dprintablerogu60dm4.jpg]

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https://rapidgator.net/file/6c941327a5068db4d59efac5bfde4d91/Sculpt_3D_Printable_Rogues_with_Zbrush_and_Autodesk_Maya.part1.rar
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https://ddownload.com/53tlhjk8pzhc/Sculpt_3D_Printable_Rogues_with_Zbrush_and_Autodesk_Maya.part1.rar
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Human Origins, History Of India And All About ***** Religion
Published 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.12 GB | Duration: 3h 59m

Reach and Win Hindus for Christ


What you'll learn
This course offers a comprehensive explanation of human origins, and how we all come into existence. From there, it focuses on India and ***** Religion.
The content is incredible. I have not only done a lot of research but also presented most of the content out of my own personal experience and my memory.
The project, I am sure, would receive a lot of applause and also some hatred because I have not presented the facts as the world typically teaches in colleges.
Everything has been explained from a biblical standpoint. If you don't believe in the Bible, then this content is NOT for you. Theory of Evolution is a BIG LIE.

Requirements
There are no pre-requisites required except that you should be able to read and understand good English.

Description
Do you want to learn about the ***** Religion in great detail? Your purpose could be anything. Whether you are that person who is genuinely interested in learning about other religions of the world or whether you are a believer of Christ, have the heart to reach and win Hindus effectively to Christ. Or whether you want to learn all about Yoga and the ins and outs of the process of salvation according to the ***** religion. Or just if you are curious to know why there are 330 million gods and goddesses in the ***** religion.In this incredible 2-Part video course, I have taught everything from Human Origins and the global flood, to how various ancient religions, cultures, languages, and Nations were formed. From there, I have attempted to make a connection to Ancient India where you will learn all about the History of India, their languages, their ancient wisdom, and their age-old culture. Then, you would move on to part 2 where I have explained everything about the ***** religion. If you are not interested in learning about the first part, you can begin directly from part 2 as well which itself is around 3 hours of teaching. I will also add a bonus section later where I will encourage all of you to find out who are we, why are we here on earth, what is our purpose and where will we go based on what Jesus has taught us, in the Bible. Not just that, I will also explain the true meaning of being free in Christ. Yes, in Christ, there is freedom, an incredible amount of freedom. I will also add a Q & A video. Please check back in a month's time.
Overview
Section 1: Human Origins and the Global Flood
Lecture 1 Introduction
Lecture 2 The Original Sin and the Curse of God
Lecture 3 Noah and the Ark
Lecture 4 The Effects of the Global Flood
Lecture 5 The Failure of the Scientists
Lecture 6 The Global Flood Legends of the World
Section 2: New Civilizations of Earth after the Flood
Lecture 7 The First Rebellion after the Flood
Lecture 8 The Second Judgement of God
Lecture 9 The Evil New World Order
Lecture 10 Earliest Civilizations of the New Earth
Lecture 11 Introduction to Aryan Civilization
Lecture 12 Roots of all Languages of Current Day
Lecture 13 Language was Invented by God
Lecture 14 The Advent of the New Tower of Babel
Lecture 15 All Man-made Religions are False
Lecture 16 5 Categories of All Man-made Religions
Section 3: History of Ancient India
Lecture 17 Are Indians/ Hindus related to Noah?
Lecture 18 Lineage of the Aryans, the First Indians
Lecture 19 The Aryans and the Ophirs
Lecture 20 History of Sanskrit, the Aryan Language
Lecture 21 All about the Current Indian Languages
Lecture 22 Introduction to Indus Valley Civilization
Lecture 23 History of Names of India and Hindustan
Lecture 24 The Lineage of the '.s
Lecture 25 India is also Bharata and Jambudwipa
Lecture 26 Sanatana Dharma, The ***** Religion
Section 4: The Core Belief of the ***** Religion
Lecture 27 Introduction and a Disclaimer
Lecture 28 The Philosophy of the Advaita Vedanta
Lecture 29 Why are all Hindus Agnostic?
Lecture 30 What did GOD say about the Hindus?
Lecture 31 What did GOD say about the Atheists?
Lecture 32 The Sin of Idol Worship or Idolatry
Section 5: Monistic Pantheism of the ***** Religion
Lecture 33 Introduction
Lecture 34 Why are Hindus committing Idolatry?
Lecture 35 Unpardonable but yet a Redeemable Sin
Lecture 36 The Basic Philosophy of ***** Religion
Lecture 37 The Spread of Misinformation on Vedas
Section 6: The ***** colleges of Thought
Lecture 38 A Recap of the Basic ***** Philosophy
Lecture 39 Beliefs of Vaishnavites and the Shaivites
Lecture 40 Beliefs of the Vaishnavites are Saner
Lecture 41 The Truth on 330M Gods and Goddesses
Section 7: Ten Incarnations and Theory of Evolution
Lecture 42 Introduction to the 10 Avatars of Vishnu
Lecture 43 1. The Fish or Matsya Avatar
Lecture 44 2. The Tortoise or Kurma Avatar
Lecture 45 3. The Boar or Varaha Avatar
Lecture 46 4. The Man-Lion or Narasimha Avatar
Lecture 47 5. The Dwarf or Vamana Avatar
Lecture 48 6. Rama of the Axe or Parasurama Avatar
Lecture 49 7. The Rama Avatar
Lecture 50 8. The Krishna Avatar
Lecture 51 9. The Enlightened or the Buddha Avatar
Lecture 52 10. The Kalki Avatar
Lecture 53 Why do Hindus believe in Evolution?
Section 8: Cults of ISKCON & Christ Consciouness
Lecture 54 What is a Cult?
Lecture 55 Why is ISKCON a Cult?
Lecture 56 Self-Help Doctrine of Bhagavad-Gita
Lecture 57 History & Beliefs of Hare Krishna Cult
Lecture 58 The Cult of Christ Consciousness
Lecture 59 Absolute Truth for all Mankind
Section 9: The ***** Concept of Salvation and Karma
Lecture 60 Introduction to the ***** Salvation
Lecture 61 The Addiction of the Hindus
Lecture 62 The ***** Process of Salvation
Lecture 63 The Philosophy of Karma Explained
Lecture 64 The Applications of Karma Philosophy
Lecture 65 The Hindus are Consciously Hopeless
Lecture 66 The Hindus NEED Jesus Christ
Section 10: Yoga and the Types of Yoga
Lecture 67 Introduction to Yoga
Lecture 68 Evil of Yoga and Eastern Meditation
Lecture 69 A Recap of the ***** Sanatana Dharma
Lecture 70 The Big Fat Lie of Sanatana Dharma
Lecture 71 The True meaning of Yoga and its Types
Lecture 72 What is Raja Yoga or Kriya Yoga?
Lecture 73 Karma Yoga and Nishkaama Karma
Lecture 74 The Common Practice of Bhakti Yoga
Lecture 75 The True Goal of a ***** Prayer
Lecture 76 Jnana Yoga and Summary of all 4 Yogas
Section 11: Caste System in ***** Society
Lecture 77 What does the Vedas really teach?
Lecture 78 The Prajapati and the Caste System
Lecture 79 What made the Hindus invent Castes?
Lecture 80 Why do Hindus not believe in the Bible?
Lecture 81 Weakness of Hindus regarding Caste
Lecture 82 Positives of the ***** Vedic Science
Section 12: Differences - Hinduism & Bible
Lecture 83 1. Hindus focus on Realization of Self
Lecture 84 2. No Conflict with Anything in this World
Lecture 85 Christians have Conflict with Everything
Lecture 86 3. The Home of Hindus is World itself
Lecture 87 4. Absence of a Common Doctrine
Section 13: How to Reach and Win Hindus?
Lecture 88 God is One and the Path is also One
Lecture 89 First: Understand the mindset of Hindus
Lecture 90 Avoid Radicalized Hindus of Hindutwa
Lecture 91 Second: Just Love the Hindus as they are
Lecture 92 Third: Create an intentional Conflict
Lecture 93 Fourth: Build Longterm Relationships
Lecture 94 Summary: Love Love and Only Love
This course is for literally anyone - from a college student to a 90 year old man. It is based on the religion of Christianity, although I don't consider myself belonging to Christianity. I belong to Christ.

Code:
https://anonymz.com/?https://www.udemy.com/course/hindureligion/

[Image: humanoriginshistoryof4ifjx.jpg]

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Code:
https://rapidgator.net/file/7aaf146e79914cb08cec9cdf46b5e899/Human_Origins_History_of_India_and_All_about_Hindu_Religion.part1.rar
https://rapidgator.net/file/481ef6beb36c267c229cc9f8656d3061/Human_Origins_History_of_India_and_All_about_Hindu_Religion.part2.rar
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Procreate : From Basics to Character Illustration
Published 08/2022
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
Language: English | Size: 6.38 GB | Duration: 47 lectures • 7h 42m



What you'll learn
Cover all the fundamentals of character design and the entire process of character illustration
Basic steps that will help you simplify the drawing process.
Deep Understanding of Procreate
Finding deals, exchanging drafts, and balancing your own style with the brand's.

Requirements
Need to have Procreate installed

Description
Instructor Credentials
Hello, I'm Arthur Lin, I am a freelance illustrator that has worked in the kids' book industry for over 8 years. I have illustrated books from multiple known US publishers including Harper Collins, Capstone Publishing, Houghton Mifflin, and National Geographic Learning. I have my own art studio and I have also worked with independent game and animation studios for character illustration work.
As an illustrator, I have worked with companies to create storyboard content, character assets, and apparel. I first started my career as an agency artist at Shannon Associate. Starting my career at an agency pushed me to constantly update my portfolio, as new clients are looking for newer work.
Teaching Experience
On top of doing freelance work, I taught Perspective, Figure Drawing, and Illustration as the Academic Tutor at the Academy of Art San Francisco for 5 years. I have worked with a variety of students that range in different areas.
Drawing the human figure can be hugely challenging - it is best to break things down to very simple shapes and understand how to manipulate them to your advantage. In my course, I go over the very basic steps that will help you simplify the drawing process.
Why Procreate?
I have found that using Procreate on a daily basis really feels natural compared to other interfaces. I have found the 1:1 nature of the screen and the pen to be very seamless and closest to the experience of drawing on a piece of paper. Another thing that I find really useful is that I can rotate the iPad around and all of my brush strokes are translated so effortlessly. Taking advantage of the Procreate UI will discipline the student to use the software on a daily basis and make digital drawing more accessible.
I would definitely recommend Procreate to someone starting off in the world of digital art as many clients are looking for quick ideas. Sometimes you may come into meetings, and the client will ask you for a quick sketch to get an idea of the general concept. The video recording function, and sharing of your sketches is fast and seamless for users to share on social media.
Course Description
This course will cover all the fundamentals of character design and the entire process of character illustration. I will go over the tools and shortcuts in Procreate such as gestures, interface shortcuts, and brush tools that I use daily.
My course is built around my own character so you can learn the process of character illustration and conceptualization through a real-life example. You'll be able to see how I start with basic outlines and add additional details until she becomes a full-fledged character at the end of the course.
By the end of the course, you'll be able to familiarize yourself with all the basic functions of Procreate, and all the skills you need to create a character design portfolio.
To Students
The tool functions that I go over in my course are not necessarily 'shortcuts' to become a better artist. I would recommend that most beginners start off with a very basic set of brushes and color swatches and slowly build their skills from there. If you are new to Procreate, treat it more like a sketchbook rather than a program. That way, you will have more fun!
Who this course is for
Illustrators learning to sketch and draw

Code:
https://anonymz.com/?https://www.udemy.com/course/procreate-beginner-dive/

[Image: procreatefrombasicstolniuw.jpg]

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Code:
https://rapidgator.net/file/b357cff90f67187b68483c678864263e/Procreate__From_Basics_to_Character_Illustration.part1.rar
https://rapidgator.net/file/0295c2cc89e7749da706168887e7e0a9/Procreate__From_Basics_to_Character_Illustration.part2.rar
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Illustrator: Get Ahead with a Graphics Expert
Published 08/2022
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
Language: English | Size: 7.01 GB | Duration: 69 lectures • 10h 13m



What you'll learn
All the basics, shortcuts, and advanced tips and tricks, such as clipping masks and pathfinder tools.
Create logos, social media banners, namecards, icons, or designs for clothing and other merchandise.
Design quickly, efficiently, and precisely
Boost your confidence and strengthen your design skills.
Practical graphic design skills to create eye-catching and impactful final outcomes that satisfy the needs of the client, the customer, and the brand

Requirements
Any version of Adobe Illustrator, preferably the CC (Creative Cloud) version.
No prior knowledge or experience with Illustrator is required

Description
Instructor Credentials
My name is Terri Johnson, and I'll be your instructor for the Adobe Illustrator courses. For more than a decade, I have been working with Illustrator on a weekly basis for over 20 years.
As the founder and CEO of an educational publishing company, my team and I used Illustrator and InDesign to create graphics for branding and marketing purposes. In 2020, I sold my business and became a Brand Strategist and Identity Designer. I help other business owners refine and strengthen their brands through strategy and design. I began my design career in 1993 in the magazine industry. In 2001, I started my own publishing company. As a company, we published 75 titles and 2 monthly magazines. I have been working with InDesign and Illustrator ever since. Over the next two decades, I grew my business to employ up to 10 employees and generated over half a million in annual revenue. Also, during those years, I personally authored 11 books and designed over 500 maps and illustrations in InDesign and Illustrator.
Teaching Experience
I've been teaching Illustrator and InDesign in various settings since I launched my first business in 2001. I have instructed individuals in person as well as taught classes online. Also, I have managed my employees and junior designers in my business and given feedback on how to improve my design. You don't have to worry if you're a complete beginner to design. In my course, I will work through steps sequentially, but then routinely circle back for review. This is the best way I know how to cement information in the student's mind so that over time it becomes second nature.
Course Description
<Illustrator: Creating Unique Visual Assets>, are for those who are either brand-new to Illustrator or have had some exposure to it but need to understand it better. Adobe Illustrator is a powerful software program that can make your artwork and graphic design look spectacular. Most commonly, it is used to create logos, icons, charts, infographics, posters, ads, books, magazines, and brochures by artists and graphic designers in different design industries. Knowing Illustrator well will boost your confidence and strengthen your design skills. The Illustrator course will cover all the basics, some shortcuts, and a few advanced tips and tricks, such as clipping masks and pathfinder tools. The beginning and/or immediate Illustrator user will stop seeing limits to their abilities and will begin to see the possibilities of what they can produce. You do not need to be a great artist or illustrator on paper in order to become a great designer in Illustrator. Once you understand the power of Illustrator, you will be able to create graphics of all kinds. You will be able to create logos, social media banners, namecards, icons, or designs for clothing and other merchandise. If you can imagine it, you can create it in Illustrator.
To Students
Once you finish this course, you'll be ready to create all kinds of graphic designs for the workplace or your own freelancing career. I will teach you to design quickly, efficiently, and precisely so that your work is not only beautiful, but sharp and balanced as well. Plus, I will give you some tips for working with clients and some time-saving tricks that will save you when working under a deadline.
Who this course is for
Anyone who wants to start using Illustrator in their career & get paid for their Illustrator skills.

Code:
https://anonymz.com/?https://www.udemy.com/course/illustrator-beginner-dive/

[Image: illustratorgetaheadwi5acaa.jpg]

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https://rapidgator.net/file/2c5c84f5367a0d03afb3c667d7ca60be/Illustrator_Get_Ahead_with_a_Graphics_Expert.part1.rar
https://rapidgator.net/file/96195689be261b08c32dcfc875ed5cff/Illustrator_Get_Ahead_with_a_Graphics_Expert.part2.rar
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REST API Automation with RestSharp & HTTP Client
Last updated 08/2022
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.19 GB | Duration: 170 lectures • 13h 6m



What you'll learn
How to design Automation Framework for API automation
HTTP Client library and its usage for API Testing
Different type of Authentication Mechanism used with API
RestSharp framework and its usage for API Testing
Synchronous and Asynchronous execution Pattern
Continuous Integration and Continuous Deployment.

Requirements
Basic understanding of C# language and OOPS concept such as Class, Object, Interface etc.
Basic understanding of Visual Studio IDE
Basic understanding of Post Man Client
Basic understanding of Windows OS
Basic understanding of Tomcat will be an additional advantage

Description
**The course has been updated with the latest version of the RestSharp framework**
Currently, the IT industry is moving towards Micro Service based architecture. And it is very important to understand what are RESTful API and Web services. This course is all about that.
The Course is divided into 3 sections
In the 1st section, I will have a detailed discussion about the RESTful API and Webservices
In the 2nd section, I will discuss the HTTP Client library and how to use them for testing RESTful API
In the 3rd section, I will discuss the RestSharp framework and how to use it for API testing
I will also discuss synchronous and asynchronous execution. And how to run the test in parallel
In this course, I will also discuss some real-time APIs of the application. Such a Drop Box and JIRA
While going through this course, I will also develop a framework for testing. The source code of the framework will be provided for download
Unit Testing Framework MSTest
MSTest Framework
HTTP Client for API Testing
GET Request
Assertion and Validation
POST Request
PUT Request
DELETE Request
Authentication
Synchronous and Asynchronous Execution
Synchronous and Asynchronous Execution - Introduction
Synchronous Execution's of Test
Asynchronous Execution of Test
Asynchronous Execution of Test - Failed Scenario
Redefining HelperClass with Async & Await Implementation
Asynchronous Execution with Task Factory
Fetch the returned value from asynchronous task
Parallel execution with RunSettings File
RestSharp Framework
GET Request
Framework Design & Implementation
POST Request
PUT Request
Delete Request
Authentication
Token Based Authentication - DropBox API
Session Based Authentication - JIRA API
Who this course is for
This course is designed for both Developers and testers
Manual/Automation test engineers who want to learn API automation
Best for developers and testers who are planning to build automation framework
Test Engineer who wants to implement the RestSharp framework for API automation

Code:
https://anonymz.com/?https://www.udemy.com/course/rest-api-automation-with-restsharp-http-client/

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Code:
https://rapidgator.net/file/df2645d06ff049e902e8bc3d6b092718/REST_API_Automation_with_RestSharp__HTTP_Client.part1.rar
https://rapidgator.net/file/1581efcc20106347a803a72b772d4dde/REST_API_Automation_with_RestSharp__HTTP_Client.part2.rar
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Marketing Fundamentals: Introduction into Digital Marketing
Published 08/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 111 lectures (14h 16m) | Size: 7 GB


[center]
Digital Marketing, Social Media, Copywriting, SEO & More. HQ Voice Over. Animated Explainers Making Learning Easy & Fun.

[/center]


What you'll learn
Enjoy the Complete Introduction into Digital Marketing, Social Media, & SEO for Beginners. HQ Voice Over. Animated Explainers Making Learning Easy & Fun.
Learn the Essentials about Product Marketing, Affiliate Marketing, Growth Hacking, YouTube Marketing, Facebook Marketing, Instagram Marketing & More.
Learn the Process of Search Engine Optimisation. Start with Keywords Research. Continue with Content Creation. Accomplishing with Link Building Campaign.
Understand Why you Do Not Need Any Coding Skills to Create and Optimise your Website. Learn the Fundamentals about Google Analytics & Google Tag Manager.
Enjoy the Introduction into Copywriting, Content Writing & Content Marketing for Beginners. HQ Voice Over. Animated Explainers Making Learning Easy & Fun.
Our Course will Teach you Essential Fundamentals you Need To Know to Create Highly Persuasive Content from Scratch. Develop Creative Sales Techniques Today.
Even If you're a Complete Beginner, our Course Will Teach you All Essentials you Need to Know about Professional Copywriting and Psychology of Persuasion.
Learn AIDA. Understand the Essential Stages of the Customer Journey to Purchase - and How to Angle All your Content to Move Prospects Smoothly to the Sale.
Requirements
An Internet Connection. No Previous Knowledge of Digital Marketing is Required at All. Only Determination and a Hunger to Learn. We will Teach you the Rest.
Description
Hi and welcome to our introduction to the basics of Digital Marketing, Social Media, and SEO. Make sure you're sitting comfortably, as you're about to get a comprehensive overview of everything related to digital marketing. This Digital Marketing Course is filled with HQ animated explainers with HQ voice overs followed by interactive quizzes and practical writing assignments. Learning made fun and organic!
If you want to be successful online today, you MUST have strong Digital marketing skills as internet business has never been more competitive. In this introduction, we'll outline the basics of SEO, Digital Marketing and Social Media and break each of these topics down, so you understand the most essential things you need to know. You'll learn key tips for Facebook Ads, Google Ads, Instagram, Email, and Twitter Marketing, Growth Hacking, and so much more.
In this Digital Marketing Course for Beginners, we've outlined the most crucial pieces of information on the most important topics related to digital marketing, social media, and SEO. This is a core first step on your learning journey as it will help you to quickly lay down the foundations and is a great place to start if you want a career in digital marketing or want to be successful marketing online.
What is Digital Marketing?
Digital marketing is vital if you have a business or want to sell anything online. Even if you're just looking to build profile, you need a strong internet presence, if you want people to know you exist. The purpose of Digital Marketing is to raise awareness, connect with people who are interested in what you're offering, and persuade them to take actions you want. It uses digital forms of communication like the web, smartphones, social media platforms, and search engines, as a medium to reach potential customers.
Just like traditional marketing, digital marketing, is about finding prospective customers and broadcasting your message to them in the right place, in the right tone, and at the right time.
Digital Marketing has one major advantage over traditional marketing as you can use analytics tools to monitor your campaigns in real time, so you can swiftly adjust your approach. Typically, it would cost more and take longer to make these kinds of adjustments, but with Digital Marketing it's easier to course correct than it would be if you had invested in a print ad.
What is Social Media?
Social Media is an umbrella term to describe online platforms focused on community-based communication, such as Facebook, Twitter, and Instagram. Platforms like this use content sharing and post interaction, and most of there is content produced being from the users not the owners of the platform. Social media also includes curation sites such as wikis, as well as professional networking platforms like LinkedIn.
Due to the massive reach of Social Media, good social media marketing skills are now essential for anyone looking to attract the maximum number of customers online.
What is SEO?
SEO, or Search engine optimization, is the science of attracting specific types of traffic to a website using a search engine. To master SEO, you need to create high-value content with high authority backlinks and include keywords in that content that your ideal customers search for.
SEO is never a one size fits all solution, to be successful, you must take a bespoke approach. That means you need to optimise your site for the type of search engine you want it to rank highly on, like Google, Amazon, or Bing. SEO typically focuses on scoring highly organic search results, not paid or sponsored traffic, but you can also use it in paid ads, to maximise their reach.
As search engines attempt to give the most suitable answer to each person's search query, you must ensure a search engine views your site as the most appropriate match.
Every search engine uses a different algorithm to determine what the best result to a search query is. This will include a combination of different factors, including the quality of your content and backlinks, how many visitors your site has, and your website's speed and uptime.
Modern SEO is complex, and mastering it takes more than just getting the right meta tags. It includes understanding how rich snippets, video, and featured snippets work to enhance your rankings as well as the importance of voice search and Video SEO. If you want to be successful using Google Search, you also need to understand how Google Rank Brain scores your website and must optimise your site to score highly on Google's algorithm.
Local SEO is also becoming more critical, and you will need to learn the basics of this, especially since nearly half of all Google searches now have a local intent. Near Me searches have grown even faster, exploding at a rate of 150% more than local searches alone.
Mastering SEO also includes understanding Technical SEO, which focuses on priming your website for crawling and indexing by search engines. It's important you don't neglect this aspect, as without it search engines will find it much more difficult to access, crawl, and index your website. As a result, you will rank much lower. The reason this process is referred to as "Technical SEO" is because it has nothing to do with promoting your website and or the type of SEO you include in your content.
How can Copywriting & Content Marketing benefit you?
From your sales pages to your press releases, video scripts, blog post headlines meta descriptions, and email campaigns to your Facebook posts and Press releases, knowing how to create great copy will help your marketing efforts enormously. When you learn how to do it right, you'll be able to get higher conversion rates on key pages, improve the structure of your blogs, get more engagement in social media, and have many more people share your content.
Most importantly of all, you'll be able to understand your customer's needs, which will help you connect with your target audience much better. To create truly great copy, you first need to know your audience. You must understand what drives them, their hopes, dreams, thoughts, fears and desires.
Once you have this knowledge, you'll be able to write copy that immediately connects with the people you're trying to reach, because you'll be speaking their language. This will make all your content 100% more effective, and you'll find it easier to be able to get people to take the action you want.
Knowing how to write good copy is an essential marketing skill, that will help you boost your reach, sell more, and get more customer engagement. It will also make you much more employable, according to the National Association of Colleges and Employers, 73% of employers want to hire people with strong writing skills.
How to create content for YouTube?
In this guide, you'll learn how to plan content that appeals to your audience, how to shoot for success, and define your own unique content style. You'll also discover some easy editing tricks that will polish up your videos to a professional looking standard.
You'll learn.
How to plan for a perfect shoot
How to create a memorable video style
How to shoot great content that your viewers will love
How to easily edit your videos
How to choose the most effective equipment - and get it at the best price
And more tips and techniques to take your YouTube game up a notch
We've really passionate about helping our students produce great content for YouTube as we know this is the No1 essential key to success on the platform. No matter how great is your marketing, if your content sucks, you won't get the viewers you deserve. With this essential guide, you'll be able to quickly and inexpensively create amazing content that will score you the likes, shares, and comments you want.
All you need to get started is a willingness to learn and the ability to put our advice into practice - if you have this, we will help you do the rest! Remember, it may take a little bit of time and effort, but we know you can do this, and we've got you covered.
Why to focus on the first 15 seconds?
The first 15 seconds of your video is so important that YouTube even mentions this - because this is the make-or-break time period where your viewers will decide whether to continue watching or go elsewhere.
If you can wow viewers with an enticing first 15 seconds, chances are you'll have hooked them in, and they'll stay on to watch the rest of your content. Regardless of how much planning you intend to do, it's always worthwhile thoroughly planning out this part of your video.
To create a truly great first 15 seconds, you first need a "hook", which is something that will get people initially excited, so they want to stick around to watch what's coming next. Think about your target viewer demographic when creating your hook, what is it they want to learn or find out about and how can you communicate that they'll get this if they stick around?
How to use the YouTube Cards?
YouTube Cards allow you to add interactive elements to your content and this is an extremely useful feature if you're looking to promote something. Cards can be used to get almost anything you can imagine in front of your audience, from your merchandise to your blog, as well as your other content, and playlists.
Viewers can see your YouTube Cards whether they are watching on a mobile device or on a desktop, and you should certainly make use of this feature, as Cards can give you a helpful boost, where you need it most.
How to find affordable high-performance equipment?
If you do want to invest in some equipment to shoot with, we'll show you how to pick up an affordable, high-quality right that will take your YouTube content to the next level.
How to plan shooting?
Planning is also an important component when it comes to your actual video shoot. There are several elements you will need to prepare beforehand, from setting up your lighting to deciding on the camera angles you will be using in your video.
If you plan your shoot in advance and think ahead to the editing stage, you'll save yourself a lot of editing time. You'll also get a far better result when you actually hit the record button.
When you enrol, you also get
Course Materials and Tuition Worth at Least $1.200 - you get it all - for a tiny fraction of the cost!!
Handy PDF & MP3 packed with useful and Extra Resources you can download from our Resource Centre
Interactive Quizzes & Writing Assignments
Lifetime access & Lifetime updates
Udemy certificate of completion - ready for download
30-day money back guaranteed by Udemy
Fast & friendly support in the Q&A section - ask me a question anytime
We really hope you will love learning all about Digital Marketing!
We look forward to welcoming you on board as my newest student!
Yours
Ing. Tomas Moravek & Team
Internet Efficiency Awarded Digital Marketing Expert
Who this course is for
For You.
B2B, B2C, Entrepreneurs, Start-ups, Marketers, Influencers, Facebook Admins, Facebook Editors, Social Media Marketers, Facebook Marketers, Content Creators, Creatives, Copywriters, Graphic Designers, Advertisers, Real Estate Agents, Job Seekers, Local Businesses, Website Owners, Website Admins, SEO Help Seekers, SEO Content Creators, Website Creators, Bloggers, Etc.

Code:
https://anonymz.com/?https://www.udemy.com/course/digital-marketing-2024/

[Image: marketingfundamentalsaad95.jpg]

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Code:
https://rapidgator.net/file/dd43fb2cea9fc7b595fdb47d87993293/Marketing_Fundamentals_Introduction_into_Digital_Marketing.part1.rar
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Sculpt 3D Printable Skeleton Warriors In Zbrush
Last updated 3/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.86 GB | Duration: 11h 39m

Create an Army of Unique Models


What you'll learn
Learn how to digitally sculpt in the industry leading software: zbrush
Learn how to navigate zbrush
Learn to use many brushes: what each does and when to use them
Learn how to create many various weapons and armors
Learn how to pose your Skeleton Warriors
Learn how to optimize your skeleton for 3d printing

Requirements
Must be able to speak the English Language
Must have a computer with internet access
You will need access to Zbrush free 30 day trial is available for first time users
A drawing tablet is highly recommended

Description
Created with the absolute first timer in mind, this course will teach you to become proficient in many of Zbrush's more complex features - many of which are unknown to more advanced users. By the end of this course, you will have the knowledge and skills to create professional-quality 3D models fit for 3D printing and sales. This course builds on our previous course: " Sculpt a 3D printable Skeleton model in Zbrush ", but it is not necessary to have taken that class before this one. This course is completely approachable to a first time beginner using Zbrush. Join our lead 3D Modeler Josh O'hala as he recreates the exact same skeletal Warrior models that we sell to customers. You will be guided through our professional production pipeline:You will learn how to become comfortable navigating Zbrush.You will learn how to add simple geometry to your project which will be used later. Learn to create many weapons and Armors Learn to create various accessories to bring your Warriors to lifeYou will learn how to use many commonly used brushes as well as specialized brushes to create beautiful and accurate sculpts. The lessons learned will be reinforced as Josh guides you through creating the entire skeleton model. You will learn how to pose your skeleton to create many variations of models. You will learn how to optimize your model for 3D printing.You will learn the process of making your model 3D printable.and much more! visit us on youtube (runeforge studios) for examples of our models and tutorials.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 What you'll need
Lecture 3 Before we get started
Section 2: Getting Started and Making a Sword
Lecture 4 Opening Zbrush
Lecture 5 General Navigation
Lecture 6 Using ZModeler / Starting a sword
Lecture 7 Z - Modeler Blade part 2
Lecture 8 Continuing the Sword - Hilt
Lecture 9 Finishing the Base Sword
Section 3: Axe
Lecture 10 Starting the axe
Lecture 11 Finishing the Axe
Section 4: Spear
Lecture 12 Creating the Spear
Section 5: Weathering / Aging weapons
Lecture 13 Weathering weapons - part 1
Lecture 14 Weathering weapons - Part 2
Lecture 15 Finishing the weathered weapons
Section 6: Armor
Lecture 16 Pauldrons
Lecture 17 Helmet
Lecture 18 Bracers
Lecture 19 Breastplate
Lecture 20 Breastplate - part 2
Section 7: Shield
Lecture 21 Shield
Lecture 22 Shield - Part 2
Section 8: Enhancing the Armor and Shield
Lecture 23 Adding straps to the Breastplate
Lecture 24 Aging the Armor
Lecture 25 Breaking the Shield
Section 9: Belts, Boots and Coifs
Lecture 26 Creating a belt
Lecture 27 Creating Boots
Lecture 28 Coif
Section 10: Preparing Melee Warriors for Posing
Lecture 29 Posing hands
Lecture 30 "Equipping Weapons and Shields"
Section 11: Creating Skeletal Archer Assets
Lecture 31 Chainmail part 1
Lecture 32 Chainmail - part 2
Lecture 33 Bow
Lecture 34 Arrows
Lecture 35 Finishing Archer Gear
Section 12: Posing
Lecture 36 Posing - Part 1
Lecture 37 Posing - Part 2
Lecture 38 Posing - Part 3
Lecture 39 The First Pose
Lecture 40 The Second Pose
Lecture 41 The Second Pose - part 2
Lecture 42 Third Pose
Lecture 43 Fourth Pose
Lecture 44 Dynameshing the Poses
Section 13: Preparing for 3D Printing
Lecture 45 Solidifying areas
Lecture 46 Preparing for 3D Printing
Lecture 47 Repairing your Models for 3D Printing
Section 14: Course Wrapup
Lecture 48 Wrapup
This course is intended for anyone who wants to learn how to create professional quality digital sculptures.,This course is intended for anyone who wants to learn how to create their own models for 3D printing.,This course is intended for anyone who wants to learn how to create their own miniatures for tabletop games.

Code:
https://anonymz.com/?https://www.udemy.com/course/sculpt-3d-printable-skeleton-warriors/

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Code:
https://rapidgator.net/file/d1c3817554ff862d21c79b213323d964/Sculpt_3D_Printable_Skeleton_Warriors_in_Zbrush.part1.rar
https://rapidgator.net/file/544eee1dd1e637b522f0965f943ff122/Sculpt_3D_Printable_Skeleton_Warriors_in_Zbrush.part2.rar
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InDesign: Get Ahead with a Graphics Expert
Published 08/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 55 lectures (6h 40m) | Size: 5.64 GB


[center]
Learn to design quickly, efficiently, and precisely so that your work is not only beautiful, but sharp and balanced

[/center]


What you'll learn
Able to create graphics of all kinds. You will be able to create logos, social media banners, or designs for clothing and other merchandise
Give out practical tips that I have gained working 20+ years in the industry - namely creating brand guidelines and speeding up the InDesign Process
Fundamentals of print design functions such as interactive elements, colors, gradients, content layouts, and printing-specific details
Practical graphic design skills to create eye-catching and impactful final outcomes that satisfy the needs of the client, the customer, and the brand
Get you ready to create all kinds of graphic designs for the workplace or your own freelancing career
Requirements
You will need a copy of Adobe InDesign CC
No previous design skills are needed
No previous InDesign skills are needed
Description
Instructor Credentials
My name is Terri Johnson, and I'll be your instructor for the Adobe InDesign courses. For more than a decade, I have been working with Illustrator on a weekly basis, if not daily. I have been working in InDesign even longer - over 20 years.
As the founder and CEO of an educational publishing company, my team and I used Illustrator and InDesign to create graphics for branding and marketing purposes. In 2020, I sold my business and became a Brand Strategist and Identity Designer. I help other business owners refine and strengthen their brands through strategy and design. I began my design career in 1993 in the magazine industry. In 2001, I started my own publishing company. As a company, we published 75 titles and 2 monthly magazines. I have been working with InDesign and Illustrator ever since. Over the next two decades, I grew my business to employ up to 10 employees and generated over half a million in annual revenue. Also, during those years, I personally authored 11 books and designed over 500 maps and illustrations in InDesign and Illustrator.
Teaching Experience
I've been teaching Illustrator and InDesign in various settings since I launched my first business in 2001. I have instructed individuals in person as well as taught classes online. Also, I have managed my employees and junior designers in my business and given feedback on how to improve my design. You don't have to worry if you're a complete beginner to design. In my course, I will work through steps sequentially, but then routinely circle back for review. This is the best way I know how to cement information in the student's mind so that over time it becomes second nature.
Course Description
Adobe InDesign is a powerful software program that will allow you to create consistent and beautiful page layouts for books, magazines, programs, brochures, and more. InDesign is the industry standard software for the publishing industry. Knowing the ins and outs of InDesign well will boost your confidence and strengthen your page design skills. The InDesign course will cover all the fundamentals of print design functions such as interactive elements, colors, gradients, content layouts, and printing-specific details such as binding / post-processing / and even different kinds of printing papers. By the end of the course, you will be able to create a resume, documents, namecards, posters, and pamphlets.
To Students
Once you finish this course, you'll be ready to create all kinds of graphic designs for the workplace or your own freelancing career. I will teach you to design quickly, efficiently, and precisely so that your work is not only beautiful, but sharp and balanced as well. Plus, I will give you some tips for working with clients and some time-saving tricks that will save you when working under a deadline.
Who this course is for
Anyone who wants to start using InDesign in their career & get paid for their design skills
This course is for people completely new to InDesign. No previous design or publishing experienced is necessary

Code:
https://anonymz.com/?https://www.udemy.com/course/indesign-beginner-dive/

[Image: indesigngetaheadwithae4df7.jpg]

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https://rapidgator.net/file/2a57f183a929f4f43f48fc9491c5f5df/InDesign_Get_Ahead_with_a_Graphics_Expert.part1.rar
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Sculpt A Complex Catacomb Environment Scene With Zbrush
Last updated 3/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.20 GB | Duration: 7h 6m

Use ZBrush to sculpt a cinematic horror environment


What you'll learn
Learn to create quick proxy models for scene preview
Be able to quickly create individual environment component pieces
Learn to visualize how to take simple constructs to create a complicated environment scene

Requirements
Access to ZBrush
A basic working understanding of ZBrush is helpful, though beginner topics are covered

Description
Students taking the Catacomb in ZBrush course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They'll next learn to create, duplicate within a subtool, and modify their meshes to create several versions of individual items to create interest. They'll create separate component subtools in multiple files for later importing into the final scene. The transpose action line is an invaluable tool to help modify geometry quickly and easily to adjust to the required shapes. Also indisposable is the deformation palette with many key functions that assist in helping to quickly and efficiently create meshes in Zbrush. Creating multiple copies of subtool meshes within those same subtools is paramount in interacting multiple instances of geometry that will quickly 'fill out' spaces needing substance. Boolean operations will also play a deciding factor in taking simple geometry and 'hollowing out' more detailed areas for better atmosphere. Adding text, while using the text as actual booleans, will be important in adding script to the tombstones etc to help make a believable graveyard scene.
Overview
Section 1: Introduction
Lecture 1 Download Source files here!
Lecture 2 Introduction to the Course
Lecture 3 Reviewing Concept and Proxy Modeling
Lecture 4 Creating Fencing
Lecture 5 Positioning and Scaling the Fencing
Lecture 6 Graveyard Crosses
Lecture 7 Tombstones Among Us
Section 2: Sculpting Foliage and the Dam Standard Brush
Lecture 8 Introduction to Section 2
Lecture 9 Building a Tree with ZSpheres
Lecture 10 Extending ZSphere Trees Branches and Roots
Lecture 11 Using Curve Multi Tubes
Lecture 12 Basic Details with ClayBuildup Brush
Lecture 13 Adding Details with Dam Standard and Alpha Strokes
Section 3: Refining our Hard Surface Sculpts
Lecture 14 Introduction to Section 3
Lecture 15 Creating the Wall Columns
Lecture 16 Bricks to Make a Wall
Lecture 17 Continuing the Bricks
Lecture 18 Finishing Off the Wall
Lecture 19 Starting the Arch for the Main Entrance
Lecture 20 Finishing the Arch
Lecture 21 Reusing Fence Spikes to Create a Gate
Section 4: Refinement and Final Polish
Lecture 22 Introduction to Section 4
Lecture 23 Importing External Meshes
Lecture 24 New Wall Mesh Duplication and Placement
Lecture 25 Adjusting Fence Spikes
Lecture 26 Placing Tombstones
Lecture 27 Creating Ground Displacement
Lecture 28 Creating Graveyard Grass
Lecture 29 Clumping Grass and Tombstone Booleans
Lecture 30 Starting Surface Details and Cracking Stone
Lecture 31 Finishing Surface Details and Cracking Stone
Lecture 32 Deforming the Main Gates
Lecture 33 Using Booleans to Create Walls and Course Wrapups
Lecture 34 Bonus Lecture: Further Learning with 3dmotive
Students familiar with Zbrush and wishing to understand how to create a complete scene

Code:
https://anonymz.com/?https://www.udemy.com/course/3dmotive-sculpt-a-catacomb-scene-with-zbrush/

[Image: sculptacomplexcatacomlmi7d.jpg]

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Code:
https://rapidgator.net/file/ebe8ab3ecef51ba127bf9df1cb8b245c/Sculpt_a_Complex_Catacomb_Environment_Scene_with_ZBrush.part1.rar
https://rapidgator.net/file/5895f26a59d582e2b886c4bae98663ed/Sculpt_a_Complex_Catacomb_Environment_Scene_with_ZBrush.part2.rar
https://rapidgator.net/file/22ed9e4cfd564cc75ccb6b4dce44c217/Sculpt_a_Complex_Catacomb_Environment_Scene_with_ZBrush.part3.rar

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Code:
https://ddownload.com/psca2014ada9/Sculpt_a_Complex_Catacomb_Environment_Scene_with_ZBrush.part1.rar
https://ddownload.com/5pbqmkn7nvtg/Sculpt_a_Complex_Catacomb_Environment_Scene_with_ZBrush.part2.rar
https://ddownload.com/j6kkde24kaln/Sculpt_a_Complex_Catacomb_Environment_Scene_with_ZBrush.part3.rar
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[Image: i7vreemsrn3hu1wcobt1b4ldwh.jpg]

Model A Complex Generator Asset With 3Ds Max And Zbrush
Last updated 6/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.86 GB | Duration: 8h 1m

Create a high resolution, sci-fi generator for use in animation, games, or film.


What you'll learn
Make a high poly model from scratch using 3ds max and ZBrush
Use the fastest and most efficient tools like: Spline Modeling, Modifiers, Booleans and more
Create a high poly model what would also work when turned into a low poly/game model
Render a Nice Looking Asset in Keyshot

Requirements
Access to 3ds Max and Keyshot
Students will need to have a strong knowledge of the basics of 3ds max and ZBrush

Description
In Generator Asset in 3ds Max, students will learn on how to create a high resolution sci-fi generator using only a few reference images. We will go over the best way of thinking when creating something and not just look at an image and re-create it. We will first start with a small part of the generator where we will go over some of the most important techniques used to create this model. These techniques include things like using splines, modifiers and Booleans to create a high poly model fast and efficient. Next to this I will also give a lot of tips on things you need to keep in mind, should prepare for. This way students will learn to think a few steps ahead, For example we will go over on what to do to still be able to turn this model into a game asset. Next to all this we will go over some good ways to fill in a lot of detail fast and easy and after that we will move into Zbrush where we will start by turning this model into a high poly. Once the model is turned into a high poly we will be adding even more detail to it using alphas and masking in Zbrush. Finally, we will optimize the model, prep it in 3ds max and then render the final result in Keyshot.
Overview
Section 1: Introduction to the Course and Blocking in the Shapes
Lecture 1 Introduction to the Course
Lecture 2 Download Source files here!
Lecture 3 Creating the Base of the Generator Feet
Lecture 4 Finishing the base of the generator feet
Lecture 5 Adding Metal Panels
Lecture 6 Creating Front Feet Panels
Lecture 7 Adding Metal Handles
Lecture 8 Adding Side Panels
Lecture 9 Finishing up the Generator Feet
Section 2: Turbine, Pipes, and Connection Hoses
Lecture 10 Intro to Piping
Lecture 11 Starting the Front Turbine
Lecture 12 Creating the Center Base
Lecture 13 Creating the Engine Cylinder
Lecture 14 Creating the Pipe Connectors
Lecture 15 Big Engine Pipes
Lecture 16 Finishing the Engine Pipes
Section 3: More piping polish and framing
Lecture 17 Introduction to Piping Polish
Lecture 18 Start Creating the Pipes Using a Generator
Lecture 19 Puting the Pipes in Place
Lecture 20 Adding More Pipes
Lecture 21 Start Creating the Back of the Generator
Lecture 22 Creating the Center Access Panel
Lecture 23 Creating the Overhead Frame of the Generator
Section 4: Bringing it All Together
Lecture 24 Intro to the Wrapup and Polish
Lecture 25 Prepping the Geo for ZBrush
Lecture 26 Turning the Geo into a High Poly in ZBrush
Lecture 27 Creating Custom Alphas
Lecture 28 Adding Bolts and Screws
Lecture 29 Adding Details Using Alpha Maps
Lecture 30 Prepping the Generator for Keyshot
Lecture 31 Keyshot Rendering Techniques
Lecture 32 Final Renders and Course Closing
Lecture 33 Bonus Lecture: Further Learning with 3dmotive
The target audience is students and professionals that already know how to use the programs but want to go more in-depth

Code:
https://anonymz.com/?https://www.udemy.com/course/3dmotive-model-a-complex-generator-asset-with-3ds-max-and-zbrush/

[Image: modelacomplexgenerato02i0s.jpg]

Download from RapidGator
Code:
https://rapidgator.net/file/78e744171be0c1d454d080c27ed52a5c/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part1.rar
https://rapidgator.net/file/4d6709096f5f6ef975d67a6470617114/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part2.rar
https://rapidgator.net/file/b57939d0a5ceb6028c398f96a3984516/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part3.rar
https://rapidgator.net/file/dbb686e2406af51c5f2722e288dccd24/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part4.rar

Download from DDownload
Code:
https://ddownload.com/2xskrd68b363/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part1.rar
https://ddownload.com/smhukdlcqlgj/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part2.rar
https://ddownload.com/tykv8jjlq0de/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part3.rar
https://ddownload.com/24n2ksc9twuo/Model_a_Complex_Generator_asset_with_3ds_Max_and_ZBrush.part4.rar
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[Image: hcd1qd7qpnawhhfqugq6aozemg.jpg]

How To Draw Faces - udemy
Last updated 3/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.57 GB | Duration: 5h 30m

Learn to draw Proportional, Lifelike Portraits from Scratch


What you'll learn
How to create a sketch completely from scratch
How to draw proportional facial features
How to create the smooth texture of the skin
How to properly use pencils for professional results
How to draw the hair
How to shade with realism
How to choose the right graphite tones

Requirements
Graphite pencils
Higy-quality paper
Tools for blending (Q-tips, blending stumps)
Eraser

Description
In this course, you will learn to draw a portrait completely from scratch. I will guide you from sketching to finishing touches in this highly detailed tutorial and show you how to draw correct proportions and how to shade to achieve realistic facial features. You will also learn how to shade the skin and how to draw the hair. I will share a lot of tips and tricks with you that will become part of your drawing practice so that you can apply them to your future portraits. In addition to this tutorial, I will provide additional, bonus videos for you, such as testing, reviewing, and comparing the blenders. Furthermore, I will provide you behind the scenes access, showing you how I record and edit my drawing videos. I will also explain how you can scan and edit your drawings to show them on the internet.You will find attached my pencil sketch, images, an eBook containing written instructions with high-quality pictures from this video, additional eBooks containing 20+ drawing tutorials for beginners, the Graphite Tone Value Viewer, and other helpful resources so that you can learn even more and faster.I am excited to have you in my course.Jasmina
Overview
Section 1: How to Draw Faces
Lecture 1 Tools
Lecture 2 New Blender by Caran D'ache: Testing, Review & Comparison
Lecture 3 Sketching
Lecture 4 How to Draw Eyes
Lecture 5 How to Draw a Nose
Lecture 6 How to Draw Lips
Lecture 7 Shading the Skin Part 1
Lecture 8 Shading the Skin Part 2
Lecture 9 Drawing the Hair Part 1
Lecture 10 How I Record and Edit my Drawing Videos
Lecture 11 How to Scan and Edit Your Drawings
The course is suitable to anyone who wants to draw. The highly-detailed tutorials are easy to follow and explained into details

Code:
https://anonymz.com/?https://www.udemy.com/course/how-to-draw-portraits/

[Image: howtodrawfacestbcq1.jpg]

Download from RapidGator
Code:
https://rapidgator.net/file/6bc997ce913133d8cc245adf5bd98dc2/How_to_Draw_Faces.part1.rar
https://rapidgator.net/file/92bfe01bd848344e471027f58f6b2a37/How_to_Draw_Faces.part2.rar
https://rapidgator.net/file/14f25f0c25555803bfe496dc4fa3c9f4/How_to_Draw_Faces.part3.rar
https://rapidgator.net/file/5f0cd375333710bdb0a08026327dd7f9/How_to_Draw_Faces.part4.rar

Download from DDownload
Code:
https://ddownload.com/y3ptk17glc69/How_to_Draw_Faces.part1.rar
https://ddownload.com/hfl8jua4qk0h/How_to_Draw_Faces.part2.rar
https://ddownload.com/9rk4xethnehi/How_to_Draw_Faces.part3.rar
https://ddownload.com/87vgfbzotrbb/How_to_Draw_Faces.part4.rar
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